A question from a friend:
Would it be possible to replace the default Rocket Launcher with the original's model?
Has anyone ever done an eye patch for the demomans healthy eye?
It could be called 'The Successful Demoman'.
Or maybe like, an exploded face part. Or bandages. Because explosions.
[QUOTE=Mellowbloom;34619712]Has anyone ever done an eye patch for the demomans healthy eye?
It could be called 'The Successful Demoman'.
Or maybe like, an exploded face part. Or bandages. Because explosions.[/QUOTE]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=1930][IMG]http://cloud.steampowered.com/ugc/595825477979074839/84AB0694A226116210921674D324E529FF250FCF/600x337.resizedimage[/IMG][/url]
[QUOTE=AyesDyef;34618668]Annnnnnd the watch is up!
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=8796][img]http://dl.dropbox.com/u/1737448/stylish_watch.png[/img][/url][/QUOTE]
Is the pack wrapped up or is there a Revolver in the works? Might be seen ingame quicker if valve knows the pack is compete or not. v:v:v
Did someone ring?
[QUOTE=AyesDyef;34618668]Annnnnnd the watch is up!
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=8796][img]http://dl.dropbox.com/u/1737448/stylish_watch.png[/img][/url][/QUOTE]
[thumb]http://images.wikia.com/half-life/en/images/3/3d/SpaceCore.jpg[/thumb]
I can't be the only one who kinda sees a bit of Space Core in that watch...
in the actual QC of models (making a misc), what do you add to the part:
$hbox 0 "bip_head" "~numbers here~"
probably a really dumb question, but i believe it's the reason why my misc appears on the [url=http://1337upload.net/files/181untitled.PNG]soldiers head[/url]
[QUOTE=Sharc;34619856]Is the pack wrapped up or is there a Revolver in the works? Might be seen ingame quicker if valve knows the pack is compete or not. v:v:v[/QUOTE]
I'm not making a revolver, no.
So yes, the pack is complete, unless I randomly decide he needs a gun.
[QUOTE=Clovernoodle;34620019][thumb]http://images.wikia.com/half-life/en/images/3/3d/SpaceCore.jpg[/thumb]
I can't be the only one who kinda sees a bit of Space Core in that watch...[/QUOTE]
I did want to make the meter a casino kinda red, but yellow/lime can be used for both teams.
[QUOTE=Not_Yet;34620068]in the actual QC of models (making a misc), what do you add to the part:
$hbox 0 "bip_head" "~numbers here~"
probably a really dumb question, but i believe it's the reason why my misc appears on the [url=http://1337upload.net/files/181untitled.PNG]soldiers head[/url][/QUOTE]
$hbox is for the hitboxes, therefore, most likely not why your model appears there. I can take a look at your source files and try to fix the problem. Send them in private chat
Awwww yeah, finished some body armor for the soldier, gonna release it as a mod when I get it done. :D
Any suggestions on it? The rope looking things are supposed to be rope, but making rope has proven to be very difficult. -_-
[IMG]http://dl.dropbox.com/u/35490615/Armor/SoldierArmor.JPG[/IMG]
Random inspiration, a microwave smashed over the Pyro's head with the door open with the pyro peeping out...
Sounds okay in my head :S I'll draw a concept whenever?
[QUOTE=Clovernoodle;34620019][thumb]http://images.wikia.com/half-life/en/images/3/3d/SpaceCore.jpg[/thumb]
I can't be the only one who kinda sees a bit of Space Core in that watch...[/QUOTE]
Well I do NOW. Damn you, sir.
[QUOTE=lemonade1950;34620092]$hbox is for the hitboxes, therefore, most likely not why your model appears there. I can take a look at your source files and try to fix the problem. Send them in private chat[/QUOTE]
that'd be dope man, should i add you to steam or just pm you?
[QUOTE=Not_Yet;34620136]that'd be dope man, should i add you to steam or just pm you?[/QUOTE]
Either one works, but the PM probably works better
[QUOTE=AyesDyef;34618253]I've updated the promotional images for my Stylish Set, and uploaded the hat, I'll upload the watch later today.
[SUB](It's a mess of files, Yes, I'll probably take me all day to get them sorted and uploaded)[/SUB]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=2910][img]http://dl.dropbox.com/u/1737448/stylish_spy.png[/img] [/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=6195][img]http://dl.dropbox.com/u/1737448/stylish_knife.png[/img] [/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=8783][img]http://dl.dropbox.com/u/1737448/stylish_hat.png[/img][/url][/QUOTE]
I generally dislike items and item sets based on [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7277"]those[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7185"]kinds[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=3972"]of[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=4308"]themes[/URL], because they end up looking [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=2865"]gimmicky[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=3764"]and[/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=4777"]dumb[/URL] no matter how great the actual models are. This set, though, is subtle and stylish and therefore has my support. Good job!
(Yeah, I know I linked to some stuff made by some emporium frequenters. I hope I didn't offend anyone. Still, I only linked to well-made stuff, so I guess you guys get a fair amount of praise anyway.)
Also, aw shit. Somebody released a [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=7287"]really plain and boring fork-as-Spy-knife[/URL], and it's gotten fairly popular. Quick, someone model this before it gets into the game!
[IMG]http://i.imm.io/gcnS.png[/IMG]
(I'm joking. Mostly. Maybe.)
[QUOTE=Gamzee;34617756][img]http://www.tfportal.de/gfx/items/large/bombonomicon_large.45722bff96d23409cadb9abb7a8fbd9d42c4d0be.png[/img]
What is this i don't even...[/QUOTE]
The Bombinomnomnomomnomicon
[QUOTE=Raijin;34618337]i like your stuff a lot, but these icons are supposed to be certain dimensions for the OP.[/QUOTE]
[IMG]http://1worldtech.net/images/GreenCheck.gif[/IMG]
Personally I blame Crash Bandicoot items
So I just thought about my Alpha map I made of Trailer 2fort and there is just 1 question I want to ask any map makers out there: [IMG]http://wizard.gamebanana.com/img/ss/maps/4e6ab51d5cd0e.jpg[/IMG] How the fuck do I fix this? (the purple and black water that is) Cause the water loads up perfect but the reflection in it doesn't.
[QUOTE=Blase005;34620703]So I just thought about my Alpha map I made of Trailer 2fort and there is just 1 question I want to ask any map makers out there: [IMG]http://wizard.gamebanana.com/img/ss/maps/4e6ab51d5cd0e.jpg[/IMG] How the fuck do I fix this? (the purple and black water that is) Cause the water loads up perfect but the reflection in it doesn't.[/QUOTE]
Wait a minute and let me type it without mustaches.
That's because your cubemaps aren't loaded, i think. The water tries to have a reflective surface, but there's no reflection to project. Type the following commands into the console:
mat_specular 0
buildcubemaps
mat_specular 1
disconnect
sv_cheats 1
mat_reloadallmaterials
sv_cheats 0
This has to be redone whenever you compile a new save of your map, by the way.
Also, could keep map stuff in the map emporium? it needs all the posts it can get.
Maybe your cubemaps are broken?
[QUOTE=Demon!;34620728]Maybe your cubemaps are broken?[/QUOTE]
This happens to anyone that uses the map. It doesn't happen on the original map.
[QUOTE=Deodorant;34620724]Wait a minute and let me type it without mustaches.
That's because your cubemaps aren't loaded, i think. The water tries to have a reflective surface, but there's no reflection to project. Type the following commands into the console:
mat_specular 0
buildcubemaps
mat_specular 1
disconnect
sv_cheats 1
mat_reloadallmaterials
sv_cheats 0
This has to be redone whenever you compile a new save of your map, by the way.
Also, could keep map stuff in the map emporium? it needs all the posts it can get.[/QUOTE]
Thanks!
[QUOTE=Lexar;34601488]im sorry.. but WHY DOES EVERYTHING HAVE TO RELATE TO PONIES IN SOME WAY!? ;_;, im glad of the few ideas who someone doesn't manage to relate ponies to.. god im so sick of ponies...[/QUOTE]
i feel your pain man
Join emporium chat for facts about sperm and dragons.
Mostly dragons.
[QUOTE=Frying Dutchman;34621101]Join emporium chat for facts about sperm and dragons.
Mostly dragons.[/QUOTE]
It seems lately it's more sperm than dragons
and sea cucumbers
I like "gimmicky and dumb items."
They are unique, fun to look at and fit the game. Then again, this is my opinion and will be bombarded to hell with boxes.
[QUOTE=Constructor;34621115]I like "gimmicky and dumb items."
They are unique, fun to look at and fit the game. Then again, this is my opinion and will be bombarded to hell with boxes.[/QUOTE]
I have to agree. I really do love some of the most gimmicky items, namely the Grordborts and second australian christmas stuff.
Bsides, i have been bugging the maker of the cooking papa set for a mod release since polycount challenge.
[QUOTE=AyesDyef;34618253]I've updated the promotional images for my Stylish Set, and uploaded the hat, I'll upload the watch later today.
[SUB](It's a mess of files, Yes, I'll probably take me all day to get them sorted and uploaded)[/SUB]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=2910][img]http://dl.dropbox.com/u/1737448/stylish_spy.png[/img] [/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=6195][img]http://dl.dropbox.com/u/1737448/stylish_knife.png[/img] [/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=8783][img]http://dl.dropbox.com/u/1737448/stylish_hat.png[/img][/url][/QUOTE]
Aside from the stylish spy, you have basically remade the fancy fedora and big earner. They all look nice, something is a bit off about the hat though.
Svdl what the fuck? The kingmaker already has 3334 votes.
Teach me, master.
[QUOTE=bigbadrick;34621922]Aside from the stylish spy, you have basically remade the fancy fedora and big earner. They all look nice, something is a bit off about the hat though.[/QUOTE]
The Big Earner's a switchblade while that looks more like a stiletto and the Fancy Fedora is more angular.
Sorry, you need to Log In to post a reply to this thread.