• TF2 Emporium 44: v. Whole Lotta Love
    5,571 replies, posted
It's an arm band.
[img]http://fc01.deviantart.net/fs71/f/2012/040/d/b/gordon_freeman_by_blitztroopa-d4p6crh.png[/img] An Idea for an Item Set for the Scout. Glasses and beard are called the Freeman's Frames. The chest armor, shoes, and the armbands are called the HEV Essentials (Because they are just like the Essentials when it comes to equip regions). And obviously a melee weapon being the Crowbar, and a Primary that I will draw up later
[url=http://www.mediafire.com/?t1wj059vxzyt7rc] [img]http://i978.photobucket.com/albums/ae262/MargatroidLolice/Hookers%20and%20Blow/MoraisSoundmodPromo.jpg[/img] [/url] blarg first thing I contributed. I think it's terrible, too. It has stolen stuff!!!1111!!!11eleven+shift1!!!
[QUOTE=HouraiDoll;34624199][url=http://www.mediafire.com/?t1wj059vxzyt7rc] [img]http://i978.photobucket.com/albums/ae262/MargatroidLolice/Hookers%20and%20Blow/MoraisSoundmodPromo.jpg[/img] [/url] blarg first thing I contributed. I think it's terrible, too. It has stolen stuff!!!1111!!!11eleven+shift1!!![/QUOTE] If you mean you contributed that to the Workshop, remove it. Now. It's Cancer and it's killing the Workshop just as much as thieves. Valve will never take something like that. If you mean contributed as in just put it here on the Emporium, then sorry I was so hostile. Edit: Alright, yeah, you didn't put it on the Workshop. Sorry for being hostile.
[QUOTE=Roninsmastermix;34622295]im going to make a squid knife to end this uniqueness argument once and for all...[/QUOTE] Something like this? [img]http://i.imgur.com/UTsVv.jpg[/img] or like this? [img]http://i.imgur.com/J2dIz.jpg[/img] :v:
[QUOTE=Kaymon;34624526]If you mean you contributed that to the Workshop, remove it. Now. It's Cancer and it's killing the Workshop just as much as thieves. Valve will never take something like that. If you mean contributed as in just put it here on the Emporium, then sorry I was so hostile. Edit: Alright, yeah, you didn't put it on the Workshop. Sorry for being hostile.[/QUOTE] It's cool.
[QUOTE=HouraiDoll;34624199][url=http://www.mediafire.com/?t1wj059vxzyt7rc] [img]http://i978.photobucket.com/albums/ae262/MargatroidLolice/Hookers%20and%20Blow/MoraisSoundmodPromo.jpg[/img] [/url] blarg first thing I contributed. I think it's terrible, too. It has stolen stuff!!!1111!!!11eleven+shift1!!![/QUOTE] 116 MB of stuff. what.
[url]http://optf2.com/tf2/item/707[/url] congrats to tuna melt. lovely item and well deserved.
Huh, looks like schema fixes got in. Shit, hella fixes got in. Nice-ass job, Neddyboo.
[quote]Updated community and promotional items: Soda Popper: improved model and texture[/quote] I hope that means this: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=3828[/url]
[QUOTE=Toastador;34625511]"Updated community and promotional items: Soda Popper: improved model and texture" I hope that means this: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=3828[/url][/QUOTE] that's exactly what it means
I am in need of quick answer. My modeler/compiler, has no idea how to compile/decompile for tf2, ok he knows, but he can't find any character files. I have showeled to him this tutoria [url]http://www.moddb.com/games/team-fortress-2/tutorials/re-compiling-source-engine-smd-models-with-new-textures-andor-model-file-nal[/url] , but he says that he can't do it, so I ask for any support lads.
[QUOTE=Whiskered;34625546]I am in need of quick answer. My modeler/compiler, has no idea how to compile/decompile for tf2, ok he knows, but he can't find any character files. I have showeled to him this tutorial, but he says that he can't do it, so I ask for any support lads.[/QUOTE] get a new compiler *joking
[QUOTE=bigbadrick;34622179]its not different enough to tell from a distance really.[/QUOTE] [img]http://dl.dropbox.com/u/1737448/idthinkyoudgetitmoreconfusedwiththeoriginal.jpg[/img] They're aligned with where his hand would hold it, so unless you're not bothering to see the obvious protrusions on the big earner, you shouldn't be having trouble telling them apart. Maybe, just [B]maybe[/B] you'll get it confused with the original knife from far away, but even so, If you can see a spy that far away with his knife out, he's doing it wrong and isn't a threat to anyone. It's also based on a knife called the Mikov, just another type of flip knife. Oh and here's a comparison of the "fedoras" ingame + mine at the end, At least mine doesn't look like it's made of play-doh. [img]http://dl.dropbox.com/u/1737448/comparisonofuglyblobs.png[/img]
[QUOTE=Hawt Koffee;34625581]get a new compiler *joking[/QUOTE] Har har funny indeed. Just, can someone say location or something? How to get to them and we will be fine again.
[QUOTE=Whiskered;34625737]Har har funny indeed. Just, can someone say location or something? How to get to them and we will be fine again.[/QUOTE] The player models? tf/models/player
[QUOTE=Demon!;34625755]The player models? tf/models/player[/QUOTE] Is that all needed to decompile? What about weapons? Sorry about that, we usually work on UDK, this is new to us.
Now that it has a better UV, anyone want to texture this? [IMG]http://img.photobucket.com/albums/v730/emrfish6/okr_v1-1_wip3.jpg[/IMG]
Does anyone know when Gerbil will be back?
[QUOTE=Inspecter;34626100]Does anyone know when Gerbil will be back?[/QUOTE] I think he is in the army atm. Not sure though.
[QUOTE=Whiskered;34625894]Is that all needed to decompile? What about weapons? Sorry about that, we usually work on UDK, this is new to us.[/QUOTE] You need GCFscape to extract the models and MDL Decompiler to decompile
[QUOTE=Jalcober;34626228]I think he is in the army atm. Not sure though.[/QUOTE] And I thought the guy who made the nappers and swatter would be offline forever.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=9084][img]http://dl.dropbox.com/u/22707688/aeiou.jpg[/img][/url] What should I upload next, mh.
[QUOTE=Cbast;34626480][url=http://steamcommunity.com/sharedfiles/filedetails/?id=9084][img]http://dl.dropbox.com/u/22707688/aeiou.jpg[/img][/url] What should I upload next, mh.[/QUOTE] Does the silencer work? Cause it should. Who gives a fuck, rule of cool.
[QUOTE=AaronM202;34626521]Does the silencer work? [/QUOTE] It does. [media]http://www.youtube.com/watch?v=vvF4yurWSc0[/media]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=9122][img]http://cloud.steampowered.com/ugc/504638261862496692/69907E41E7031AE2B48DF555F2A82476E0B6D226/600x337.resizedimage[/img][/url] Click for workshop link! This is actually a pretty old model, made not terribly long after the Western Wear got accepted, but I figured I would resubmit for the Workshop.
[QUOTE=AyesDyef;34625732][img]http://dl.dropbox.com/u/1737448/idthinkyoudgetitmoreconfusedwiththeoriginal.jpg[/img] They're aligned with where his hand would hold it, so unless you're not bothering to see the obvious protrusions on the big earner, you shouldn't be having trouble telling them apart. Maybe, just [B]maybe[/B] you'll get it confused with the original knife from far away, but even so, If you can see a spy that far away with his knife out, he's doing it wrong and isn't a threat to anyone. It's also based on a knife called the Mikov, just another type of flip knife. Oh and here's a comparison of the "fedoras" ingame + mine at the end, At least mine doesn't look like it's made of play-doh. [img]http://dl.dropbox.com/u/1737448/comparisonofuglyblobs.png[/img][/QUOTE] The Spy's hand will cover those defining details, and more importantly its another fedora and another switch blade. Are you telling me that out of the hundreds of knifes and hats you couldn't find two that were not already in the game?
Hey I keep having problems with my stuff (cuz im new at this) but I removed the $attachment muzzle on my qc for my halo 3 odst smg cuz I didnt want a muzzle flash. Now the bullets looks like they are SHOOTING OUT OF HIS FACE! [IMG]http://filesmelt.com/dl/2012-02-09_00019.jpg[/IMG] (I couldn't get a good picture of it :/) ...help?
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/877e9820.png[/img] hey I made a shotgun
[QUOTE=Hideous_;34626901][url=http://steamcommunity.com/sharedfiles/filedetails/?id=9122][img]http://cloud.steampowered.com/ugc/504638261862496692/69907E41E7031AE2B48DF555F2A82476E0B6D226/600x337.resizedimage[/img][/url] Click for workshop link! This is actually a pretty old model, made not terribly long after the Western Wear got accepted, but I figured I would resubmit for the Workshop.[/QUOTE] New style?
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