[QUOTE=Pikmin Master;34691431]Just working on the textures, then I release it for all to enjoy.
In the meantime, a workshop link:
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=11292"][IMG]http://dl.dropbox.com/u/57186256/Model%20Releases/repohat_promo.png[/IMG][/URL][/QUOTE]
He's a NIIIIIIIIIIIIGHT SUUUURGEON!
also, it's a bit wide, even if you don't get the proportions from the movie version right, it's more important to make it suit the medic than make an exact replica.
Staves then
[QUOTE=Humblerbee;34680826]I don't know how many of you guys play super Monday night combat, which is currently in beta, but I was talking to the lead developer and he said something I thought would interest you guys. They (Uber) are in the process of talking to Steam about getting a workshop section for people who want to have a shot at getting skins in game. I thought this might interest you guys, since you account for ~90% of the best workshop content, and with SMNC's weekly updates, you suddenly gain another avenue through which to get your content in a game and make money off of it.[/QUOTE]
Oh yeah,i love making skins and not going "i am the best" but i'm kinda good at it,i also have the beta,so this will be perfect for me.
Snip dogg, be back in a sec
[QUOTE=Vi3trice;34622108]Back from the dead.
[thumb]http://dl.dropbox.com/u/9068188/Out_Fin.png[/thumb]
[thumb]http://dl.dropbox.com/u/9068188/Out_Fin2.png[/thumb]
[url=http://dl.dropbox.com/u/9068188/Outback_Sniper.zip][img]http://dl.dropbox.com/u/9068188/Outback_Promo.png[/img][/url][/QUOTE]
Why is this not in the Workshop?!
I implore you to put it in!!
[QUOTE=Roninsmastermix;34680844]oh hey! guess what's in there too? :D[/QUOTE]
I don't even have to guess anymore what the article is gonna say if a TF2 article has 'contribution' or 'items' or 'workshop' anymore. It's always one of your items.
[QUOTE=FISH KILL!;34685573]What the stock reminds me of.
[IMG]http://1.bp.blogspot.com/_MWG4tkTfz8M/SwvRjlHN66I/AAAAAAAAAVs/nKIUTHnKsFI/s1600/Vintage_Suitcase_-_V%26M.jpg[/IMG][/QUOTE]
Well that's good, because that's exactly what I was going for. I wanted a weapon to add to my tourist stuff, and thought Pyro could use a new shotty with vintage suitcase-style leather-bound grip and stock, covered with passport stamps and stickers from around the globe. Unfortunately, these long stocks clip like crazy with Pyro, so I was considering porting the set over to Engi. Working name is "The Cosmopolitan".
[QUOTE=Cbast;34685726]How is the wireframe ?[/quote]
[img]http://dl.dropbox.com/u/27092744/cosmopolitan_wireframe%202-14-12.PNG[/img]
2515 tris. I'm not quite happy with the grip yet, and I think I'm going to add a band of some sort to the stock near the transition to the butt to separate the wood and leather parts.
[QUOTE=Jalcober;34686415]Woah that render makes it look like it was rendered in zbrush.[/QUOTE]
Is that a good or bad thing?
[QUOTE=Gen. Cornwaffle;34695001]Why is this not in the Workshop?!
I implore you to put it in!![/QUOTE]
No worries, if he doesn't, kind Russian kids will do it for him!
[QUOTE=psyke;34690079][media]http://www.youtube.com/watch?v=xXuS_5m5tjY[/media]
[don't worry that's just a test normal][/QUOTE]
Its such a small detail that it might not be worth doing, but I think a little jigglebones on the ruffles could go a long way.
[QUOTE=FISH KILL!;34691569]Happy Valentines everyone! Click the pic for bigger love.
[t]http://s3.amazonaws.com/data.tumblr.com/tumblr_lzcjdlU79s1qinr2to1_1280.jpg?AWSAccessKeyId=AKIAJ6IHWSU3BX3X7X3Q&Expires=1329298328&Signature=QTsD%2FyWJQEAS%2BVm%2BZZYhS9aFd2I%3D[/t]
[sp]Not by me btw. I just thought it was a nice picture.[/sp][/QUOTE]
I love seeing those textures
it makes me feel proud
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/61717afa.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/58640d14.png[/img]
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/eb3d552a.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/56301467.png[/img]
Improved mesh and UV, and I hope Daimao's last breath fix will get in. But it's not in the workshop currently...
[IMG]http://img607.imageshack.us/img607/6599/holomobberwip2.jpg[/IMG]
Holomobber so far... I've moved some bits at the back up to prevent clipping. Should I keep the wires or remove them? There's something iffy about them.
No answer from the concept artist yet though, and he didn't add me back on Steam.
[QUOTE=Harakiwi;34696444][IMG]http://img607.imageshack.us/img607/6599/holomobberwip2.jpg[/IMG]
Holomobber so far... I've moved some bits at the back up to prevent clipping. Should I keep the wires or remove them? There's something iffy about them.
No answer from the concept artist yet though, and he didn't add me back on Steam.[/QUOTE]
want dat in mah photoshop so bad
also update your textures, prerelease 2 is out, much better
[QUOTE=NapyDaWise;34696397][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/61717afa.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/58640d14.png[/img]
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/eb3d552a.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/56301467.png[/img]
Improved mesh and UV, and I hope Daimao's last breath fix will get in. But it's not in the workshop currently...[/QUOTE]
What's up with these recent Pyro heads not being in misc?
[QUOTE=Detroit Matt;34696494]What's up with these recent Pyro heads not being in misc?[/QUOTE]
If you talk about the last breath and the aspect, they're miscs. If you talk about my model, it would clip with all hats, and it's designed to work with pyro's heads. Because, you know, that's the actual model
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/cfba2199.png[/img]
[QUOTE=blaholtzen;34696240]I love seeing those textures
it makes me feel proud[/QUOTE]
I feel the same with killicons. Every time a screenshot is posted in Funny Screenshots, I intensely stare at the top right, looking for my stuff.
[QUOTE=NapyDaWise;34696572]If you talk about the last breath and the aspect, they're miscs. If you talk about my model, it would clip with all hats, and it's designed to work with pyro's heads. Because, you know, that the actual model
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/cfba2199.png[/img][/QUOTE]
Ah, I hadn't thought of that. But for this one, and Sparkwire's, I really think they should bar it from use with the Aspect and the Last Breath.
[QUOTE=NeoDement;34696594], I intensely stare at the bottom right, .[/QUOTE]
don't you mean top?
yes
[QUOTE=Detroit Matt;34696862]Ah, I hadn't thought of that. But for this one, and Sparkwire's, I really think they should bar it from use with the Aspect and the Last Breath.[/QUOTE]
Well with the aspect, every thing hat is skin/hair is hidden while looking inside, so you only see cloth/metalic parts. That why i updated the mesh too.
[QUOTE=NapyDaWise;34696967]Well with the aspect, every thing hat is skin/hair is hidden while looking inside, so you only see cloth/metalic parts. That why i updated the mesh too.[/QUOTE]
This is just my 2 cents, but I don't think the skin on one side and the nofaces on the other just causes visual dissonance and confuses the viewer. Maybe if the aspect version turned the skin invisible.
[QUOTE=NapyDaWise;34696397][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/61717afa.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/58640d14.png[/img]
[img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/eb3d552a.png[/img][img]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/56301467.png[/img]
Improved mesh and UV, and I hope Daimao's last breath fix will get in. But it's not in the workshop currently...[/QUOTE]
The aspect version looks boss. Suspend your belief as much as you can but that thing is sexy.
[editline]14th February 2012[/editline]
[QUOTE=Detroit Matt;34697134]This is just my 2 cents, but I don't think the skin on one side and the nofaces on the other just causes visual dissonance and confuses the viewer. Maybe if the aspect version turned the skin invisible.[/QUOTE]
I respectfully disagree. I think that only those who would actually stare and not launch his crocket that's going to be worked up with that nitpick.
I thought the two Halloweeny ones were awful, and should be blocked by equip regions. The other two seem to have the strap clipping through them for whatever reason, which should probably be fixed.
[QUOTE=NapyDaWise;34696397][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/61717afa.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/58640d14.png[/IMG]
[IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/eb3d552a.png[/IMG][IMG]http://speedcap.net/img/5861267f56806c0d3d707b41de737369/56301467.png[/IMG]
Improved mesh and UV, and I hope Daimao's last breath fix will get in. But it's not in the workshop currently...[/QUOTE]
Daimao made a fix for the Last Breath? Is it available to download anywhere as a model replacement to replace the LB in the game at the moment? I love using it but I only have like, one hat which it doesn't clip with (Field Recorder).
[QUOTE=Roninsmastermix;34697162]The aspect version looks boss. Suspend your belief as much as you can but that thing is sexy.
[editline]14th February 2012[/editline]
I respectfully disagree. I think that only those who would actually stare and not launch his crocket that's going to be worked up with that nitpick.[/QUOTE]
I like receiving good comment by you [sp]because that means it'll be ingame soon[/sp]
[QUOTE=NeoDement;34697201]I thought the two Halloweeny ones were awful, and should be blocked by equip regions. The other two seem to have the strap clipping through them for whatever reason, which should probably be fixed.[/QUOTE]
Well with Daimao's fix it would probably look good, and I'm trying to do whatever I can to make the aspect work better. And yep, I saw that clipping, leftover of the fix for the aspect, I'll change that
inb4 selling "predictions for accepted workshop items" for an unusual hat. :D
DUDE Napy show how SVDLs Pyro head looks with it:
[url]http://www.gamebanana.com/tf2/skins/107843[/url]
[QUOTE=Harakiwi;34696444][IMG]http://img607.imageshack.us/img607/6599/holomobberwip2.jpg[/IMG]
Holomobber so far... I've moved some bits at the back up to prevent clipping. Should I keep the wires or remove them? There's something iffy about them.
No answer from the concept artist yet though, and he didn't add me back on Steam.[/QUOTE]
this is AWSOME !!! BUT ... lazy valve wont make a new weapon style or kind or what ever you call new weapons ....
Valve I beg you, ban those people!
[img]http://dl.dropbox.com/u/33846352/stop.jpg[/img]
Gettin some work done.
[img_thumb]http://i.imgur.com/TcIzQ.png[/img_thumb]
But its at 499 face right now.
But the mask still needs some work, I will need to add the mirror, i've got to add some leather'y details.
This will be quite the adventure.
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