Lol hats,hats & again hats
Loads of new hats, Hi5 taunt added, will add more.
New items include: Sniper Bandana Hair, Heavy Bandana Hair, Spy Disguised Hat, Heavy Lumberjack Hat, Demo Hendrix Hat, Engineer Hair, Engineer Blueprints, Mighty Pirate, The Bootlegger (boots), The Scotland Shard (bottle), Bloody Bombs (glasses), Solder Sea Captain Hat, Pyro Sailor Hat, Heavy Gym Hair, Scout Hotdog Hat, Pyro Birdcage Hat, Medic Stahlhelm Hat, Scout Backwards Cap, Sniper Necklace (necklace), Flair Buttons (buttons), Medic Pocket Square, Medic Stethoscope, Spy Inspector Hat, Sniper Cork Hat, Pyro Flamenco Hat, Engineer Cranial Claw, Spy Specs, Scout 3D Glasses, Solder Cowboy Hat, Pyro Conscience, Scout Provision Hat.
Also added are Photo Badge, ID Badge, Stampable Medal, which has a "can_customize_texture": true, attribute.
Update: Valve just rolled back the schema to the previous version. Looks like they pushed it out too early but it's too late, we saw everything.
Holy baby jesus. :suicide:
[QUOTE=Kirbyfactor;31647860]I'm going to say that there's going to be more hats[/QUOTE]
I think there's only going to be more [B]Dickhats[/B]
The Pummeling Picket sounds nice, a weapon that used like the Saxxy for most of the classes for all of us Saxxyless players.
Second misc slot at next update incoming
Damn and I had like 10 refined, just spent it all last week :suicide:
[QUOTE=Cructo;32492156][url]http://diffchecker.com/ilouDp9[/url]
Have fun with the loads of hats.[/QUOTE]
MNC items craftable?! Thank God I just sold my dupe Essential Accessories! :D
So we can expect a big update today or tomorrow (which would be a great birthday gift :3)
[editline]..[/editline]
Or it gets delayed because it got leaked...
[QUOTE=ABW;32492658]The Pummeling Picket sounds nice, a weapon that used like the Saxxy for most of the classes for all of us Saxxyless players.[/QUOTE]
I really hope it's rare and/or only craftable.
"Hey nice weapon, except EVERYONE ELSE HAS IT"
Sadface.
Customize Texture Tool
WTF?
My avatar though all of this.
I leave for one hour and the shit hits the fan
[QUOTE=Deadman Inc.;32492788]Customize Texture Tool
WTF?[/QUOTE]
Dick medals incoming.
Now would be a good time to start stockpiling metal and items, I suppose.
I have alot of scrap.
Im always not prepared for an update.
:sadfrog:
Yes, we're getting Dement's Pirate Pack!
I've been praying for that pack ever since the official Pirate language was cancelled.
Muchos hats, senor! But how many weapons?
Hopefully also muchos.
Nice update.
There's only one question left though.
Will it blend.
[QUOTE=ironman17;32493034]Muchos hats, senor! But how many weapons?
Hopefully also muchos.[/QUOTE]
The Demo Pirate pack is just the booties and a bottle reskinned, don't get too excited.
[QUOTE=Scarabix;32493109]Nice update.
There's only one question left though.
Will it blend.[/QUOTE]
[B]that's a statement v:v:v[/B]
yes it will.
[QUOTE=Rageguy;32493116][B]that's a statement v:v:v[/B]
yes it will.[/QUOTE]
?????????????????????????????????
compensating.
[QUOTE=SnowCanary;32493032]Yes, we're getting Dement's Pirate Pack!
I've been praying for that pack ever since the official Pirate language was cancelled.[/QUOTE]If it does get ingame, it has no stats :P
[img]http://filesmelt.com/dl/ehuehe3.png[/img]
Backpack is ready.
Still needs that gold paint Daimao was playing with and styles but all these hats and miscs for a double misc update seem perfect and finally Medic gets a stahlhelm.
that schema doesn't seem finished.
I wouldn't give up on more weapons, and more weapons with stats.
I mean, they added the Beta Sniper Club to the Schema, and that's already a weapon in the real TF2, so it seems they may have not added some stuff correctly.
[editline]26th September 2011[/editline]
to use the high five, you press and hold the tool button down
{
"name": "taunt is press and hold",
"defindex": 322,
"attribute_class": "enable_misc2_holdtaunt",
"min_value": 1.000000,
"max_value": 1.000000,
"effect_type": "neutral",
"hidden": true,
"stored_as_integer": true
}
Now we know how that will work
[QUOTE=ned_ballad;32493201]that schema doesn't seem finished.
I wouldn't give up on more weapons, and more weapons with stats.
I mean, they added the Beta Sniper Club to the Schema, and that's already a weapon in the real TF2, so it seems they may have not added some stuff correctly.
[editline]26th September 2011[/editline]
to use the high five, you press and hold the tool button down
{
"name": "taunt is press and hold",
"defindex": 322,
"attribute_class": "enable_misc2_holdtaunt",
"min_value": 1.000000,
"max_value": 1.000000,
"effect_type": "neutral",
"hidden": true,
"stored_as_integer": true[/QUOTE]
I think we just should wait and see if anything turns up again today.
[URL=http://min.us/l3RNyWoXMSMsa][IMG]http://i.minus.com/j3RNyWoXMSMsa.jpg[/IMG][/URL]
+10 refined
(also have full bp, so thats why its on my scout page)
My body/backpack is ready
[QUOTE=ned_ballad;32493201]that schema doesn't seem finished.
I wouldn't give up on more weapons, and more weapons with stats.
I mean, they added the Beta Sniper Club to the Schema, and that's already a weapon in the real TF2, so it seems they may have not added some stuff correctly.
[editline]26th September 2011[/editline]
to use the high five, you press and hold the tool button down
{
"name": "taunt is press and hold",
"defindex": 322,
"attribute_class": "enable_misc2_holdtaunt",
"min_value": 1.000000,
"max_value": 1.000000,
"effect_type": "neutral",
"hidden": true,
"stored_as_integer": true
}
Now we know how that will work[/QUOTE]
I would count on more weapons. After all they're going to have give the pyro a reskined reserve shooter.
Fuck yes jimmy hendrix hat. :B
[QUOTE=HetsuProcyon;32493290]Fuck yes jimmy hendrix hat. :B[/QUOTE]
[img]http://wiki.teamfortress.com/w/images/c/c9/Backpack_Demoman%27s_Fro.png[/img]
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