thats the projectile for the Mangler. They stick the particle over that hexagon, but the hexagon is the hitbox for the "rocket"
Say, has anybody made a mod where the Pyro shoots a Mangler blast when he does the Hadouken taunt? They should, even if only for a machinima or sidescrolling street-fighting mod.
Still no stocking key....wtf Valve?
[QUOTE=DEMONSKUL;33980676]Still no stocking key....wtf Valve?[/QUOTE]
They did one last year, DOES NOT MEAN we'll get one this year.
Gotta remember last year crates were new and they needed to get people to have atleast one go with the crate system.
[QUOTE=ironman17;33980487]Say, has anybody made a mod where the Pyro shoots a Mangler blast when he does the Hadouken taunt? They should, even if only for a machinima or sidescrolling street-fighting mod.[/QUOTE]
or for the man-melter taunt.
[b]giant fucking breaking news[/b]
[url]http://www.reddit.com/r/tf2/comments/ny1lu/my_make_a_wish_trip_to_valve/[/url]
[quote]
"Can you tell us any tidbits?"
Only one detail.
Raid mode will introduce upgrades, like health + 25 or ammunition + 50.
Keeping comment up for only 15 minutes.[/quote]
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
holy jamoly!!!!!!!!!!!!!!!!!!!
dayum
you guys know it'll probably be exclusive to that game mode, right?
So, now raid mode is 100% confirmed for release at some point in 2012?
Raid Mode and the Goal Keeper lives!
The STS Leak will just never let itself be forgotten
guys, they completely removed the coding for the Gadget Tokens ages ago
[QUOTE=ned_ballad;33988825]guys, they completely removed the coding for the Gadget Tokens ages ago[/QUOTE]
September 16, 2011. That's ages ago. :v:
No I don't know, it's the first thing that came to mind.
I don't understand why it's called raid mode. Are we literally going to be raiding dungeons?
[QUOTE=Rigged237;33989003]I don't understand why it's called raid mode. Are we literally going to be raiding dungeons?[/QUOTE]
[url=http://en.wikipedia.org/wiki/Raid_(gaming)]Nah.[/url]
Maybe at random times it'll say "Quad reload speed has spawned, find it!" and boom you're a ridiculously OP Scout for 10 seconds.
And Scouts would always find them
[QUOTE=Jetamo;33988593][b]giant fucking breaking news[/b]
[url]http://www.reddit.com/r/tf2/comments/ny1lu/my_make_a_wish_trip_to_valve/[/url]
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA[/QUOTE]
DUN DUN DUN
[T]http://i.imgur.com/FhdA6.jpg[/T]
How nice of Gabe.
First person shooter dota? Cannot compute the potential brilliance of this idea!
[QUOTE=Captain Chalky;33993836]I cracked it.
Have you ever played any Dota clone? How about Monday Night Combat? And have you realised Valve uses TF2 as their deveploment sandbox and they are currently making Dota 2.
Raid mode will be a Dota clone.
Raid mode will be defending your base from AI controlled enemy [B]waves[/B], killing enemies gives you XP to level up and upgrade yourself to handle better in future waves which consist of more powerful enemies. It could even be that it's a complete Dota clone on which there are two teams and both have their own bots and turrets and a base and lanes and all that crap.
I'm not sure should I be celebrating or crying.[/QUOTE]
Don't worry Chalky, going Dota has always been good for games, I enjoyed the crap out of our little Dota Mod we made for Paraworld back in the day...
On the other hand, Paraworld is a RTS, I don't know how it will play out on a FPS, especially one that relies on working together with other classes, because one class can not do everything.
But I can see all the classes getting along with this.
I wonder if the upgrades will have anything to do with the weapon attachments that were in the script long ago, it had names like "healthium" etc.
Wait, did I miss something?
woah
what if Festives were a test to see if attachments work and to flex their attachment making muscles.
[QUOTE=ned_ballad;33995317]woah
what if Festives were a test to see if attachnements work and to flex their attachment making muscles.[/QUOTE]
[IMG]http://wiki.teamfortress.com/w/images/thumb/5/5d/HeavySoldierbeard.png/250px-HeavySoldierbeard.png[/IMG]
[QUOTE=ned_ballad;33995317]woah
what if Festives were a test to see if attachments work and to flex their attachment making muscles.[/QUOTE]
Calling it.
next year we get spooky pumpkin lights on our "Creepy" Quality items.
more psudo-reskins for me to have to collect :(
collecting all the festives without spending money was enough of a hassle
[QUOTE=Pie_Tony;33995290]I wonder if the upgrades will have anything to do with the weapon attachments that were in the script long ago, it had names like "healthium" etc.[/QUOTE]
[QUOTE=SLBros.;33988802]Upgrades?
[url]http://wiki.teamfortress.com/wiki/Gadget_Token[/url]
UPGRADES????[/QUOTE]
You're late mister Pie.
Raid Mode sounds even cooler now, even if it sounded very cool before.
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