[QUOTE=Banjo7J;31648627]Uh, no it doesn't. Archimedes stopped popping out of Scouts and Medics since the Uber update came out.[/QUOTE]
It still does for me.
[QUOTE=royaldanney;31648657]It still does for me.[/QUOTE]
Then something's messed up for you, it's not supposed to do that anymore. Verify Game cache.
[QUOTE=Jetamo;31647806] Junkyard Justice pack for the Soldier(boo!)[/QUOTE]
:(
I still haven't gotten the changelist...
As long as there's at least 1 soldier pack and nothing for the engineer, it's probably the real deal if you know what I mean.
[QUOTE=Populus89;31648681]:(
I still haven't gotten the changelist...[/QUOTE]
Pack itself is awesome, just...more soldier stuff man.
MORE.
[QUOTE=Psychopath12;31648533]I like "15th birthday of TF" better.
It was created on that day, it wasn't getting married v:v:v
Plus, tf_birthday being set to 1 kinda reinforces the mentality of "BIRTHDAY!" instead of "ANNIVERSARY!"[/QUOTE]
kiss me
[QUOTE=Jetamo;31648829]Pack itself is awesome, just...more soldier stuff man.
MORE.[/QUOTE]
Soldier needs MORE stuff! He has nowhere near enough of 'em!
Oh, and Demo[del]man[/del][B]KNIGHT[/B] needs more packs, he doesn't have nearly enough melee weapons, right guys?
[QUOTE=Vaught;31648857]kiss me[/QUOTE]Later
[QUOTE=Jetamo;31648829]Pack itself is awesome, just...more soldier stuff man.
MORE.[/QUOTE]
It is garbage. Well, erm. it litterally is but... You know, I don't think it's outstanding enough.
[IMG]http://imageshack.us/f/21/dumpsterpackpromo.jpg/[/IMG]
The rocket launcher is okay, it looks quite good. But the shotgun and melee look nothing special. And the hat really is way too round. new grenades are always something good. and the buff backpack looks bad. The trumpet is really cool though.
I don't quite like the pack as a whole
I don't think we will go 2 weeks without any sort of patch at all, so I wouldn't count on the 238th (double of 119) update being on the 24th
[QUOTE=ned_ballad;31649015]I don't think we will go 2 weeks without any sort of patch at all, so I wouldn't count on the 238th (double of 119) update being on the 24th[/QUOTE]
That'd make sense, anyways. The TF2 team is known for that. (I.E the 119th Update being that instead of the 100th update)
also, politics.
I think there with probably be 3 misc slots. one for the head, one for the torso area, and one for the waist, and below it. I'd love to see the peg leg Neo made as a misc, but only one leg is affected. you could still equip a bootie on one leg, or a normal foot, or hopefully in the future a gunboats styled set of footwear for the demo (wish we'd have won the war. haha) Also, as far as Engie goes, with the TREMENDOUS amount of BADASS content that's been released on the Emporium, he's sure to be getting some new good shit with the next major update. I also think the demo could use some new miscs. because shutter shades just aint cutting it. hahaha. he could definitely use more demolition weapons as well. I love playing demoknight, but Demoman is my favorite class, because i love blowing shit up. i'm hoping with the new update they give him some actual launchers, so he can catch up with the fucking soldier. haha. i mean, i know they'll probably give him more swords, but if they released a staright up demolition/explosive update, i'd be ecstatic. Well this is all i can think of right now, so i'll hop off my soap box. Any thoughts?
[QUOTE=ScottishCyclops;31651228]Any thoughts?[/QUOTE]
TL; DR.
Learn to structurate your thoughts FFS, I don't want to read a brick.
[QUOTE=Goodwell;31648896]Soldier needs MORE stuff! He has nowhere near enough of 'em!
Oh, and Demo[del]man[/del][B]KNIGHT[/B] needs more packs, he doesn't have nearly enough melee weapons, right guys?[/QUOTE]
Demoman needs a new secondary. Not stickies, not shields, some sort of new explosive. I suggest dynamites v:v:v
[QUOTE=Sabrina;31651360]Demoman needs a new secondary. Not stickies, not shields, some sort of new explosive. I suggest dynamites v:v:v[/QUOTE]
This... Ulapool caber was shit :(
[QUOTE=Scarabix;31651358]TL; DR.
Learn to structurate your thoughts FFS, I don't want to read a brick.[/QUOTE]
Sure. I'll [b]STRUCTURE[/b] my thoughts better next time. i didn't realize i was trying to explain myself to a second grader.
The fact of the matter is, there's no way for us to know. They've teased a lot of stuff, but until they do a sudden megaton update or tease us (like with Meet the Medic) there's really nothing we could figure out.
[QUOTE=Jimmyjohn;31647868]meet the pyro[/QUOTE]
my inner optimist says most likely, since they are done with it, but it will most likely end up being the first update next year it appears.
[QUOTE=Seibitsu;31647881]Also the second misc slot will be really usefull since most of the characters have more than 1 misc item.[/QUOTE]
The clipping, please god no not the clipping!
Valve will finally show the world that the Pyro is a transgender alien disguised as the Scouts mother.
P.S. The Spy fucked a trangender alien.
theory:
Raid mode is Base Destruction Mode
come on, we have an animation in the SDK of soldier carrying.....something with his 2 hands, and it looks heavy. it might be a BOMB of all things
i would see it as this:
One team is offending (usually red)
one team is Defending (usually blue)
Red must blow up 5 things to win the game (super weapons or weapon caches maybe?)
Blue must defend their things from getting blown up
is this good?
[QUOTE=Sabrina;31651360]Demoman needs a new secondary. Not stickies, not shields, some sort of new explosive. I suggest dynamites v:v:v[/QUOTE]
[img]http://wiki.teamfortress.com/w/images/f/ff/Mirv.png[/img]
[img]http://wiki.teamfortress.com/w/images/d/dc/Beta_Demoman_Dynamite.png[/img]
[QUOTE=MacD11;31652517]theory:
Raid mode is Base Destruction Mode
come on, we have an animation in the SDK of soldier carrying.....something with his 2 hands, and it looks heavy. it might be a BOMB of all things
i would see it as this:
One team is offending (usually red)
one team is Defending (usually blue)
Red must blow up 5 things to win the game (super weapons or weapon caches maybe?)
Blue must defend their things from getting blown up
is this good?[/QUOTE]
It's actually blu who is being mean, while red is defending :>
All I know is this summer has been CHOCK-FULL of updates. Uber update, summer sale, all these damn promos. It's been an intense few months. I just can't wait to see what they've got in store for Halloween and Christmas this year.
[QUOTE=Mentlegen;31652519][img]http://wiki.teamfortress.com/w/images/f/ff/Mirv.png[/img]
[img]http://wiki.teamfortress.com/w/images/d/dc/Beta_Demoman_Dynamite.png[/img][/QUOTE]
That would be so fantastic. I want Demolitions, not ye olde cutlery.
[QUOTE=Sabrina;31651360]Demoman needs a new secondary. Not stickies, not shields, some sort of new explosive. I suggest dynamites v:v:v[/QUOTE]
Dynamite launcher I can be fine with, same with a remote detonation bundle of dynamite. MIRVs of any sort I am not fine with. Anyone who's played QTF and TFC knows how powerful and annoying a MIRV can and will be.
[QUOTE=ScottishCyclops;31652142]Sure. I'll [b]STRUCTURE[/b] my thoughts better next time. i didn't realize i was trying to explain myself to a second grader.[/QUOTE]
OR you just shut your pretentious mouth up and put some space in this shit load of text so that it can be read without falling into slumber.
No wonder nobody gave a shit about your post, which might have contained something interesting.
[QUOTE=Psychopath12;31652823]Dynamite launcher I can be fine with, same with a remote detonation bundle of dynamite. MIRVs of any sort I am not fine with. Anyone who's played QTF and TFC knows how powerful and annoying a MIRV can and will be.[/QUOTE]
I think they could make throwable TNT sticks that act more like grenades than a TFC MIRV
My predictions:
The Steamy update, with Pyro striking a seductive pose like Demoman on top of the title.
New Pyro primary:
Pros
+50% damage
Alt-fire charges a fireball that guarantees fire crits (Consumes 150 ammo)
100% more range
(Please keep reading before you pass judgment)
Cons:
-50% afterburn duration
Can NOT W + M1 because it will fire similar to this, and each blast consumes 10 - 20 ammo.
[IMG]http://img.photobucket.com/albums/v327/magicemperor2000/Tarma_fire_flamethrower.gif[/IMG]
Basically a flamethrower that shoots fireball projectiles that go out about 15 feet, and then dissipate in thin air.
At least I'm thinking of ways of giving Pyro a useful yet still not a W + M1 weapon.
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