• Frying Pan and Ellis' Hat coming to owners of Left 4 Dead 2
    396 replies, posted
[QUOTE=Strikebango;25307936]I'm also still waiting.[/QUOTE]
I'm waiting too, guys! :bandwagon:
forever waiting
Valve it's lazy as always, because i don't think it's hard to make the stuff drop for l4d2 owners.
[QUOTE=Valve]*Current L4D2 owners will see the items appear over the next few days.[/QUOTE] Next few days? It's been four days. I still got nothing.
I like how the long time supporters get the content last. :v:
Ahaha, was about to panic but saw everyone else wasn't getting shit so now I'm relaxed
jeez guys stop bleeding out your face about this, you'll get them eventually. if it bothers you that much send a support ticket in
i got mine, but then again, i idled for 9 hours or so. what? i need items to trade with. and crates.
I wonder why the system's taking so long to deliver on the hats, it's not like they are out of stock or anything :v:
[QUOTE=A Noobcake;25304987]Why does Soldier and Demoman always share items? Or was this Soldier only? Rrrgh, I forgot.[/QUOTE] Their melee animations are probably similar or something
Everyone elses melee animation has a problem. Scout: He hits fast and does low damage, he's overpowered otherwise. Therefore he would need his own seperate variant of the weapon. Pyro: Not sure, it would probably work quite well actually? Heavy: Manly fists Engineer: Because of his viewmodel, it would look very strange. Medic: Completely inappropriate animations. Sniper: Not sure, it would probably work quite well actually? Spy: buh buh boo
Still haven't gotten mine yet :frown: [editline]07:20PM[/editline] I'm impatient dammit
Mine haven't appeared and i own l4d1 and l4d2, do you think you have to actually play the new l4d content or something?
mine hasn't appeared yet too
[QUOTE=RoBaDoB;25309344]Mine haven't appeared and i own l4d1 and l4d2, do you think you have to actually play the new l4d content or something?[/QUOTE] If we had to, i'm gonna fucking rage.
TF2items says I have them but they aren't organized in my inventory, but when I start up TF2 (played through the Sacrifice twice now) it's not there. Guess I'll wait a bit longer...
[QUOTE=NeoDement;25308990]Pyro: Not sure, it would probably work quite well actually?[/QUOTE] Actually yeah, the pain train was originally made for pyro. That's why it has annoying z-fighting. You were never supposed to see that part. [editline]08:15PM[/editline] as for sniper, it's cause this [img_thumb]http://gyazo.com/9b6b323e32db7f65f8d6b6252f62d5cb.png[/img_thumb]
The spy's new knife seems to have a little bit lagging animation when you hit mouse 1.
[QUOTE=Strikebango;25309697]The spy's new knife seems to have a little bit lagging animation when you hit mouse 1.[/QUOTE] It also facestabs like a motherfucker, at least it seems.
So can Elis' cap be trade able?
[QUOTE=NeoDement;25308990]Everyone elses melee animation has a problem. Scout: He hits fast and does low damage, he's overpowered otherwise. Therefore he would need his own seperate variant of the weapon. Pyro: Not sure, it would probably work quite well actually? Heavy: Manly fists Engineer: Because of his viewmodel, it would look very strange. Medic: Completely inappropriate animations. Sniper: Not sure, it would probably work quite well actually? Spy: buh buh boo[/QUOTE] I don't think the Pyro would work very well, he holds his axe with two hands.
[QUOTE=Niven;25311106]So can Elis' cap be trade able?[/QUOTE] no
[QUOTE=Blah360;25311154]I don't think the Pyro would work very well, he holds his axe with two hands.[/QUOTE] yeah the handle isn't long enough in this case but the animation fits fine
[QUOTE=Pennywise;25296720]How much you wanna bet that the Pan uses bottle/shovel sounds, has no unique killicon, and is drinkable by the Demoman?[/QUOTE] I saw a guy with it in a 2Fort server, you're spot on. It goes 'chunk' and he drinks it. I can't remember the killicon, though. It probably uses the Pain Train model.
I'll probably use it for the Demo.
[QUOTE=Pocket Medic;25311665]I saw a guy with it in a 2Fort server, you're spot on. It goes 'chunk' and he drinks it. I can't remember the killicon, though. It probably uses the Pain Train model.[/QUOTE] Nah it uses the L4D2 frying pan sounds, and it has the generic skull for the crossbone. [editline]05:40AM[/editline] That's a good typo I'll just leave it there.
[QUOTE=Blah360;25311154]I don't think the Pyro would work very well, he holds his axe with two hands.[/QUOTE] Not to mention it's very misogynistic to make a woman's weapon in a game a frying pan. That's just asking for LOL GO BACK TO THE KITCHEN WOMAN XD jokes.
[QUOTE=Fawkbawkz;25311748]Not to mention it's very misogynistic to make a woman's weapon in a game a frying pan. That's just asking for LOL GO BACK TO THE KITCHEN WOMAN XD jokes.[/QUOTE] Not to mention Pyro is an it.
[QUOTE=Fawkbawkz;25311748]Not to mention it's very misogynistic to make a woman's weapon in a game a frying pan. That's just asking for LOL GO BACK TO THE KITCHEN WOMAN XD jokes.[/QUOTE] it's okay to make a Scottish guy an alcoholic though
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