Major Update Speculation Thread V4: Tonight's the Night For QR Codes
8,431 replies, posted
Am i the first one who noticed [url]http://www.teamfortress.com/pyromania/soldierhome/[/url]
at the bottom of this page? [url]http://www.teamfortress.com/pyromania/[/url]
Edit:
Ooh nevermind im just blind
[QUOTE=Drewsko;36502627]They haven't done that in years. What makes you think they'll start now?[/QUOTE]
They did it with the Gibus.
I'm totally using the Scorch Shot on my Pybro loadout.
Stock+Scorch Shot+Homewrecker=a Goddamn Defensive Tyrannosaurus.
So I imagine the only thing stopping the other two free to play sets from being added was they were not on the workshop?
[QUOTE=kwant111;36502648]Am i the first one who noticed [url]http://www.teamfortress.com/pyromania/soldierhome/[/url]
at the bottom of this page? [url]http://www.teamfortress.com/pyromania/[/url][/QUOTE]
Jesus christ are you kidding me? Fuck the regular clock, here you go.
[IMG]http://www-math.ucdenver.edu/~wcherowi/clock.gif[/IMG]
[IMG]http://3.bp.blogspot.com/_c9ha9e_mUC8/TMkEmfxnF8I/AAAAAAAAABU/VlDEWPTiQm4/s1600/2.jpg[/IMG]
[IMG]http://amoderngal.com/wp-content/uploads/2011/10/StealthCam-Wall-Clock.jpg[/IMG]
[IMG]http://1.bp.blogspot.com/_cXiE_PsrymA/TM697wT9rZI/AAAAAAAAATM/AHHCh4Z5F8A/s400/clock1.jpg[/IMG]
[IMG]http://4.bp.blogspot.com/-V59npVCwfoo/TWe_1M2WamI/AAAAAAAAAWQ/LF6TprxgZWY/s1600/Classic+Clock+by+Pascal+Tarabay.jpg[/IMG]
[IMG]http://images.hayneedle.com/mgen/master:HMI202.jpg[/IMG]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=16619[/url]
So Valve apparently took my attributes and slapped them on the Beggar's Bazooka.
Heartbreaking. I kinda knew that they wouldn't take my model, it had tons of issues, but that's just....
finally understand the sniper.. when you're focused you have to fire before unscope?
[QUOTE=ElGrifuz;36502626]Give me all of your clocks and boxes but.
I heard that someone found out a secret soldier page, is that true?[/QUOTE]
You mean this?
[url]http://www.teamfortress.com/pyromania/soldierhome/[/url]
I also expect we'll be getting the Grordbort packs in a hidden link later on today ala Bonk Boy.
If not now, then I'd expect them a week or two after the Pyromania Update, just like the first Grordbort pack.
[QUOTE=ElGrifuz;36502626]Give me all of your clocks and boxes but.
I heard that someone found out a secret [B]soldier [/B]page, is that true?[/QUOTE]
I'll give you a medal, [I]everyone of you deserves a medal[/I].
Page King... [b]IN SPACE.[/b]
EDIT: Ouch, my automerge.
[QUOTE=hogofwar;36502652]They did it with the Gibus.[/QUOTE]
Yeah, that's true. I also received a gibus from the hidden link, but I still don't get the point of it since it isn't exclusive or anything. I've got two gibuses because of that weirdness.
I think I'm going to put an analysis of the weapons, just because.
Pistol- I can't really think of much utility, damage penalties seem way too much to make this worthwhile to me, I could be missing something obvious here but yeah. Is also a hard counter to mantreads which I don't get.
Scattergun- Basically depends on how fast the boost builds as to whether this is actually a nice sidegrade or not. I still think being at 194% speed doesn't help too much if you can't jump at all, at least it'll take some getting used to.
SMG- I'm assuming you only get crits on kill with the smg. You'll probably be able to switch weapons too, possibly for a free melee crit much like jarate. Still, the SMG crits could do substantial damage. (By my admittedly rounded up calculations, a clip can be fired in 3 seconds and a crit clip does 480 damage total).
Sniper rifle- Seems like the most interesting of the new weapons overall. I'm not sure what they mean by upscoping (stay scoped in between shots). But seems like it will do what they wanted the bazaar bargain to do.
Rocket Launcher- Seems like pretty much a gimmicky weapon, like the phlog. Something you use to piss people off because it's very hard to deal with, but isn't better overall than the other options. Also no rocket jumping?
Flare gun- Undecided on this until I see how big the splash and knockback are. If it's completely ridiculous then that might be pretty fun.
Anyone else find it weird they're only releasing one pyro weapon this update? Seems to me like there might be a separate pyro pack announced, but perhaps that's too optimistic.
[QUOTE=Inigo Montoya;36502621]They said these words in the blog post:
Expect more.[/QUOTE]
They are saying that the new item sets and game mode they've talked about will go live, not that there will be new item sets and game modes announced tomorrow. The only realistic curveball I can see coming is maybe a Source Filmmaker release or the announcement of the Second Annual Saxxys. But I don't expect anything earthshattering tomorrow.
[QUOTE=_Kilburn;36502695][url]http://steamcommunity.com/sharedfiles/filedetails/?id=16619[/url]
So Valve apparently took my attributes and slapped them on the Beggar's Bazooka.
Heartbreaking.[/QUOTE]
That's EXACTLY what I thought when I read it.
Well, I'm happy for this day 2, my favorite modelers got items in-game (commiecake you know I still like your models :v:)
svdl got quite some nice stats on his items, I know what I'm going to use when they come out, and...
Populus finally got items in-game that he's getting paid for [img]http://i.somethingawful.com/forumsystem/emoticons/emot-toot.gif[/img]
TL;DR I like where this is going
[QUOTE=Captain Chalky;36502632]The Scout set will basically make your Scout into a fat Scout. No need for gunslinger + pistol + shotgun anymore.[/QUOTE]
Except even SEEING fire means you're dead.
I wonder if the Scorch Shot knockback will work on ubers?
[QUOTE=Zesty McLime;36502712]I think I'm going to put an analysis of the weapons, just because.
Pistol- I can't really think of much utility, damage penalties seem way too much to make this worthwhile to me, I could be missing something obvious here but yeah. Is also a hard counter to mantreads which I don't get.
Scattergun- Basically depends on how fast the boost builds as to whether this is actually a nice sidegrade or not. I still think being at 194% speed doesn't help too much if you can't jump at all, at least it'll take some getting used to.
SMG- I'm assuming you only get crits on kill with the smg. You'll probably be able to switch weapons too, possibly for a free melee crit much like jarate. Still, the SMG crits could do substantial damage. (By my admittedly rounded up calculations, a clip can be fired in 3 seconds and a crit clip does 480 damage total).
Sniper rifle- Seems like the most interesting of the new weapons overall. I'm not sure what they mean by upscoping (stay scoped in between shots). But seems like it will do what they wanted the bazaar bargain to do.
Rocket Launcher- Seems like pretty much a gimmicky weapon, like the phlog. Something you use to piss people off because it's very hard to deal with, but isn't better overall than the other options. Also no rocket jumping?
Flare gun- Undecided on this until I see how big the splash and knockback are. If it's completely ridiculous then that might be pretty fun.
Anyone else find it weird they're only releasing one pyro weapon this update? Seems to me like there might be a separate pyro announced, but perhaps that's too optimistic.[/QUOTE]
Because we're totally not getting a Valve-Made Pyro pack tomorrow after Meet the Pyro, nope, no chance of that [b]AT ALL.[/b]
I expect a crashed rocket in the burning background town.
[QUOTE=_Kilburn;36502695][url]http://steamcommunity.com/sharedfiles/filedetails/?id=16619[/url]
So Valve apparently took my attributes and slapped them on the Beggar's Bazooka.
Heartbreaking. I kinda knew that they wouldn't take my model, it had tons of issue, but that's just....[/QUOTE]
I feel terrible for you, I wanted that weapon badly D:
Welp, I'm gonna go [sp]play TF2[/sp] for a while.
Hopefully we'll have a secret page when I return.
[QUOTE=KnowProblem;36502726]Except even SEEING fire means you're dead.[/QUOTE]
Scout should've wore his summer shades.
Can we stop figuring things out/reporting things first, guys?
We always attract all these idiots when we do. It's very frustrating.
[QUOTE=_Kilburn;36502695][url]http://steamcommunity.com/sharedfiles/filedetails/?id=16619[/url]
So Valve apparently took my attributes and slapped them on the Beggar's Bazooka.
Heartbreaking. I kinda knew that they wouldn't take my model, it had tons of issue, but that's just....[/QUOTE]
Don't feel bad, I think it's one of the best grenade launcher models of all time
[QUOTE=_Kilburn;36502695][url]http://steamcommunity.com/sharedfiles/filedetails/?id=16619[/url]
So Valve apparently took my attributes and slapped them on the Beggar's Bazooka.
Heartbreaking. I kinda knew that they wouldn't take my model, it had tons of issue, but that's just....[/QUOTE]
Are you fucking kidding? The stats are from the Unreal Tournament rocket launcher if anything. This doesn't have your slower walking speed or anything, it makes no sense to say they copied the stats from you.
[QUOTE=Simplemac3;36502795]Can we stop figuring things out/reporting things first, guys?
We always attract all these idiots when we do. It's very frustrating.[/QUOTE]
That's the point of this thread, pal
Theres gotta be more to the rhyme book. It can't just be "Hey look at this book hinting to what we announce in 2 seconds from now"
[QUOTE=KnowProblem;36502726]Except even SEEING fire means you're dead.[/QUOTE]
I'm going to have a field day with my Flaregun :v:
Scouts are already pretty easy to kill with it, but with this new vulnerability it'll be like shooting holy mackerels in a barrel.
[QUOTE=VenomousBeetle;36502822]Theres gotta be more to the rhyme book. It can't just be "Hey look at this book hinting to what we announce in 2 seconds from now"[/QUOTE]
The Spies shirt!
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