Major Update Speculation Thread V4: Tonight's the Night For QR Codes
8,431 replies, posted
well now. if i use the new rl with e buff banner, that will obliterate any nest would it? Let be friday tomorrow pls.
[QUOTE==DarkStar=;36504996]Sorry but this is the only way.
Lets think for a moment:
If you know the pyro true face he will become dull, very dull. Valve is pretty good for the secrets and all this stuff but for the Pyro, they build so much curiosity over the years and if they ever think in showing what he is they will come out very very short.
They can't show pyro's face ever because all the hype they made is way to big to cover.[/QUOTE]
Not that I'm saying you're wrong, because in all likelihood you're probably right when it comes to meeting expectations, but knowing Valve they could probably think up something that fits in with a reasonable payoff.
[QUOTE=wlzshroom;36504936]the extra speed from the scattergun amounts to [b]196 percent.[/b]
you try shooting at a scout that's moving twice as fast as you are[/QUOTE]
It's gonna be pretty difficult to adapt to this new speed while dodging and shooting at people though
[QUOTE=Roninsmastermix;36505027]well now. if i use the new rl with e buff banner, that will obliterate any nest would it? Let be friday tomorrow pls.[/QUOTE]
crits/mini crits don't deal extra damage to buildings.
[QUOTE=Mr_Awesome;36505022]They need to show Pyro's face when TF2 dies.
(Enjoy the long wait!)[/QUOTE]
so never?
[QUOTE=Clovernoodle;36505034]Not that I'm saying you're wrong, because in all likelihood you're probably right when it comes to meeting expectations, but knowing Valve they could probably think up something that fits in with a reasonable payoff.[/QUOTE]
Yes they can come out with some pretty nice idea but the feeling is not going to be as good.
I hope MtPyro has a awesome sound track because MtMedic wouldn't be as awesome as it was without the background music.
fellas we'll see the Pyro's face at the end of HL3
[QUOTE==DarkStar=;36505058]Yes they can come out with some pretty nice idea but the feeling is not going to be as good.[/QUOTE]
We'll just have to see
[QUOTE=wlzshroom;36505041]crits/mini crits don't deal extra damage to buildings.[/QUOTE]
3 rocket at rapid sequence will though. Take out the engie and you obliterate the nest too.
[QUOTE=igotopinions;36505013]the idea of robot attacks is really assuming that we would present a reason to the robot to be killed
as opposed to like a civil rights movement or w/e
man the human race has some self-esteem problems, really[/QUOTE]
You will probably never see autonomous robots that have anything like free will that could potentially pose a threat unless they are made by either an individual or a group of individuals trying to do exactly that. It's too complicated a scenario to happen accidentally. You'd have to design your robot around that concept. Otherwise it would most likely be a malfunction or an incident of hacking. See: The Patriot Missile System.
[QUOTE=Roninsmastermix;36505085]3 rocket at rapid sequence will though.[/QUOTE]
well yeah, i was just saying that the BB is useless in that situation.
I wonder if they'll split the Sniper hat and glasses into a hat and misc.
I think they will. Every other set there has exactly one misc and one hat
[QUOTE=Simski;36504969]Cool, looks like they maybe have new models too. Imo, they look a bit thicker than normal.[/QUOTE]
Foreshortening.
[QUOTE=wlzshroom;36504936]the extra speed from the scattergun amounts to [B]196 percent.[/B]
you try shooting at a scout that's moving twice as fast as you are[/QUOTE]
Go back to elementary school math, do not pass go, do not collect 200 dollars.
400v*0.65*2=520v
520v/300v=1.73 (3 is repeating)
EDIT: Misread a -30% as a -35%; the point stands.
SECOND EDIT: Nope, I read it right the first time. Corrected back.
[QUOTE=Armisael;36505115]Go back to elementary school math, do not pass go, do not collect 200 dollars.
400v*0.65*2=520v
520v/300v=1.73 (3 is repeating)[/QUOTE]
133 - 35 = 98
98 * 2 is 196
[QUOTE=wlzshroom;36505095]well yeah, i was just saying that the BB is useless in that situation.[/QUOTE]
Well if ever anything that will make it less favorable for that situation is the +3% angle per rocket. But granted its 3 rockets in an area on a limited window of time, its like having a massive blast radius thats just pure mayhem if youre on the receiving end.
[QUOTE=wunderufl;36505108]Foreshortening.[/QUOTE]
That might be it too, but they seemed to be bigger than a normal rocket at that range, plus normal rockets usually don't make that whistling sound. Still, I could be over-analyzing.
I think it might be safe to say that a Spy pack is coming in this update. There hasn't be a Sniper or Spy pack that's been ingame without the opposite class having one as well.
[QUOTE=Roninsmastermix;36505133]Well if ever anything that will make it less favorable for that situation is the +3% angle per rocket. But granted its 3 rockets in an area on a limited window of time, its like having a massive blast radius thats just pure mayhem if youre on the receiving end.[/QUOTE]
OUR ROCKETS WILL BLOT OUT THE SUN
Entire team goes Bazooka Soldier, let it rain hell on the Engineer's toys.
And it turns out the pyro is not anyone in particular but someone from the other 8 classes disguising randomly, sometimes it's the spy, sometimes it's the engineer, etc.
[QUOTE=TheFishyG;36505177]OUR ROCKETS WILL BLOT OUT THE SUN
Entire team goes Bazooka Soldier, let it rain hell on the Engineer's toys.[/QUOTE]
now think about the kritzkrieg...
[QUOTE=TheFishyG;36505177]OUR ROCKETS WILL BLOT OUT THE SUN
Entire team goes Bazooka Soldier, let it rain hell on the Engineer's toys.[/QUOTE]
wonder if the extra rockets will give a higher rocket jump
[QUOTE=Roninsmastermix;36505190]now think about the kritzkrieg...[/QUOTE]
OH FUCK
[QUOTE=wlzshroom;36505132]133 - 35 = 98
98 * 2 is 196[/QUOTE]
addendum to this: the speed in team fortress is given as percentages but as far as i've seen it's actually a misnomer, and it's more accurate if you drop the percent
So, what does everyone think?
The blurry photos in the back room of Foundry of the weird, robot-like figures to be featured in Meet the Pyro, or no?
I think there's a decent chance they might be.
[QUOTE=wlzshroom;36505194]wonder if the extra rockets will give a higher rocket jump[/QUOTE]
they'll probably just make you hurt yourself faster
[QUOTE=wlzshroom;36505132]133 - 35 = 98
98 * 2 is 196[/QUOTE]
1. The scout's speed is 400v. 133% is a useful convention that the community uses in reference to pyro, engineer, sniper, spy speed; it does not exist in the game's code.
2. Percentages do not work that way. They multiply, not add. Go back to elementary school math.
[QUOTE=wunderufl;36505222]So, what does everyone think?
The blurry photos in the back room of Foundry of the weird, robot-like figures to be featured in Meet the Pyro, or no?
I think there's a decent chance they might be.[/QUOTE]
Like i said earlier, i will be the teaser in the video and then we'll see that as the tie-in to the Adult Swim biz.
[QUOTE=Armisael;36505235]1. The scout's speed is 400v. 133% is a useful convention that the community uses in reference to pyro, engineer, sniper, spy speed; it does not exist in the game's code.
2. Percentages do not work that way. They multiply, not add. Go back to elementary school math.[/QUOTE]
read what i said in my last post
Sorry, you need to Log In to post a reply to this thread.