• TF2 Mod Emporium 46
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[QUOTE=Thatrandomuser;35657634][I] Sailor Pyro! [/I][/QUOTE] [t]http://wiki.teamfortress.com/w/images/a/ac/Little_Buddy_workshop_preview.png[/t] v:v:v
[QUOTE=Thatrandomuser;35657634][I]Sailor Rocket Jump![/I][/QUOTE] [img]http://wiki.teamfortress.com/w/images/thumb/2/26/Salty_Dog.png/675px-Salty_Dog.png[/img] closeenough
[QUOTE=Thatrandomuser;35657634][IMG]http://puu.sh/qG2a[/IMG][/QUOTE] Tranny Fortress 2
[QUOTE=Thatrandomuser;35657634][IMG]http://puu.sh/qG2a[/IMG] [I]Fighting Blu team by moonlight Winning Games by daylight Tiny Babies running from a real fight He is the one named Sailor Sandvich He vill never turn his back on his team He is always there to defend He is the one who we push with! He is the one named saaailooooor... Sailor Pyro! Sailor Engineer! Sailor Medic! Sailor Rocket Jump! With powerful ubers all so good to him He is the one named Sailor Sandvich Fighting Blu team by moonlight Winning Games by daylight With the tiny scouts to help him fight He is the one named sailor sandvich He is the one named Sailor Sandvich He is the one SAILOR SANDVICH[/I][/QUOTE] Oh god, I have to show this to my sister and break her eyes. This shit is hilarious!
[QUOTE=ned_ballad;35652624]here was the highlight reel from 5-26-2011 [thumb]http://i.imgur.com/IJGr4.jpg[/thumb][/QUOTE] I really really wish we got that Grenade Launcher in the game, as well as the kilt. [editline]21st April 2012[/editline] Demoman really fucking needs more demolition weapons, I'm starting to hate medieval melee weapons and the people who keep making them.
"Hat" for pyro? Can't get jigglebones to work. :v: [IMG]http://img62.imageshack.us/img62/4536/pyrohat.jpg[/IMG]
[QUOTE=MegaErathia;35658872]"Hat" for pyro? Can't get jigglebones to work. :v: [IMG]http://img62.imageshack.us/img62/4536/pyrohat.jpg[/IMG][/QUOTE] Grenade replacements.
[QUOTE=Captain Chalky;35658964]Good luck trying to come up with a balanced variant for the Sticky Launcher![/QUOTE] Make grenade launchers then. We don't need more swords and shields.
[QUOTE=psyke;35659036]Grenade replacements.[/QUOTE] oh god, I was yawning when I read this post and it made me almost choke
[QUOTE=psyke;35659036]Grenade replacements.[/QUOTE] Makes me think of those puppy grenades that were made for counterstrike.
Picking up texturing the spy pack again after the accident. Now I'm doubting about the models and textures: [IMG]http://img204.imageshack.us/img204/2415/escapewip2.jpg[/IMG]
[QUOTE=Harakiwi;35659379]Picking up texturing the spy pack again after the accident. Now I'm doubting about the models and textures: [IMG]http://img204.imageshack.us/img204/2415/escapewip2.jpg[/IMG][/QUOTE] The only thing I'm not to keen on is the texture of the revolver, the black seems to unfitting to the gold/bronze colour.It's not a bad set and I really like the knife.
[QUOTE=Harakiwi;35659379]Picking up texturing the spy pack again after the accident. Now I'm doubting about the models and textures: [IMG]http://img204.imageshack.us/img204/2415/escapewip2.jpg[/IMG][/QUOTE] Make the revolver´s barrel/dark parts the same color as the knife´s blade. There, the weapons will match. Just my opinion though
[QUOTE=Erfly;35659543]The only thing I'm not to keen on is the texture of the revolver, the black seems to unfitting to the gold/bronze colour.It's not a bad set and I really like the knife.[/QUOTE] [QUOTE=Petachepas;35659579]Make the revolver´s barrel/dark parts the same color as the knife´s blade. There, the weapons will match. Just my opinion though[/QUOTE] The gun was based on a Colt Cloverleaf which had a black barrel etc. Though there were variations with lighter metal or brown like the grip too. So I'll try those out and have a vote later on.
Avast is going nuts over someone's promo on this page.
[QUOTE=ned_ballad;35652624] Also I found this made by Ronin and I think it's neat [thumb]http://fc07.deviantart.net/fs70/i/2011/130/7/5/trecherous_trojan_demoman_hat_by_rave8259-d3g11bj.jpg[/thumb] Has a very Disney's Hercules look to it[/QUOTE] Should remake those. added to the list of stuff to do.
Also make the Copper's Hard type paintable (when you submitted it, it was paintable, but now it isn't and painting it now looks awful), ask Valve to turn on the other style (no Police, team neutral padding color) and submit the fixed cop shades :3
[QUOTE=Roninsmastermix;35659679]Should remake those. added to the list of stuff to do.[/QUOTE] What you should do is preparing a "Not X" image too :v:. You know, for dumb people
[QUOTE=Simski;35658859]I really really wish we got that Grenade Launcher in the game, as well as the kilt. [editline]21st April 2012[/editline] Demoman really fucking needs more demolition weapons, I'm starting to hate medieval melee weapons and the people who keep making them.[/QUOTE] hate you too
[QUOTE=SleepyAl;35653219]Hey Goldenballs, you might want to make a dedicated thread for koth_drogentote. Also, while doing the nav mesh, I discovered this little trick: [video=youtube;3SwuO2BL1WM]http://www.youtube.com/watch?v=3SwuO2BL1WM[/video] Intentional? If so, I'd make it more obvious. Also easy to get suck by jumping right here: [t]http://cloud.steampowered.com/ugc/578953933036262680/C50744C9608674210D3C7019C40DB59428C64250/[/t] And right here, just by walking: [t]http://cloud.steampowered.com/ugc/578953933036372946/4049506CF52A263AB13B6447D35E1E91919663CC/[/t][/QUOTE] Thanks for that! I've noted down both places you got stuck in. Though the second one is odd, because there is supposed to be something there already that people can walk over to stop them getting too stuck in that gap. As for the rocks, it's sort of unintentional and intentional. Basically, the rocks I used have no collisions what-so-ever. Neither do the fence models I used near the place you got stuck in the second image. Seeing as I HAD to use them within the map boundries, I had to mock up some basic invisible brushes ramping up. So it's not meant to be an intentional map element, as much as it is just a fake method of colliding with the rock. I then made a little easier to climb while making it than that of the rocks actual shape for the fun of it. Thanks for that. Very helpful! [b]Edit:[/b] I was surprisingly planning on making a thread by the way. It was in my notes of things to do when releasing. I planned on making a thread encompassing all my Meet the Team replicas though. I just haven't got round to doing it. Do you think it's something people would be interested in?
[QUOTE=Harakiwi;35659379]Picking up texturing the spy pack again after the accident. Now I'm doubting about the models and textures: [IMG]http://img204.imageshack.us/img204/2415/escapewip2.jpg[/IMG][/QUOTE] You should probably go for a more curved blade [URL="http://www.mercadolibre.com.ar/jm/img?s=MLA&f=96954116_7961.jpg&v=E"]like this.[/URL]
[QUOTE=NeoDement;35660210]hate you too[/QUOTE] I wonder how many people blame you for the amount of swords in the game, since you were the first sword accepted. And really there aren't that many swords. I don't consider the Golf Club to really be a sword, leaving just his two axes, a katana and the claymore. And of course the Eyelander. A better discussion is why the hell does Scout have a fire staff, a severed arm, a fish, a tube of wrapping paper, a sword, a candy cane and a samurai war fan
[QUOTE=LegndNikko;35657356]You should upload this to the workshop.[/QUOTE] Fuck no There's no way it's getting ingame if I did so why bother
[QUOTE=ned_ballad;35660338]I wonder how many people blame you for the amount of swords in the game, since you were the first sword accepted. And really there aren't that many swords. I don't consider the Golf Club to really be a sword, leaving just his two axes, a katana and the claymore. And of course the Eyelander. A better discussion is why the hell does Scout have a fire staff, a severed arm, a fish, a tube of wrapping paper, a sword, a candy cane and a samurai war fan[/QUOTE] He's not a real merc and just uses whatever weapons he can find (a lever action shotgun would be outdated even for the 60's)
[QUOTE=lemonade1950;35660398]Fuck no There's no way it's getting ingame if I did so why bother[/QUOTE] Upload the potions
[QUOTE=ned_ballad;35660450]Upload the potions[/QUOTE] Later
[QUOTE=Simski;35659191]Make grenade launchers then. We don't need more swords and shields.[/QUOTE] new melee [img]http://www.imfdb.org/w/images/thumb/c/cf/Longsword.jpg/600px-Longsword.jpg[/img] props if you know what its from.
[QUOTE=Human Brutality;35637269]Well, somewhat nervous about doing this, first time actually [I]doing[/I] this. Well, today i follow in the footsteps of early FrankenHUD. [url=http://code.google.com/p/kbnhud/][img]http://i1258.photobucket.com/albums/ii532/HumanBrutality/KBNHud%20project%20pictures/FINAL.png[/img][/url][/QUOTE] hey, i love ur class selection, but i don't like the font's color (green lime) how can i change it in black or white?
[QUOTE=Suttles;35660533]new melee [img]http://www.imfdb.org/w/images/thumb/c/cf/Longsword.jpg/600px-Longsword.jpg[/img] props if you know what its from.[/QUOTE] I'd know that name anywhere. Romeo and Juliet! Also, take a look at these shoes- [img]http://i.imgur.com/v5yyx.jpg[/img] Bet that'd make a great scout misc.
[QUOTE=Thatrandomuser;35657634][IMG]http://puu.sh/qG2a[/IMG] [/QUOTE] u just woke up, my reaction was... GAWDFUCKWHATTHEHELLISTHAT oh, poetry.... nope.... cant read it.... im still in shock
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