• TF2 Mod Emporium 46
    10,004 replies, posted
[QUOTE=DeRosaJ;35670390]You don't need to include the whole filepath in the $texturegroup lines, just the name of the texture without any extensions (i.e. .vmt or .vtf)- So it should just be: { { "c_outfielder" } { "c_outfielder_blue" } } Should work after that[/QUOTE] It still doesn't. It just stays as the red texture. :( EDIT: never mind, it magically decided to work after 3 hours of trouble shooting -_- EDIT2: and it decided to stop working magically -_- EDIT3: And the problem was? I didn't unload weapon, and for some reason it loaded itself as a weapon -_- waste of 3 hours lol
[QUOTE=UntouchedShadow;35669251]Now if only they'd put those superb skills into a model that isn't pony related for once.[/QUOTE] I love how you're apparently stating that sparkwire makes nothing but pony mods and pony things. Even though he has 5 things ingame and is constantly making more, and just did a livestream of him doing various model things, eventually doing the hazmat redux.
Did anyone order a shittily drawn concept? [img]http://img851.imageshack.us/img851/2701/littleprickconcept.png[/img] 'Cause I got one right here.
I´m pressuring Tal and Dutch to finish the zippo´s textures, because I want to quit modeling until summer, and leave everything finished. And what do I do? Another model. I feel bad I wanted to try a head replacement =( [IMG]http://img841.imageshack.us/img841/4664/grinmask2.png[/IMG] [IMG]http://img256.imageshack.us/img256/2060/grinmask3.png[/IMG] That red thing is supposed to be a hand-painted grin full of pointy teeth
[QUOTE=Petachepas;35671065]I´m pressuring Tal and Dutch to finish the zippo´s textures, because I want to quit modeling until summer, and leave everything finished. And what do I do? Another model. I feel bad I wanted to try a head replacement =( [IMG]http://img841.imageshack.us/img841/4664/grinmask2.png[/IMG] [IMG]http://img256.imageshack.us/img256/2060/grinmask3.png[/IMG] That red thing is supposed to be a hand-painted grin full of pointy teeth[/QUOTE] i don't like it i think the head itself has more than enough character without it. even moreso if you go for the tarnished leather and brass feel for the motif.
[QUOTE=psyke;35671122]i don't like it i think the head itself has more than enough character without it. even moreso if you go for the tarnished leather and brass feel for the motif.[/QUOTE] Well, the grin was the one of the main features, and I think it could look good. Of course, it wouldn´t be that bright red. And I need to get someone that nows how to apply base colors correctly, and texture. I don´t do it right :v: Edit: Also, there is always the styles options. But opinion appreciated =)
[QUOTE=boomsta_;35669139]Releasing this with mah pageking :D [URL="http://dl.dropbox.com/u/35490615/Pistol/Outfielder%20Replace%20Files.zip"][IMG]http://dl.dropbox.com/u/35490615/Pistol/AdvancedModPromoPSDforPistol.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=1819407"][IMG]http://dl.dropbox.com/u/35490615/Scattergun/Workshop%20Promo%20Extention.png[/IMG][/URL][/QUOTE] Aww man, now I'll have to use the Shortstop.
does [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=6449"]this[/URL] have a download anywhere?
[img]http://puu.sh/qSNl[/img] I made a shotgun. It has been sent to NassimO for the texturings.
[img]http://25.media.tumblr.com/tumblr_m2vpm9PMI11rrtgbwo1_1280.png[/img] [b]FUCKING KENDO-POWER[/b]
[QUOTE=Thatrandomuser;35668006]Sparkwire decided to give me my gift for my birthday early c: [IMG]http://dl.dropbox.com/u/4569541/paint.gif[/IMG][/QUOTE] I'm late but [I]oh my god that's adorable.[/I] [editline]22nd April 2012[/editline] [QUOTE=Lucario Cyrus;35669764]I got a question. Can someone make this [IMG]http://media.moddb.com/cache/images/groups/1/3/2055/thumb_620x2000/angry_marine_launcher_by_marshall_Tharidus.jpg[/IMG]?[/QUOTE] I.. I kind of want to. I'd have to figure out what I'm doing wrong with textures, but I would kind of like to try this at some point
I dunno... In my opinion Pyro looks cute as a little firebug =3 [IMG]http://img826.imageshack.us/img826/1516/grinmask5.png[/IMG] Notice that every texture I show is just conceptual I want to combine it with the halloween stuff, and other hats and miscs, but double misc doesn´t work on itemtest. I still need to know where the register is, and how to change it in order to load multiple items in HLMV
[QUOTE=UntouchedShadow;35669251]Now if only they'd put those superb skills into a model that isn't pony related for once.[/QUOTE] What in fuckness does it matter? Honestly, think about if someone took a game you liked and made mods for tf2 based on its themes would it be 'wasted talent' then? Keep in mind that people have different likes and it isn't a black and white world of what's good and bad.
[QUOTE=Sparkwire;35667218][url]http://www.livestream.com/sparkwire[/url] Modeling stuff! [thumb]http://puu.sh/qOXt[/thumb][/QUOTE] That reminds me, has anyone ever had a go at the Pyro mask from the concept art? [img]http://i96.photobucket.com/albums/l189/Simski_2006/pyroconceptartmask.png[/img] [editline]22nd April 2012[/editline] inb4 the whole thread starts talking about the concept art flamethrower instead,[sp]again[/sp]
[QUOTE=Simski;35671450]That reminds me, has anyone ever had a go at the Pyro mask from the concept art? [img]http://i96.photobucket.com/albums/l189/Simski_2006/pyroconceptartmask.png[/img] [editline]22nd April 2012[/editline] inb4 the whole thread starts talking about the concept art flamethrower instead,[sp]again[/sp][/QUOTE] It'd look good if done well, but I highly doubt it'd ever get in game. Be a nice mod though.
[QUOTE=Simski;35671450]That reminds me, has anyone ever had a go at the Pyro mask from the concept art? [img]http://i96.photobucket.com/albums/l189/Simski_2006/pyroconceptartmask.png[/img] [editline]22nd April 2012[/editline] inb4 the whole thread starts talking about the concept art flamethrower instead,[sp]again[/sp][/QUOTE] Spark did make a hazmat mask that looked like that. (edit: alright i thought i put "a bit like that" not like that.)
[QUOTE=Hideous_;35671318][img]http://puu.sh/qSNl[/img] I made a shotgun. It has been sent to NassimO for the texturings.[/QUOTE] I love the handle on that.
[QUOTE=Petachepas;35671415]Pyro looks cute as a little firebug =3[/QUOTE] What a funny way to spell scary. :v:
[video=youtube;6vD1Yqkdb0Q]http://www.youtube.com/watch?v=6vD1Yqkdb0Q&feature=youtu.be[/video] Finally got animation working. Also my first replay.
[QUOTE=Troyana;35671595]What a funny way to spell scary. :v:[/QUOTE] I said CUTE >=( [IMG]http://desmond.imageshack.us/Himg23/scaled.php?server=23&filename=grinmask8.png&res=landing[/IMG]
[QUOTE=Pikmin Master;35671636][video=youtube;6vD1Yqkdb0Q]http://www.youtube.com/watch?v=6vD1Yqkdb0Q&feature=youtu.be[/video] Finally got animation working. Also my first replay.[/QUOTE] That'd be an interesting weapon to see in game, I really wonder what stats would Valve come up with for it.
i dunno why he dont post these things here, BUT this was my most recent progress with the Catalizer (i had to run out to do some work for my mom, so i was rushed to get the model compiled and sent so he could see the positioning of the pyro's hand and the small gas tank, as well as the way the trigger looks) [IMG]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/pyrocat.jpg[/IMG] and since the torch and little gas tank dont line up like in the concept, i wont be working on it untill hecates gets back to me, i would post a solution, but modeling something in milkshape its harder to restart a peice than to do it right the first time, so i tont wanna waste my time. and since the trigger doesnt look right when compressed, im going off the original idea, and having it look more like a bike brake with a ball at the end of the long end (i REALLY dont wanna see this version go, i really like the way he had it set up D:) scratch that, i will be modeling but its only going to be details for now and i might adjust the angle of the trigger to see if that gives me a better effect, so it doesnt bend like that [url]http://www.livestream.com/insaneicide[/url]
[QUOTE=Pikmin Master;35668882][t]http://cloud.steampowered.com/ugc/576702418666587031/E288B6345857960523A2320B4B94B446E5020CE2/[/t][/QUOTE] Nice hat! [QUOTE=Petachepas;35671065]I´m pressuring Tal and Dutch to finish the zippo´s textures, because I want to quit modeling until summer, and leave everything finished. And what do I do? Another model. I feel bad I wanted to try a head replacement =( [IMG]http://img841.imageshack.us/img841/4664/grinmask2.png[/IMG] [IMG]http://img256.imageshack.us/img256/2060/grinmask3.png[/IMG] That red thing is supposed to be a hand-painted grin full of pointy teeth[/QUOTE] It's meant to be like one of those WW2 plane paint jobs, right? If you successfully emulate [URL="http://farm7.staticflickr.com/6195/6115828960_024febb483_z.jpg"]that wavy style[/URL] and add some scratches and wear, this could become one of the coolest Pyro miscs ever made! Looking forward to seeing how it will turn out.
[t]http://i.imgur.com/gF1Xc.png[/t] Not-so-baby shotgun.
[QUOTE=Pikmin Master;35668882][t]http://cloud.steampowered.com/ugc/576702418666587031/E288B6345857960523A2320B4B94B446E5020CE2/[/t][/QUOTE] Is that Royzo?
[QUOTE=Constructor;35672529][t]http://i.imgur.com/gF1Xc.png[/t] Not-so-baby shotgun.[/QUOTE] Looks kinda bland in first person.
Yeah, currently trying to figure out what to put there.
You know, I have a feeling one of the big secrets of 2012 could be valve selling bot unlocks. Play single player against bots of the team wearing different outfits, or female classes. Well, maybe not that extream. Has anyone else been thinking this? Would you make some? Would this be too open to hacking to make this a worthwhile venture?
[img]http://dl.dropbox.com/u/4379567/modelling/2012/aprilprojects/what.PNG[/img] Agree for this or [img]http://dl.dropbox.com/u/4379567/modelling/2012/aprilprojects/hmm.PNG[/img] disagree for this.
[QUOTE=thecuntsman;35672581]You know, I have a feeling one of the big secrets of 2012 could be valve selling bot unlocks. Play single player against bots of the team wearing different outfits, or female classes. Well, maybe not that extream. Has anyone else been thinking this? Would you make some? Would this be too open to hacking to make this a worthwhile venture?[/QUOTE] That would be intresting :v: but I can imagine it would also be very [I]different[/I]. Please one second of silence for my graphics card which died yesterday:suicide:, I wanted to finish this for this week end but nope, bummer, I'll finish this next week :x [video=youtube;fcsRtQ3Cg4A]http://www.youtube.com/watch?v=fcsRtQ3Cg4A[/video]
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