• TF2 Mod Emporium 46
    10,004 replies, posted
[QUOTE=Thatrandomuser;35705748][IMG]http://dl.dropbox.com/u/4569541/primrose/Hazmat_Redux/hazmat_MK2.jpg[/IMG] Hazmat Mark 2! With 4 styles! metal screen with side filter, default with side filter, default without, and screen without[/QUOTE] i require pics of it with the head warmer
[QUOTE=Grimhound;35706023]I just had one of those ideas! [b]Menacing Marionette[/b] Type: Misc Class: Pyro Slot: Back A crossbar on the Pyro's back with jiggleboned strings hanging down and looping up to connect to his limbs. Any takers?[/QUOTE] Oh man, I posted concept art for this one time. Was planning on making it around Halloween but didn't get around to it. I'd like to see it done well.
[QUOTE=Grimhound;35706023]I just had one of those ideas! [b]Menacing Marionette[/b] Type: Misc Class: Pyro Slot: Back A crossbar on the Pyro's back with jiggleboned strings hanging down and looping up to connect to his limbs. Any takers?[/QUOTE] [img]http://images.wikia.com/digimon/images/0/06/Puppetmon_b.jpg[/img]
Anybody remember Tron Fortress [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/1-8.png[/IMG] [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/2-6.png[/IMG] [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/3-6.png[/IMG] [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/4-6.png[/IMG] I got bored. various reskins of reskins. wouldn't be in the final project. most are white because the models lack team coloring and I didn't want incorrect coloring.
[QUOTE=FreaXx;35706183][img]http://images.wikia.com/digimon/images/0/06/Puppetmon_b.jpg[/img][/QUOTE] *eyes hammer* A melee weapon that gives the Pyro a boost jump and doesn't suck like the Detonator does? I kid. Detonator could be decent if they fixed it.
I made up a concept set for the Sniper The Bird Watcher set "The Cuckoo's nest" - a hat that is a nest with a team-colored bird in it, if possible, a bird flying around said nest for an unusual effect. "The Watcher's Nest" - a team-colored hunter's vest with a team-colored camouflage shirt under it, even has a hunter's license on the right side of the vest, and a jiggleboned zipper "The Bird's Watcher" - binoculars that have a strap that goes around the sniper's neck "The Watcher's Call" - a scoped shotgun I can't come up with good names, so what do you guys think?
[QUOTE=Void Skull;35706157]i require pics of it with the head warmer[/QUOTE] Your wish is my command [IMG]http://dl.dropbox.com/u/35902819/christmas%20pyro%20at%20the%20nuclear%20facility.png[/IMG]
[QUOTE=MugenOverlord;35706216]Anybody remember Tron Fortress [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/1-8.png[/IMG] I got bored. various reskins of reskins. wouldn't be in the final project. most are white because the models lack team coloring and I didn't want incorrect coloring.[/QUOTE] I recognise this - if you want a team colour compile of it, hit me up on steam
[QUOTE=Thatrandomuser;35706784]Your wish is my command [IMG]http://dl.dropbox.com/u/35902819/christmas%20pyro%20at%20the%20nuclear%20facility.png[/IMG][/QUOTE] I think you forgot about the filter bodygroup for that screenshot, I see it poking its way through that parka :v:
[QUOTE=Psychopath12;35706795]I think you forgot about the filter bodygroup for that screenshot, I see it poking its way through that parka :v:[/QUOTE] There's a bodygroup for that?
[QUOTE=DeRosaJ;35706871]There's a bodygroup for that?[/QUOTE] There isn't, but he was referring to the fact that he watched the stream of sparkwire first making the hazmat and he was able to toggle the side filter on and off in sdk by modifying the QC for the item, so he could make fake styles/bodygroups
I have much to learn.
[QUOTE=Thatrandomuser;35706784]Your wish is my command [IMG]http://dl.dropbox.com/u/35902819/christmas%20pyro%20at%20the%20nuclear%20facility.png[/IMG][/QUOTE] Well if it doesn't clip with the hood. I guess every other hat fits perfectly, right?
[QUOTE=Captain Chalky;35707089]medigun doesn't have a real life counterpart[/QUOTE] [thumb]http://www.visualphotos.com/photo/1x6897258/firefighter_spraying_water_with_hose_049hdl00399.jpg[/thumb][thumb]http://www.thegreenhead.com/imgs/fireman-hose-nozzle-1.jpg[/thumb][thumb]http://image.shutterstock.com/display_pic_with_logo/534370/534370,1270795348,17/stock-photo-firefighters-water-hose-50661706.jpg[/thumb] except with the water being a beam of energy that heals you somehow
[QUOTE=Harakiwi;35701973]I can't decide, so... vote? steel barrel or the mocha variant. [IMG]http://img221.imageshack.us/img221/2161/luckyshotcompare.jpg[/IMG][/QUOTE] I was into the black and gold from before, I think the brown handle is what needed changing, like to a darker brown so it doesn't conflict as much.
[QUOTE=blaholtzen;35707225][thumb]http://www.visualphotos.com/photo/1x6897258/firefighter_spraying_water_with_hose_049hdl00399.jpg[/thumb][thumb]http://www.thegreenhead.com/imgs/fireman-hose-nozzle-1.jpg[/thumb][thumb]http://image.shutterstock.com/display_pic_with_logo/534370/534370,1270795348,17/stock-photo-firefighters-water-hose-50661706.jpg[/thumb] except with the water being a beam of energy that heals you somehow[/QUOTE] holy shit, I seriously did not know they made hose nozzles like that
[QUOTE=blaholtzen;35707225][thumb]http://www.visualphotos.com/photo/1x6897258/firefighter_spraying_water_with_hose_049hdl00399.jpg[/thumb][thumb]http://image.shutterstock.com/display_pic_with_logo/534370/534370,1270795348,17/stock-photo-firefighters-water-hose-50661706.jpg[/thumb][/QUOTE] now this is a stock update six hundred posts, noot noot
[QUOTE=Inspecter;35706998]Well if it doesn't clip with the hood. I guess every other hat fits perfectly, right?[/QUOTE] Unfortunently, a number of pyro's hats are tightly fitting with his head, so the Plunger, Rubber Glove, Beanie, most baseball caps, and the way finder clip rather bad. But compared to the lastbreath then something like that should slip by the tf teams standards no problem.
Anybody interested in texturing this lava lamp backpack for the pyro, concepted by sharc? [img]http://dl.dropbox.com/u/52618319/ll_v1-1_wip4.jpg[/img]
[QUOTE=kenshin6;35707491]Anybody interested in texturing this lava lamp backpack for the pyro, concepted by sharc? [img]http://dl.dropbox.com/u/52618319/ll_v1-1_wip4.jpg[/img][/QUOTE] I'll give it a whirl, send me the model and unwrap in a private message.
[QUOTE=MugenOverlord;35706216]Anybody remember Tron Fortress [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/1-8.png[/IMG] [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/2-6.png[/IMG] [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/3-6.png[/IMG] [IMG]http://i181.photobucket.com/albums/x22/mugenoverlord/4-6.png[/IMG] I got bored. various reskins of reskins. wouldn't be in the final project. most are white because the models lack team coloring and I didn't want incorrect coloring.[/QUOTE] yes, i still in this project but like the tf2 lowpoly, i don't have more time to help out
[QUOTE=Captain Chalky;35707089]If this get accepted, the whole collab is done for. No offence to Sparkwire, but it doesn't fit as a stock weapon. Sure it follows the artstyle perfectly, but not the [U]theme[/U]. Why? Because it's a tiny rocket launcher. All of the stock weapons try to be as close to reality as they can [B]if[/B] they have a real life counterpart. (medigun doesn't have, rocket launcher has multiple to choose from) I'm ready for all the boxes. But please, if you screw this up that badly, change the name to something else than "stock update". You will just be lying to yourself.[/QUOTE] So something more along the lines of a real life weapon stylized to tf2 would be more qualified I imagine. Makes sense, seeinghow that's almost all of the stock weapons, real weapons stylized or weapons with heavy influence.
[QUOTE=Thatrandomuser;35707550]So something more along the lines of a real life weapon stylized to tf2 would be more qualified I imagine. Makes sense, seeinghow that's almost all of the stock weapons, real weapons stylized or weapons with heavy influence.[/QUOTE] Then of course there's Pyro's primary weapon which is constructed completely out of unassociated parts in a manner that would have never worked in the real world :v: Technically, every Pyro primary fits that bill to a tee except for the Phlogistinator.
[QUOTE=theharribokid;35707253]I was into the black and gold from before, I think the brown handle is what needed changing, like to a darker brown so it doesn't conflict as much.[/QUOTE] would a musket or a bayonet qualify as stock?
[IMG]http://speedcap.net/img/7fa68ada5bcaac0a2efe651536062f52/8f2e6bb1.png[/IMG] Finish? Change class?
[QUOTE=Hawt Koffee;35703546]Announcing our next community event [img]http://i.imgur.com/IkYWU.png[/img] Details soon[/QUOTE] No offense or anything, but could you please wait with starting your event until after the second modcomp. We are working on it for quite some time now and I hate to see it go to waste because there is already another event in progress. Having two modeling events at the same time isn't good for either of us. I ain't saying to not hold it at all, I think it's a great idea. But just wait untill after the modcomp.
[QUOTE=Evil_Knevil;35707970]No offense or anything, but could you please wait with starting your event until after the second modcomp. We are working on it for quite some time now and I hate to see it go to waste because there is already another event in progress. Having two modeling events at the same time isn't good for either of us. I ain't saying to not hold it at all, I think it's a great idea. But just wait untill after the modcomp.[/QUOTE] It's true. I thought this "Stock Update" was Mod Comp #2.
[QUOTE=boomsta_;35705825]What do yalls think of this? Obligatory wires included. [IMG]http://dl.dropbox.com/u/35490615/MaximSentry/SentryRough.JPG[/IMG][/QUOTE] So should I continue this or just scrap it? I wouldn't take any offense as I literally made this in less than 30 minutes. Agree/Disagree please. :3
[QUOTE=boomsta_;35708028]So should I continue this or just scrap it? I wouldn't take any offense as I literally made this in less than 30 minutes. Agree/Disagree please. :3[/QUOTE] It has potential for sure, I'd like to see how it might look with more modeled parts instead of just primitives carefully put together. I say go for it mate.
[img]http://i.imgur.com/NwXxX.png[/img] redoing this hair, ignore the wacky smoothing
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