• TF2 Mod Emporium 46
    10,004 replies, posted
lemme rev up my name-o-rator
[QUOTE=Frying Dutchman;35729670]Is it normal that hats or misc items suddenly go full black when a player has been killed? About 2 out of 6 times this randomly happened that the whole texture went full black on a ragdoll.[/QUOTE] Make sure the illum position is the same as the one for pyro
Stolen Cranium? [QUOTE=Venezuelan;35729736]Make sure the illum position is the same as the one for pyro[/QUOTE] How does one do this?
[QUOTE=Frying Dutchman;35729737]Stolen Cranium? How does one do this?[/QUOTE] WOOT! I can smell awesome news!
Henchman's Head (hur dur alliteration) The Skullcap The Heavy Head-Gear (see name #1's notes) Death's-Head Bonehead Simpleton's Skeleton Numskull's Skull Yeah.
[QUOTE=Roninsmastermix;35727359][IMG]http://farm8.staticflickr.com/7257/7117668149_8741fd3f3c_b.jpg[/IMG] New Koala stuffed toy created through popular demand. Completely new model from the one on the cozy camper. 7 styles. Single texture map. Currently base colored; texturing it at the moment.[/QUOTE] you should make one with the holy hunter and the veil on at the same time.
[QUOTE=Constructor;35729812]Henchman's Head (hur dur alliteration) The Skullcap The Heavy Head-Gear (see name #1's notes) Death's-Head Bonehead Simpleton's Skeleton Numskull's Skull Yeah.[/QUOTE] [i]Numb Skull[/i] and [i]Bonehead[/i] are probably one of the better names that don't have gratuitous amounts of alliteration.
[QUOTE=Eeshton;35729515]Spot on Ronin, but alot of times people never think something is as good as it's going to get, which is a good attitude in some situations, but it more often leads to never releasing anything. Self-esteem in your art, yada yada, the worst someone can do is call your art bad so don't become discouraged Tots <3[/QUOTE] It's a matter of striking a balance. Duke nukem is the prime example of not being content and ended up "almost" not getting released. Many artist fall in the trap of treating every work as a masterpiece. But like a finely aged wine, as an artist learns to moderate his skills, he/she gradually attains and maintains the signature he will be identified for.
I actually didn't go for alliteration on Simpleton's Skeleton :v:
[QUOTE=Frying Dutchman;35729737]How does one do this?[/QUOTE] it's modelwise, a value in the qc just find pyro's qc (they're all on google) and copy paste the values in
[QUOTE=Constructor;35729812]Henchman's Head (hur dur alliteration) The Skullcap The Heavy Head-Gear (see name #1's notes) Death's-Head Bonehead Simpleton's Skeleton Numskull's Skull Yeah.[/QUOTE] Ooh, I got one: Mask of the Red's Death. (Since the heavy's from the Soviet Union.)
Not making a promo yet (waiting for next emporium and workshop upload) but [URL="http://dl.dropbox.com/u/3430278/Modding/Kitted%20Nessie.zip"]here's an early release of the new version of the Knitted Nessie[/URL] [IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/59a3f591.png[/IMG][IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/6db23ade.png[/IMG] Two styles, [B]Clear Victor[/B] (two eyes) and [B]Gaelic Gimmick[/B] (one eye), both in the download compiled by Hatzilla (omg neo updaet)
[url=http://facepunch.com/threads/1054334?p=27716272&viewfull=1#post27716272]I guess i shouldn't have picked blender as my first modeling tool either :Y[/url]
Wow last year I didn't know jackshit about modeling and look at me now.
[QUOTE=Constructor;35730225][url=http://facepunch.com/threads/1054334?p=27716272&viewfull=1#post27716272]I guess i shouldn't have picked blender as my first modeling tool either :Y[/url][/QUOTE] I picked Blender as my first video game making tool I could not even figure out how to start the god damn software.
you guys make it sound so complicated I found it extremely simple to adjust to, 3ds max, now that shit I can't understand. But it's probably as easy to adjust to if not easier. let's not start another idiotic debate about which modeling tool is better okay?
Only learned 3d modeling for one year, and now a full set of buildings for Engineer :)
So, you're =_=?
Blender's the only modeling program i've ever used. It is an arse to understand at first but time made sure i learned.
[QUOTE=Venezuelan;35730189] compiled by Hatzilla (omg neo updaet)[/QUOTE] soon
I went straight to 3DS because ~ industry professionals~
maya's the new standard :]
Pssh, casuals. I coded my own 3D modelling program.
[QUOTE=Kapellmeister;35731058]Pssh, casuals. I coded my own 3D modelling program.[/QUOTE] Why does it say you have 34 workshop submissions when you have none?
woooo. [img]http://dl.dropbox.com/u/7666502/yaaay.jpg[/img]
[IMG]http://25.media.tumblr.com/tumblr_m35e1bH9kA1rp8h87o1_r1_400.gif[/IMG] All the finished textures, now it only needs a name and it's onto the workshop.
[QUOTE=Frying Dutchman;35731548][IMG]http://24.media.tumblr.com/tumblr_m35e1bH9kA1rp8h87o1_400.gif[/IMG] All the finished textures, now it only needs a name and it's onto the workshop.[/QUOTE] Zealous Zippo. :v:
[QUOTE=Sharc;35731563]Zealous Zippo. :v:[/QUOTE] zippo is a brand name so i dont think they'd use it
[QUOTE=Quinnjdq;35728663]Oh wow, wasn't that the original concept for that one bat made during the Retro futuristic update?[/QUOTE] I never had a concept made for it except on a piece of paper that I never scanned.
Improved the Gremlins Guise's lighting, removed 2 styles and added paintability: [url=http://dl.dropbox.com/u/66127951/GremGuiseFFmod.zip][img]http://img854.imageshack.us/img854/9498/gremlinsguiseimproveddo.png[/img][/url] Also updated it on the workshop with these changes, but a workshop link is unessesary.
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