• TF2 Mod Emporium 46
    10,004 replies, posted
[t]http://niggaupload.com/images/bMisz.png[/t] Super wip-ish, but I'll go sleep now. Tomorrow: - Fix clipping - Make it more interesting - Unwrap - Give it to Tal
[QUOTE=one free man;35902791]Decided to rejigg a bit of this harmonica thing. Also as a way to put off texturing it for a little longer. Which one looks better? [IMG]http://dl.dropbox.com/u/37546036/PeopleCantResistAGoodRatingVote.png[/IMG][/QUOTE] Dude, those are basically two completely separate, detailed, high-quality models. You can't just spontaneously discard one of them. At least make them styles.
[QUOTE=Deodorant;35904347]Dude, those are basically two completely separate, detailed, high-quality models. You can't just spontaneously discard one of them. At least make them styles.[/QUOTE] I don't think they can be styles. One is attached to the default Engineer helmet, the other is attached to his neck. The left would be more suited as a misc, the right would have to be a hat that uses the default model like the Mining Light since if it was a misc rather than a hat then it would probably be incompatible with a lot of other differently shaped hats.
[QUOTE=Deodorant;35904347]Dude, those are basically two completely separate, detailed, high-quality models. You can't just spontaneously discard one of them. At least make them styles.[/QUOTE] Yes he can, and he should.
[QUOTE=Toastador;35904508]Yes he can, and he should.[/QUOTE] Why? Simski has a good point, but the helmet-mounted one could easily be repurposed into something else. An anti-Spy rear view mirror, maybe?
a couple more details added. made it's color darker. dunno if I'll keep it this way. think the phong is way better this way (it's leather after all) [IMG]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/gcase_wip02.jpg[/IMG] I'm waiting for a new uv of it's sides so I can add some seam details there. so, should I keep it like this? I'm thinking on make a style for it, maybe paintable... last pic, so u don't need to browse around aimlessly: [quote][img]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/gcase_wip.jpg[/img][/quote]
[img]http://dl.dropbox.com/u/32066954/SOON.png[/img] (Subject to change) Progress! (almost) Every weapon has been compiled. now for the rest of the hats. :suicide:
The bootlegger and rum were already done :v: dat camper too
[QUOTE=NeoDement;35905022]The bootlegger and rum were already done :v: dat camper too[/QUOTE] Yup, didn't bother with those two. :v: And with the camper, I forgot to compile that.
Rexy's pl cart: [IMG]http://dl.dropbox.com/u/1293763/little_boy_001.jpg[/IMG]
Just in time for more items to shugonize :v:
[QUOTE=Ceiling Man;35905039]Yup, didn't bother with those two. :v: And with the camper, I forgot to compile that.[/QUOTE] Have you made a version of the camper with the original texture?
[QUOTE=The_Broker;35905238]Have you made a version of the camper with the original texture?[/QUOTE] I'm not sure who, but someone told me not to bother, as Valve will most likely not revert it.
[QUOTE=Frying Dutchman;35901044][IMG]http://28.media.tumblr.com/tumblr_m3t8yvO6IP1rp8h87o1_500.png[/IMG] Concept Art. Concept wise it's currently rather dull and similar to the default pistol. Suggestions? I might do a drawing without using Constructors model as a base.[/QUOTE] Just add a suppressor to [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=6325"]Elbagast's pocket pistol[/URL]. Which is based on this concept btw. [t]http://wiki.teamfortress.com/w/images/thumb/b/bd/Pistol_concept.jpg/800px-Pistol_concept.jpg[/t]
[QUOTE=theharribokid;35905159]Rexy's pl cart: [IMG]http://dl.dropbox.com/u/1293763/little_boy_001.jpg[/IMG][/QUOTE] Y'know, I've always wanted to make a cart filled with Bob-omb's from Mario, but I don't know if the model is part of the map or it's own model.
[QUOTE=light dasher;35905665]Y'know, I've always wanted to make a cart filled with Bob-omb's from Mario, but I don't know if the model is part of the map or it's own model.[/QUOTE] models are very very rarely parts of maps, if it's anything more than a simple box assume it's a model.
So the payload on that runs you over if enough people on it is it's own model?
yes
[QUOTE=Ceiling Man;35905334]I'm not sure who, but someone told me not to bother, as Valve will most likely not revert it.[/QUOTE] Ah, then I'll have to make the backpack icon myself.
[QUOTE=light dasher;35905786]So the payload on that runs you over if enough people on it is it's own model?[/QUOTE] Lil Chew Chew! :3 It is indeed In other news: DJ Dell is rigged and ready to animate
wait. added the front runner? Valve, don't give me this heard attack for a false alarm.
[QUOTE=thecuntsman;35906213]wait. added the front runner? Valve, don't give me this heard attack for a false alarm.[/QUOTE] congrats
now he's UV mapped it: [thumb]http://dl.dropbox.com/u/1293763/little_boy_002.jpg[/thumb] I thumb'd the image
[QUOTE=Hecates;35904707]a couple more details added. made it's color darker. dunno if I'll keep it this way. think the phong is way better this way (it's leather after all) [IMG]http://i1039.photobucket.com/albums/a480/Hecates_Gaspar/gcase_wip02.jpg[/IMG] I'm waiting for a new uv of it's sides so I can add some seam details there. so, should I keep it like this? I'm thinking on make a style for it, maybe paintable... last pic, so u don't need to browse around aimlessly:[/QUOTE] I personally think that the stitches should be thicker.
Congrats Sexy Robot and Cuntsman!
I don't suppose anyone could give a bit of a helping hand with texturing could they? I'm having some trouble choosing the base colours. At the moment I've unwrapped the model and I'm going all Salvador Dali on it's ass and throwing varying shades of grey at it until something sticks. Naturally, It's not going too great :v: It'd be better to talk through steam so I won't have to spam the thread with images every time I change a shade of red Also, well bloody done to Cuntsman and Robot!
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=71148546[/url] Reposting the fixed version. ... [url=http://dl.dropbox.com/u/63097456/modelling/Button%20Masher%20%28mod%29.zip][b]MOD VERSION! SURPRISE! REPLACES FRYING PAN![/b][/url]
I was going to port my summer set over to some other classes, but had an idea to spice up the hat first. How do you feel about a paintable seashell on the front brim? Below is a quick concept. Agree/Disagree. [img]http://dl.dropbox.com/u/27092744/beachcomber%20seashell%20concept.png[/img]
Damnit, keep having flawed item ideas: [img]http://dl.dropbox.com/u/900111/epaulettes.PNG[/img] [img]http://dl.dropbox.com/u/900111/epaulettes2.PNG[/img] At least I didn't properly model/texture it before I tested if I could rig it.
[QUOTE=NeoDement;35907975]Damnit, keep having flawed item ideas: [img]http://dl.dropbox.com/u/900111/epaulettes.PNG[/img] [img]http://dl.dropbox.com/u/900111/epaulettes2.PNG[/img] At least I didn't properly model/texture it before I tested if I could rig it.[/QUOTE] Shame, wear that with the Battle Bob and you've got yourself a Sgt. Pepper Soldier.
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