[QUOTE=XanaToast.;35440049]the full set of weapons, like the flamethrower with the transparent petrol tank and flare gun with the yellow paint on the end[/QUOTE]
That was mine and Jalcobers Pyro Pack... nothing to do with TFC.
[QUOTE=Zebus;35440504]They like, strapped around your shoes and let you bounce or something.
[img]http://27.media.tumblr.com/tumblr_l7dtvwKABu1qdpauto1_400.jpg[/img][/QUOTE]
Yeah, they attempted to make you float using strong rubber bands, allowing you to spring and bounce around. Numerous kids broke bones using them.
[QUOTE=Zebus;35440504]They like, strapped around your shoes and let you bounce or something.
[img]http://27.media.tumblr.com/tumblr_l7dtvwKABu1qdpauto1_400.jpg[/img][/QUOTE]
I used to have those. Didn't use them much and then I found them in my closet one day. My feet were too big by then.
I had a pair when I was a kid, my grandma got me.
used them once and fell flat on my face on the driveway and cut my eyebrow up a bit. Never used them again (because my grandma locked them away lol)
I was in her basement a few months ago and actually saw them down there. Not sure what I could really do with them though.
Anyone got any clues as to why the team colours aren't working ingame? I can see the blue unpainted preview in the store but ingame it stays red.
Here's the .qc:
[url]http://pastebin.com/JZy46st7[/url]
And here's all the vmts it uses:
[url]http://pastebin.com/SghiPF61[/url]
[url]http://pastebin.com/yD6aN7WW[/url]
[url]http://pastebin.com/GqSwhcxD[/url]
[QUOTE=ned_ballad;35441138]Not sure what I could really do with them though.[/QUOTE]
RELEASE THE POWER OF THE MOON SHOES AND TAKE REVENGE TO THE DRIVEWAY
[QUOTE=Scarabix;35430597]As planned, here is the german resistance medic concept!
[IMG]http://i.imgur.com/ZtTdJ.jpg[/IMG]
The MediGewehr is based on the Maschinenpistolengerät Potsdam, and that black square is the clip.
The Lüger/syringe gun hybrid is pretty obvious.
The radical resistant is not unlike one of [URL="http://en.wikipedia.org/wiki/Jean_Moulin"]Jean Moulin[/URL]'s early hats and the white rose is a reference to the[URL="http://en.wikipedia.org/wiki/White_Rose"] eponymous german movement [/URL]
[B]Critique is highly needed[/B].
Anyone interested in modeling this, just give me a heads up so I can give you a concept that can actually be exploited.[/QUOTE]
reposted, please provide more opinions.
[QUOTE=Scarabix;35441754]RELEASE THE POWER OF THE MOON SHOES AND TAKE REVENGE TO THE DRIVEWAY[/QUOTE]
Or go completely Office Spaced on those Moon Shoes for what they did.
Since i've made 3 more styles for the Gremlins Guise since i posted the original mod i thought i should repost it with the extra styles included:
[url=http://dl.dropbox.com/u/66127951/GremlinsGuiseStyles.zip][img]http://img594.imageshack.us/img594/4990/gremlinsguisestylesprom.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=20366&searchtext=][img]http://img138.imageshack.us/img138/8300/workshoppromoextention.png[/img][/url]
Styles are: Default, High altitude, Maskless high altitude, Team-coloured high altitude.
[img]http://dl.dropbox.com/u/32066954/progress-scout.png[/img]
More progress, I recently received a custom-built computer that is [I]much[/I] better than my previous one, so compiling should be faster.
[QUOTE=MilesPyrower;35441969]Since i've made 3 more styles for the Gremlins Guise since i posted the original mod i thought i should repost it with the extra styles included:
[url=http://dl.dropbox.com/u/66127951/GremlinsGuiseStyles.zip][img]http://img594.imageshack.us/img594/4990/gremlinsguisestylesprom.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=20366&searchtext=][img]http://img138.imageshack.us/img138/8300/workshoppromoextention.png[/img][/url]
Styles are: Default, High altitude, Maskless high altitude, Team-coloured high altitude.[/QUOTE]
Is it a hat, or a misc that uses the hat equip region?
[QUOTE=Ceiling Man;35442119][img]http://dl.dropbox.com/u/32066954/progress-scout.png[/img]
More progress, I recently received a custom-built computer that is [I]much[/I] better than my previous one, so compiling should be faster.[/QUOTE]
Does this mean the pack is close to release?
[QUOTE=Scarabix;35442128]Is it a hat, or a misc that uses the hat equip region?[/QUOTE]
It's a Mask slot misc that replaces the Apparitions Aspect. It only clips with things like the headwarmer due to the flaps.
[QUOTE=Ceiling Man;35442119][img]http://dl.dropbox.com/u/32066954/progress-scout.png[/img]
More progress, I recently received a custom-built computer that is [I]much[/I] better than my previous one, so compiling should be faster.[/QUOTE]
Well aren't you just a lucky sonofagun
[sp]>still stuck with generic media laptop[/sp]
[QUOTE=Mr, Jukebox;35442189]Well aren't you just a lucky sonofagun
[sp]>still stuck with generic media laptop[/sp][/QUOTE]
Dude, I'm on a netbook. And it's not even mine.
Finally fixed the lightwarp and the phong! Should I release it on the workshop?
[IMG] http://filesmelt.com/dl/Demoview.png[/IMG]
[editline]5th April 2012[/editline]
[IMG]http://filesmelt.com/dl/TF2Emp.png[/IMG][url=http://steamcommunity.com/sharedfiles/filedetails/?id=21008=][img]http://img138.imageshack.us/img138/8300/workshoppromoextention.png[/img][/url]
EDIT: Damn imgur!
The Doctor is in:
[img]http://i44.tinypic.com/m9oldj.png[/img]
[QUOTE=GoldenBalls;35407906][url=http://www.gamebanana.com/tf2/sounds/17001][img]http://downloads.thedalokohsclub.com/TinyPromo.png[/img][/url][/QUOTE]
Also seemed to have missed this one too from the main page.
[QUOTE=GoldenBalls;35442586]The Doctor is in:
[img]http://i44.tinypic.com/m9oldj.png[/img]
[/QUOTE]
Wow that looks nice! I'm guessing you're making a shortfilm?
[QUOTE=GoldenBalls;35442586]The Doctor is in:
[img]http://i44.tinypic.com/m9oldj.png[/img]
Also seemed to have missed this one too from the main page.[/QUOTE]
Hopefully this gets finished soon.
[QUOTE=GoldenBalls;35442586]The Doctor is in:
[img]http://i44.tinypic.com/m9oldj.png[/img]
[/QUOTE]
No Hoovy?
[QUOTE=GoldenBalls;35442586]The Doctor is in:
[img]http://i44.tinypic.com/m9oldj.png[/img]
Also seemed to have missed this one too from the main page.[/QUOTE]
I've finally mustered the self-esteem to pull around some devcolored chunks in the second total overhaul of my first and only map. I refresh facepunch and find this. Fuck you.
Also, where did you get all that proppery? Did you make it yourself?
[QUOTE=Sharc;35435049]Basic color scheme for the PDA
[t]http://dl.dropbox.com/u/11531727/pda.jpg[/t][/QUOTE]
[IMG]http://puu.sh/o3Rb[/IMG]
today i found this ......
[IMG]http://img594.imageshack.us/img594/6955/2012040500001d.jpg[/IMG]
[IMG]http://img831.imageshack.us/img831/1897/2012040500002g.jpg[/IMG]
not the loch n load .... the animations it's for an smg that's not in the game
i was thinking maybe it's a mod that i downloaded but i deleted every mod in my game
and it's still there
[QUOTE=Sexy Robot;35442835][IMG]http://puu.sh/o3Rb[/IMG][/QUOTE]
St. Sexy.
[editline]5th April 2012[/editline]
[QUOTE=aaakm1995;35442836]today i found this ......
[IMG]http://img594.imageshack.us/img594/6955/2012040500001d.jpg[/IMG]
[IMG]http://img831.imageshack.us/img831/1897/2012040500002g.jpg[/IMG]
not the loch n load .... the animations it's for an smg that's not in the game
i was thinking maybe it's a mod that i downloaded but i deleted every mod in my game
and it's there[/QUOTE]
this has got to be the 1830th time this is posted
[QUOTE=Inspecter;35442725]Hopefully this gets finished soon.[/QUOTE]
Maps can often take a long time to get just right, especially when you're not paid to make them and have a life outside of it.
However I apologize for taking so long. I was without a computer until now since August of last year and haven't been able to work on this. It was given to a friend of mine to work on though he had priorities of his own, but he has now passed the torch back to me.
The first version is for the most part ready to compile. I have some awful lighting in the BLU spawn (it's too bright for TF2's usual moody shadowish lighting) but I'm going to leave that till the second version. Thanks for the support.
[QUOTE=kimr120;35442642]Wow that looks nice! I'm guessing you're making a shortfilm?[/QUOTE]
Heh, not quite. It's going to be available in an alternative form for GMod machinima makers, but it's built as a playable map.
[QUOTE=Hecates;35442754]No Hoovy?[/QUOTE]
Nope. This doesn't take place as the exact same time as the movie. To be honest it was touch and go as to whether the Medic would even appear (I really did like just the heart beating on it's own), but Sarcasmosaur's Medic was just too impressive to NOT have him observing in the map.
[QUOTE=Deodorant;35442769]I've finally mustered the self-esteem to pull around some devcolored chunks in the second total overhaul of my first and only map. I refresh facepunch and find this. Fuck you.
Also, where did you get all that proppery? Did you make it yourself?[/QUOTE]
I made one or two props. But at the time of this project taking off, I was going to be without a computer for several months, so I opened up parts of the project for community input and a bunch of regulars from here at the emporium helped out with making it a reality prop wise.
I'll take some screenshots of the current map perhaps some time later on and post them, so you can see what it looks like. It has the hospital with smoke, and so forth.
So I was thinking of making the canister (more like a fucking barrel) that Dingodile from Crash Bandicoot has as a Pyro backpack replacement.
Shouldn't be too hard for my first model, right?
[img]http://i.imgur.com/zUF4x.jpg[/img]
[QUOTE=kimr120;35442222]Finally fixed the lightwarp and the phong! Should I release it on the workshop?
[IMG] http://filesmelt.com/dl/Demoview.png[/IMG]
[editline]5th April 2012[/editline]
[IMG]http://filesmelt.com/dl/TF2Emp.png[/IMG][url=http://steamcommunity.com/sharedfiles/filedetails/?id=21008=][img]http://img138.imageshack.us/img138/8300/workshoppromoextention.png[/img][/url]
EDIT: Damn imgur![/QUOTE]
more phong!
I wanna see that metal shine
[QUOTE=GoldenBalls;35442586]The Doctor is in:
[img]http://i44.tinypic.com/m9oldj.png[/img]
Also seemed to have missed this one too from the main page.[/QUOTE]
Irony, I just got done making a screensh-oh wait i'm still not supposed to have it NEVER MIND
[QUOTE=AlfieSR;35440997]Yeah, they attempted to make you float using strong rubber bands, allowing you to spring and bounce around. Numerous kids broke bones using them.[/QUOTE]
Glad I never used them.
[editline]5th April 2012[/editline]
[QUOTE=Deodorant;35442769]I've finally mustered the self-esteem to pull around some devcolored chunks in the second total overhaul of my first and only map. I refresh facepunch and find this. Fuck you.
Also, where did you get all that proppery? Did you make it yourself?[/QUOTE]
Need that Casual Medic Here, stat.
[editline]5th April 2012[/editline]
[QUOTE=That Spy;35430840]Looks great! Can you get this to replace the Brass Beast?[/QUOTE]
.....or any other minigun for that matter...and if this ever got in game, i would immediately give you all my moneys.
[QUOTE=PYC128;35443104]Irony, I just got done making a screensh-oh wait i'm still not supposed to have it NEVER MIND[/QUOTE]
Heh, it's okay. When I did the first test of the map, I posted in the emporium offering those who just wanted a crappy unfinished version to do poses in and stuff, to go ahead and quickly grab one.
Though I should point out, things have changed since the version you have.
The hospital has better window textures and 3D brush frames. The BLU spawn was completely rebuilt and looks nothing like the old one. Even the baboon heart is different and has a pumping animation now.
[QUOTE=AlfieSR;35442130]Does this mean the pack is close to release?[/QUOTE]
Yes and no. We're roughly halfway done, I'd say.
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