[QUOTE=Venezuelan;36088777]Are you using the exact prop? That's been done before. It also has little to no chance of getting in game, I don't think they've ever recycled a map prop as an item, they're too low detail.[/QUOTE]
I'm using the prop, but not putting it in the workshop, just wanted a little practice and eventually release it as a mod.
Any progress on these? :v:
[img]http://i.imgur.com/GvUBT.png[/img]
[QUOTE=Digivee;36088753][IMG]http://dl.dropbox.com/u/19211711/hardhatwip.PNG[/IMG]
found out that valve had this as a prop a while back and decided to pick this back up.
Has this been done before?
If not, how would I go about making it paintable with teamcolors?
(Thanks Lemon for that little guide)[/QUOTE]
[url]http://gamebanana.com/tf2/skins/74827[/url]
It's been done before, but badly.
[QUOTE=Constructor;36087178][IMG]http://puu.sh/wQry[/IMG]
Heavy is thirsty.[/QUOTE]
Fun fact: Flasks are very good at holding water for later consumption in buildings. I learned this through experience. I also learned through experience that bringing a flask to school full of a clear liquid when you're 13 is a bad idea.
[QUOTE=Venezuelan;36088746][IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/601e2f38.png[/IMG]
how does this look so far[/QUOTE]
Name isn't punny enough!
[QUOTE=blaholtzen;36088859]Name isn't punny enough![/QUOTE]
I can't think of anything puny so I went with gay. EVERYONE QUICK LET'S SPEND A PAGE BRAINSTORMING NAMES
Even I´m looking for a texturer when this is finished, I keep playing around with transparency. I only managed to get the color I wanted to test changing the background color.
Also, jigglebone time! I have no idea how to do it, I guess Jarate´s ones are pretty instructive, aren´t they?
[editline]26th May 2012[/editline]
Even I´m looking for a texturer when this is finished, I keep playing around with transparency. I only managed to get the color I wanted to test changing the background color.
[IMG]http://img26.imageshack.us/img26/3523/watercooler10.png[/IMG]
[IMG]http://img40.imageshack.us/img40/8484/watercooler9.png[/IMG]
Also, jigglebone time! I have no idea how to do it, I guess Jarate´s ones are pretty instructive, aren´t they?
[QUOTE=Nidhogg;36087410]Fucking jesus, Facepunch is FINALLY back for me. Get your shit together, Garry.
[editline]26th May 2012[/editline]
Anyways
[img]http://25.media.tumblr.com/tumblr_m4kykdWs8Z1rvwiwlo1_1280.jpg[/img]
More or less done.
[thumb]http://cloud.steampowered.com/ugc/596971542879804607/941798D2BA4E21A90AB5636F963731817491BF3B/[/thumb]
For some reason TF2 was a being a real hard ass for me and would refuse to take any screenshots in any Replay videos and would disconnect me from the item server when creating my own server. Taking a screenshot in the loadout screen was like the only thing I could do to show the item in-game.[/QUOTE]
needs a tail.
[QUOTE=Venezuelan;36088888]I can't think of anything puny so I went with gay. EVERYONE QUICK LET'S SPEND A PAGE BRAINSTORMING NAMES[/QUOTE]
I googled "knife gum pun" and found this:
[i]Never bring a knife to a gum fight. Because hey, we just came here to chew gum, so why are you stabbing people?[/i] [url=http://pundumpster.tumblr.com/post/18035718507/never-bring-a-knife-to-a-gum-fight-because-hey]source[/url]
Is it me or is Facepunch crashing every second?
requesting watergun flamethrower because of all the summer themed weapons
[QUOTE=Lucario Cyrus;36089142]Is it me or is Facepunch crashing every second?[/QUOTE]
It's being DDoS'd constantly, thanks to a leak of Seth Hack's source code.
[QUOTE=Sexy Robot;36089152]It's being DDoS'd constantly, thanks to a leak of Seth Hack's source code.[/QUOTE]
How the hell did that happen?
[QUOTE=Petachepas;36088905]Even I´m looking for a texturer when this is finished, I keep playing around with transparency. I only managed to get the color I wanted to test changing the background color.
Also, jigglebone time! I have no idea how to do it, I guess Jarate´s ones are pretty instructive, aren´t they?
[editline]26th May 2012[/editline]
Even I´m looking for a texturer when this is finished, I keep playing around with transparency. I only managed to get the color I wanted to test changing the background color.
[IMG]http://img26.imageshack.us/img26/3523/watercooler10.png[/IMG]
[IMG]http://img40.imageshack.us/img40/8484/watercooler9.png[/IMG]
Also, jigglebone time! I have no idea how to do it, I guess Jarate´s ones are pretty instructive, aren´t they?[/QUOTE]
Jarate doesn't use jigglebones. It uses animations. Look at the mad milk instead.
Hey look at this:
[IMG]http://img15.hostingpics.net/pics/785684Untitled3.png[/IMG]
[QUOTE=blaholtzen;36089126]Never bring a knife to a gum fight.[/QUOTE]
Definitely description
[IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/31face3c.png[/IMG]
oh boy a surprise!
[QUOTE=blaholtzen;36089126]
[i]Never bring a knife to a gum fight. Because hey, we just came here to chew gum, so why are you stabbing people?[/i] [url=http://pundumpster.tumblr.com/post/18035718507/never-bring-a-knife-to-a-gum-fight-because-hey]source[/url][/QUOTE]
To steal the gum, of course.
[QUOTE=Nidhogg;36087410]Fucking jesus, Facepunch is FINALLY back for me. Get your shit together, Garry.
[editline]26th May 2012[/editline]
Anyways
[img]http://25.media.tumblr.com/tumblr_m4kykdWs8Z1rvwiwlo1_1280.jpg[/img]
More or less done.
[thumb]http://cloud.steampowered.com/ugc/596971542879804607/941798D2BA4E21A90AB5636F963731817491BF3B/[/thumb]
For some reason TF2 was a being a real hard ass for me and would refuse to take any screenshots in any Replay videos and would disconnect me from the item server when creating my own server. Taking a screenshot in the loadout screen was like the only thing I could do to show the item in-game.[/QUOTE]
I find that very cute for some reason.
rrerr~
But yea, Someone know how paint works exacly?
I'm trying for 1 texture for both teams, like the mangler does.
[QUOTE=Digivee;36089453]I find that very cute for some reason.
rrerr~
But yea, Someone know how paint works exacly?
I'm trying for 1 texture for both teams, like the mangler does.[/QUOTE]
[QUOTE=lemonade1950;36088630]
I also made [URL="http://dl.dropbox.com/u/32006613/paintability.txt"]this paint guide[/URL] and [URL="http://dl.dropbox.com/u/32006613/paint_reference.htm"]this paint reference[/URL][/QUOTE]
Hi I exist
[QUOTE=lemonade1950;36089507]Hi I exist[/QUOTE]
You are just a myth, you don't exist.
[QUOTE=The Lone Spy;36089517]You are just a myth, you don't exist.[/QUOTE]
That's beside the point
[QUOTE=Digivee;36089453]I find that very cute for some reason.
rrerr~
But yea, Someone know how paint works exacly?
I'm trying for 1 texture for both teams, like the mangler does.[/QUOTE]
I'm sending you something that should help.
For those who haven't been in the emporium chat: I've been working on a custom DOTA2 Courier!
[img]http://dl.dropbox.com/u/4379567/modelling/2012/aprilprojects/tinkercourier/iamaboopbeep.PNG[/img]
And I learned to rig!
[t]http://dl.dropbox.com/u/4379567/modelling/2012/aprilprojects/tinkercourier/riggedish.PNG[/t]
[QUOTE=Venezuelan;36088888]I can't think of anything puny so I went with gay. EVERYONE QUICK LET'S SPEND A PAGE BRAINSTORMING NAMES[/QUOTE]
The sticky situation
"Never worry about being out of gum again when you want to kick ass"
[QUOTE=lemonade1950;36088630]
I also made [URL="http://dl.dropbox.com/u/32006613/paintability.txt"]this paint guide[/URL] and [URL="http://dl.dropbox.com/u/32006613/paint_reference.htm"]this paint reference[/URL][/QUOTE]
That's good info, just helped me make a paint chart really quickly.
Spotted two small errors though, I think.
-You claim "$colortint_base" is "Also used to test paint in HLMV", when in fact "$color2" is what HLMV reads.
-Value of Teamwork and Team Spirit are the wrong way round on your Paint Reference.
Yello guys, does anyone know how to make custom flexes for models?
Cause, uh.
[url]http://i47.tinypic.com/fldav9.jpg[/url]
Yeah.
[QUOTE=NeoDement;36090059]That's good info, just helped me make a paint chart really quickly.
Spotted two small errors though, I think.
-You claim "$colortint_base" is "Also used to test paint in HLMV", when in fact "$color2" is what HLMV reads.
-Value of Teamwork and Team Spirit are the wrong way round on your Paint Reference.[/QUOTE]
Fixed. Thanks for that
Now about that DJ Dell screen... Can you help me with that too?
Set idea! For scout or pyro:
[IMG]http://images.wikia.com/donkeykong/images/8/80/BrawlRocketbarrelBoosttrophy.png[/IMG]
as a boom-bringer replacement, plays either jet sounds or dkc music. Also could replace moonman backpack or scrap pack
[IMG]http://images.wikia.com/ssb/images/f/fa/Peanut_Popgun_Trophy.jpg[/IMG]
As a pistol or flare gun.
[IMG]http://www.cubed3.com/media/2007/August/jb/smashdiddy3.jpg[/IMG]
Diddy Kong's signature hat.
It's a perfect idea for a mod- no worry about it not getting released because of getting in game, it's from a beloved series, and it won't look too out of place due to both games having a cartoony artstyle (well, in dck3 and returns, that is)
[QUOTE=Justnobody;36090192]Set idea! For scout or pyro:
[IMG]http://images.wikia.com/donkeykong/images/8/80/BrawlRocketbarrelBoosttrophy.png[/IMG]
as a boom-bringer replacement, plays either jet sounds or dkc music. Also could replace moonman backpack or scrap pack
[IMG]http://images.wikia.com/ssb/images/f/fa/Peanut_Popgun_Trophy.jpg[/IMG]
As a pistol or flare gun.
[IMG]http://www.cubed3.com/media/2007/August/jb/smashdiddy3.jpg[/IMG]
Diddy Kong's signature hat.[/QUOTE]
It should be called the Primitive Nutcase Pack.
[QUOTE=|eXtv| El Pacho;36090170]Yello guys, does anyone know how to make custom flexes for models?
Cause, uh.
[url]http://i47.tinypic.com/fldav9.jpg[/url]
Yeah.[/QUOTE]
... you can make flexes for items now?
what is this sorcery
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