• TF2 Mod Emporium 46
    10,004 replies, posted
like mine
[QUOTE=Roninsmastermix;36143411]True. sadly, not all PC's support webgl.[/QUOTE] :( it would be a nice addition to wip shots, then.
It'd be cool if it we could embed them here.
[QUOTE=Sparkwire;36143445]:( it would be a nice addition to wip shots, then.[/QUOTE] Perhaps you could use it and puush to grab wip shots.
[QUOTE=Sparkwire;36143366][url]http://p3d.in/vHlnz[/url] People should use this more often, its way better than posting wip shots![/QUOTE] It's what all the cool kids use now? [url]http://p3d.in/u/Thepopulus89[/url]
[QUOTE=The Inzuki;36143762]It'd be cool if it we could embed them here.[/QUOTE] Let's go bug Garry!
I wished p3d.in worked on google chrome for me. Gotta load up firefox every time i see one of thise links
[QUOTE=Digivee;36144263]I wished p3d.in worked on google chrome for me. Gotta load up firefox every time i see one of thise links[/QUOTE] Weird, I use chrome and it works fine for me.
[QUOTE=TacticalBacon;36144329]Weird, I use chrome and it works fine for me.[/QUOTE] Yea, its probably something to do with the 3000000+ extensions I use.
[QUOTE=Digivee;36144263]I wished p3d.in worked on google chrome for me. Gotta load up firefox every time i see one of thise links[/QUOTE] it works for me when using google chrome v:v:v
It magically fixed its self. Thats weird :v [editline]31st May 2012[/editline] [QUOTE=Digivee;36142079]Hey guys, I'm trying to decompile rebbacus's shirtless player models. Everything went fine, but the one body group I need crashes when I import the SMD into blender. Anyone know how I can fix that?[/QUOTE]
It really is an awesome thing, specially for showing off things that are hard to explain in images such as specular maps. [url]http://p3d.in/5fyOc[/url]
[QUOTE=Quinnjdq;36144614]It really is an awesome thing, specially for showing off things that are hard to explain in images such as specular maps. [url]http://p3d.in/5fyOc[/url][/QUOTE] [img]http://puu.sh/xVDN[/img] I see.
[QUOTE=Quinnjdq;36144614]It really is an awesome thing, specially for showing off things that are hard to explain in images such as specular maps. [url]http://p3d.in/5fyOc[/url][/QUOTE] Have you already posted the complete translated text?
[QUOTE=WiltheKid;36144794]Have you already posted the complete translated text?[/QUOTE] Yes I have, here you go. [QUOTE]Lo! I have fallen in battle for He and his flock Prepare my place, O Lord! I shall stand by thee side until the End Times Until Thy will be done +++++ Worthy of the wait We shall be unbowed and unbroken For where there is darkness, His light shall shine And the darkness shall retreat[/QUOTE]
Anyone know how to compile a v_model and keep animations?
[IMG]http://i1227.photobucket.com/albums/ee436/Verkie/peacemannen.png[/IMG] It is stapled to his vest. :v:
[t]http://dl.dropbox.com/u/32066954/tripping-balls.png[/t] trippin'
[IMG]http://puu.sh/xWM2[/IMG]
[QUOTE=kibbleknight;36134628]Screw it, Imma Do It anyways: [URL=dl.dropbox.com/u/37749778/Releases/Requests/FluttershyAmbassador.rar][IMG]http://img196.imageshack.us/img196/7179/fluttershyambassadorpro.png[/IMG][/URL] *Updated the File so re-download if you did before. Delete the .vmt and extra normal map files in your installed files.[/QUOTE] *Updated the size of the mod release image.
[QUOTE=Constructor;36145247][IMG]http://puu.sh/xWM2[/IMG][/QUOTE] Looks much better on Medic than Engineer, IMO. And since the Procedure Mask and Blighted Beak are in the game and don't hinder recognition, it probably works fine on Medic.
[url]http://p3d.in/4vUkY[/url] Oh god, what am I doing? [editline]31st May 2012[/editline] [QUOTE=Constructor;36145247][IMG]http://puu.sh/xWM2[/IMG][/QUOTE] reminds me of [img]http://wiki.teamfortress.com/w/images/thumb/4/46/Medicnew_tfc.png/292px-Medicnew_tfc.png[/img]
[IMG]http://i1227.photobucket.com/albums/ee436/Verkie/buhhuhhuu.png[/IMG] Might even call them done.
[QUOTE=Digivee;36145500][url]http://p3d.in/4vUkY[/url] Oh god, what am I doing? [/QUOTE] Ronin already did that. [IMG]http://i.imgur.com/JNlpo.jpg[/IMG]
[QUOTE=Jalcober;36145563]Ronin already did that. [IMG]http://i.imgur.com/JNlpo.jpg[/IMG][/QUOTE] Seems like every "original" idea I come up with, some one has already made it. [img]http://fi.somethingawful.com/images/smilies/frown.gif[/img]
Use the mask with Svdl's Dr. DDR and yo can be classic medic. Also, cracked eyepatch-eye is bad. Really bad. Stupid gimmick. [editline]31st May 2012[/editline] [QUOTE=Verkie;36145552][IMG]http://i1227.photobucket.com/albums/ee436/Verkie/buhhuhhuu.png[/IMG] Might even call them done.[/QUOTE] buhhuhhuu.png
[QUOTE=Digivee;36145585]Seems like every "original" idea I come up with, some one has already made it. [img]http://fi.somethingawful.com/images/smilies/frown.gif[/img][/QUOTE] Doesn't mean you have to stop.
It doesn't matter if someone already made an item. If it ain't ingame already, it ain't a problem.
[QUOTE=Constructor;36145247][IMG]http://puu.sh/xWM2[/IMG][/QUOTE] "Rhetorics Rebreather" "Because nobody can not disagree with you that the air is poisonous when you're wearing this little number!"
[QUOTE=Constructor;36145247][IMG]http://puu.sh/xWM2[/IMG][/QUOTE] Too long, looks like a dog IMO
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