[QUOTE=Verkie;36155591]After seeing all those hippies in the google image search with mullet/bandana combinations, I just had to do it. :v:
[IMG]http://i1227.photobucket.com/albums/ee436/Verkie/hoovy.png[/IMG][/QUOTE]
just make it all class already :v:
(except soldier)
[QUOTE=Jetamo;36155388]That... rib armour would look good on Phantom Lancer, actually. Might yoink it for a DOTA2 project, if you don't mind.[/QUOTE]
Go ahead i don't mind.
Are we now going to start calling this the TF2/DotA2 Emporium now? We should make a separate emporium for Dota when the SDK comes out.
[QUOTE=Captain Chalky;36154729]Because Dota 2 has a more serious and delicate artstyle and theme. Or had rather, DotA had.[/QUOTE]
'Had'? It still 'has', what is with all this pretentiousness around this update?
[QUOTE=Roninsmastermix;36154740]Seeing all the comments on our Dota 2 items (presuming they came from Dota 2 fans and supporters) there really seems to be some truth to the notion that the Dota 2 audience is a harsher crowd and more critical than the TF2 ones are. Granted they have valid reasons, mainly lower quality from many of the comments, i'm still inclined to make more TF2 items than for Dota 2. I hope this changes in the future and want to see more constructive criticism rather than the "this is horrible" kind of comments.
Makes me appreciate the TF2 audience even more too.[/QUOTE]
I can imagine for some people, the public reaction to the DOTA2 items will be upsetting. A lot of general insults have been thrown around that feel saturated in ignorance. During the development process, Valve always kept the games artstyle in mind, and criticised items accordingly. Many items were dropped because of this. They didn't just let us make whatever we wanted, and let them all through the gate.
Ursa, for example. SVDL posted the concept for the Ursa set at the start of the project about two months ago. The initial reaction from valve was that it would be a little too outlandish, no matter how much we all loved the idea. So it wasn't used. Towards the end of the project, everyone had started to warm to the concept. We had some time left, and Spark decided to model it. I, personally, think it came out really well. The colour pallet works perfectly with Ursa, the areas of focus on the costume fit his body type perfectly. It's a good set. Yes, a little goofy, but what's wrong with that? Even after it was made, Valve decided they would hold off the set for initial release, to get a feel for the public reaction.
And what a reaction.
At first, I didn't understand the hate it received. Unrelenting hate. Sparks profile was getting /v/ raided, and had to go private. The workshop pages for the set are just pages and pages of negative, nonconstructive comments. doe's it really deserve that? It wasn't used, we identified that problem. Why keep rubbing it in the creators nose?
What also puzzled me is when people started saying 'DOTA2 is a serious game'. No it's not. It's well crafted, but it's not serious at all. Most of the VO lines are just as houmourous and goofy as the TF2 ones, if not more so.
But, after a while, I can to realise that for some people, this game takes up a larger proportion of the everyday thought. And to have that suddenly change one day, can be frightening. Even a skin change on a character a week after it was added got a lot of attention. A character that is still in development, were such changes are to be expected. What if the TF2 classes we have now were the same as the beta versions?
Sorry for the text wall. I just wanted to explain a few things. By comparison, TF2 is pure love, and a pleasure to make items for. That's not to say that DOTA isn't, the last two months has been a magical experience. It's just a shame there's been such a venemous reaction focused on just one guy.
[QUOTE=Roninsmastermix;36155634]Go ahead i don't mind.
Are we now going to start calling this the TF2/DotA2 Emporium now? We should make a separate emporium for Dota when the SDK comes out.[/QUOTE]
Second! A DOTA2 foundry would be great!
Start the dota2 section/emporium up, I've already got some designs. :v:
[QUOTE=thecuntsman;36155731]Sparks profile was getting /v/ raided, and had to go private. [/QUOTE]
/v/ is pathetic. I, for one, support "goofy" hats in dota2. I see no problem in it.
Most people don't even get what the ursa set is :(
It fits his character perfectly for what it really is.
I'm laughing my ass off at the comments for the ursa set.
They're [I]ridiculous[/I].
I don't know anything about Dota, what's the set a reference to?
[QUOTE=Sparkwire;36155831]Most people don't even get what the ursa set is :(
It fits his character perfectly for what it really is.[/QUOTE]
The DOTA community usually gets mad over dumb things like that. It will eventually stop. Or not.
I've read a few posts about The Ursa and a certain similar character on a different game (league of legends i think) and i think the mentality of the majority of the dota audience carried over the character as supposedly "badass" and "warhardened" which i dont necessarily see on the Ursa outright.
Also at first i laughed at people saying its a "cowboy" theme then got progressively irritated as i kept seeing the same sentiment over and over again. Makes me wanna think now that the TF2 crowd is a bit more open minded.
[QUOTE=Roninsmastermix;36156035]I've read a few posts about The Ursa and a certain similar character on a different game (league of legends i think) and i think the mentality of the majority of the dota audience carried over the character as supposedly "badass" and "warhardened" which i dont necessarily see on the Ursa outright.[/QUOTE]
When I saw there was a bear in Dota my first thought was "oh that's a silly game"
I was going to try making something [sp]super simple, I'm no sculptor[/sp] for DOTA2, but gosh darn if that's how hard it is to make something fitting, I ain't gonna take a chance.
[QUOTE=Captain Chalky;36156043]So what is it?
A reference? An inside joke? A deep metaphor nobody understands? Or did Ursa just eat a hiker and take his clothes for no reason?
Or are you talking about the fact that everybody thinks it's cowboy clothes?[/QUOTE]
mountain clothes for a mountain bear...?
[QUOTE=Constructor;36155816]/v/ is pathetic. I, for one, support "goofy" hats in dota2. I see no problem in it.[/QUOTE]
I could sort of imagine /v/ doing it to try and prevent Dota2 from turning into the same chaotic and random mess as TF2. I mean if enough items attracting immature audiences gets in the game, the votes of the dumbed down playerbase will highly outnumber the votes of people who actually care about the quality of the items that are put in the game.
Then again, I don't much like any dota games so I don't really know much about the game as it is now and in all honesty I don't care much either.
[QUOTE=Pocket Medic;36153903]TF2's style is about blowing things up to unrealistically large proportions. Your goggles trash this idea, they just look pathetic on someone as bulky as Soldier.[/QUOTE]
Would you prefer something like this?
[img]http://dl.dropbox.com/u/900111/biggergoggles.JPG[/img]
I personally like the majority of the cosmetics added to Dota 2, with the exception of the Mono Militis Sven set and the Ursa set. I understand that Spark tried to make the set fit Ursa's lore but it just doesn't feel right for him. I mean the set isn't that bad but it's the hat more than anything. Take a look at the Nature's prophet or Juggernaut items. Its all horns , beards, staffs and masks. No hats. The hat is just unneeded. As for the Sven set, it just looks bad, the colour palette is great but the helmet and sword look terrible, The sword looks like leather and the eyes on it look terrible and unfitting. It's also a reference item, and I'd personally keep dota free of anything like that. The rest of the item sets though I love, thanks to all you guys for making them! :smile:
God damn that's an essay and a half....
holy fuck spankwire, you made 33 dota items already?
shieet
[QUOTE=thecuntsman;36155731]What also puzzled me is when people started saying 'DOTA2 is a serious game'. No it's not. It's well crafted, but it's not serious at all. Most of the VO lines are just as houmourous and goofy as the TF2 ones, if not more so.[/quote]
When people say "Dota is a serious game", they don't mean the game's setting or artstyle or any of that. Yes, Valve has made Dota into a rather humorous and silly game, but at its core, Dota is a very serious, very competitive game. Much like TF2's pro scene.
I've been out of the TF2 loop for quite some time, so forgive me if I'm wrong, but isn't comp TF2 5v5 as well? In such small teams, you need everyone to be performing in tip-top shape. One person can, and invariably will, bring an entire team down. The smaller the game, the larger the impact of single players. It gets very serious very quickly, especially due to the larger investment for each round. You don't play 30+ minute rounds of TF2 very often at all. Especially ones averaging 45-60 minutes.
[QUOTE=Sparkwire;36155831]Most people don't even get what the ursa set is :(
It fits his character perfectly for what it really is.[/QUOTE]
Then it sounds like you did something wrong. If people don't get what it is, it's not reading correctly. If it's supposed to be "mountain gear" and it's being read as "cowboy gear", you need to rework something. Hell, I thought it was cowboy gear as well until someone pointed out it was lederhosen.
how the fuck can you even see it as cowboy stuff
I recognized it as lederhosen a month or something ago when I first saw the items..
[QUOTE=Saint Jimmy;36156161]I personally like the majority of the cosmetics added to Dota 2, with the exception of the Mono Militis Sven set and the Ursa set. I understand that Spark tried to make the set fit Ursa's lore but it just doesn't feel right for him. I mean the set isn't that bad but it's the hat more than anything. Take a look at the Nature's prophet or Juggernaut items. Its all horns , beards, staffs and masks. No hats. The hat is just unneeded. As for the Sven set, it just looks bad, the colour palette is great but the helmet and sword look terrible, The sword looks like leather and the eyes on it look terrible and unfitting. It's also a reference item, and I'd personally keep dota free of anything like that. The rest of the item sets though I love, thanks to all you guys for making them! :smile:
God damn that's an essay and a half....[/QUOTE]
The only part people seem to like are the gloves, and thats okay because those are my favorite items out of the set.
[QUOTE=Constructor;36156268]how the fuck can you even see it as cowboy stuff
I recognized it as lederhosen a month or something ago..[/QUOTE]
Well firstly it's all brown leather, secondly it's not instantly reminiscent of lederhosen, thirdly lederhosen as a theme is far less recognizable than cowboy :v:
Maybe make the suspenders red or something, if that's not too modern.
[QUOTE=Sparkwire;36156290]The only part people seem to like are the gloves, and thats okay because those are my favorite items out of the set.[/QUOTE]
you need to make pictures that focus on each thing, everyone who notices the gloves like them but they're still being downvoted because a bunch of people are focusing on the set as a whole
[QUOTE=Constructor;36156268]how the fuck can you even see it as cowboy stuff
I recognized it as lederhosen a month or something ago when I first saw the items..[/QUOTE]
Well, here's my thoughts. Just from [url=http://en.wikipedia.org/wiki/Lederhosen]Wikipedia's page on Lederhosen[/url] and my memory of stereotypical lederhosen, there's a flap across the chest. I don't see one in Ursa's outfit. Beyond that, I don't see any pictures of the breeches being worn with scarves, and the style of hat isn't one that's stereotypically seen with the pants either. That hat looks much closer to a tall, stylized ten gallon than anything else.
If you want it to look and read more like lederhosen, here's what I'd personally suggest. Ditch the scarf. Add on the chest flap. This isn't going to do nearly as much, unfortunately, due to Ursa being hunched over most of the time. Bring the top of the pants higher, and lower the bottoms to cover his knees. The hat needs to be made shorter, and look more like a tyrolean. Not sure what, if anything, can be done about the gloves.
[QUOTE=NeoDement;36156140]Would you prefer something like this?
[img]http://dl.dropbox.com/u/900111/biggergoggles.JPG[/img][/QUOTE]
Actually that's too big, and [url=http://dl.dropbox.com/u/900111/fuckedupside.JPG]doesn't make any sense from the side. Soldier's brow is too far forward.[/url]
How about this?
[img]http://dl.dropbox.com/u/900111/biggergoggles2.JPG[/img]
when they were small, they looked like they could be worn with other glasses.
If they're big, they'll probably have to conflict with glasses.
It's a small price to pay to stop everyone hating on it.
edit:
Actually even that's not going to be able to stay, they start clipping with pretty much every facial expression. Looks like the tiny goggles are staying, sorry.
TF2 MOD Emporium : DOTA 2 Edition
[QUOTE=ned_ballad;36156463]when they were small, they looked like they could be worn with other glasses.
If they're big, they'll probably have to conflict with glasses.[/QUOTE]
people do not wear goggles with glasses
They're small enough that they completely obscure the goggles, looks alright:
[img]http://dl.dropbox.com/u/900111/glassesclipping.jpg[/img]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=74546568][IMG]http://cloud-2.steampowered.com/ugc/542929065767417773/3073145770A7823B43F65FF308FB70E26C8B75FE/[/IMG][/url]
Oh yeah, I workshopped this today. Completely forgot to post.
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