• TF2 Mod Emporium 46
    10,004 replies, posted
I love that hippy hair.
I'm not too big of a fan of the hippie hair's model.
[QUOTE=Hideous_;36169819][url=http://steamcommunity.com/sharedfiles/filedetails/?id=74791192][img]http://puu.sh/ylNE[/img][/url] Workshop'd.[/QUOTE] Quoting this because screw page peasanting.
[QUOTE=Hideous_;36169819][url=http://steamcommunity.com/sharedfiles/filedetails/?id=74791192][img]http://puu.sh/ylNE[/img][/url] Workshop'd.[/QUOTE] Drunken Asshole: "[I]Free bird!"[/I]
aight people i need your help finding a mod specifically it was a mod that replaced the team logos (red's bomb and blu's wrench) with tfc's team logos (red's skull and blu's tower thing.) it replaced the various logos around the maps and also replaced the holograms on the control points. now, i recently accidently deleted the control point skin, and i think i might have deleted some of the wall textures. i'm sure other people know what i'm talking about here, so if anyone can help me find these, it would be great edit: and right as i post it i find them. i guess i'll post them if anyone wants 'em because i can't be the only guy out there with a beta fetish [url]http://gamebanana.com/tf2/skins/35738[/url] [url]http://gamebanana.com/tf2/skins/37251[/url]
So, unless anybody has any comments on the model, I'm going to start UVing. [B]CLICK IMAGE FOR P3D PAGE![/B] [url=http://p3d.in/WkfpE][img]http://speedcap.net/img/0487a42884dd3b4e8f21b04137131d90/0305e19c.png[/img][/url]
[QUOTE=otterwolfy;36170071]So, unless anybody has any comments on the model, I'm going to start UVing. [B]CLICK IMAGE FOR P3D PAGE![/B] [url=http://p3d.in/WkfpE][img]http://speedcap.net/img/0487a42884dd3b4e8f21b04137131d90/0305e19c.png[/img][/url][/QUOTE] What? No tie?
[QUOTE=Pocket Medic;36169352]Now this isn't just blind hate, but the rainbow sticker really doesn't seem like something Heavy would slap onto a case, sticker-wise. Also for some reason I get an amusing mental image of him desperately trying to peel stickers off a page to put on his case with his stupidly massive fingers v:v:[/QUOTE] Aren't those stickers just placeholders though? It's decalable.
[QUOTE=kibbleknight;36170112]What? No tie?[/QUOTE] Well, one thing at a time. I'm also unsure about being able to pull off the tie very well, but I'm liking the hat.
[QUOTE=Archimedes;36169974]Drunken Asshole: "[I]Free bird!"[/I][/QUOTE] That actually happened at a Them Crooked Vultures concert I was at. It was pretty hilarious.
[IMG]http://i47.tinypic.com/1zg5ez8.png[/IMG] rough soldier secondary idea please steal it, I have no intention of opening blender ever again
[QUOTE=Citizen Insane;36170233]That actually happened at a Them Crooked Vultures concert I was at. It was pretty hilarious.[/QUOTE] I was at a local concert last year, one of the best bands there had that happen to them. Two songs into their set, some dumbass screamed FREE BIRDDDDDDDDDDD. So, the lead singer went into the small crowd, pulled the guy out, sat him down on the stage, and they played Free Bird extremely flamboyantly. What was funnier was that they had already planned on playing Free Bird. So they played it twice. :v:
[QUOTE=pogothemunty;36168751][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=74772074"][IMG]http://dl.dropbox.com/u/18271121/TF2/crap/6barrelpromo.png[/IMG] On the workshop now![/URL][/QUOTE] This is perfect for mobster heavy, unlike that tomislav. (Ditch the stickers please)
[quote]otterwolfy[nom]: if only someone could write a program that goes into VMTs and edits the color tint lines with a drop down box style color chooser, so you can quickly change colors for promo shots otterwolfy[nom]: seems simple enough, but I'm not capable Frying Dutchman |UKCS|: that would be great void: seems like something neo can do Frying Dutchman |UKCS|: NeoDement can do that magic Frying Dutchman |UKCS|: late Frying Dutchman |UKCS|: laaaaate Frying Dutchman |UKCS|: >< [/quote] Well, let's see what happens. Is it possible to write a program like that?
[QUOTE=pogothemunty;36168751][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=74772074"][IMG]http://dl.dropbox.com/u/18271121/TF2/crap/6barrelpromo.png[/IMG] On the workshop now![/URL][/QUOTE] ya know, wat, i woulda posted mine at the crack of midnight.... but i was drinking last night.... nonetheless time to click the image and upvote
So, I decided to leave a constructive comment on the Aperture's Turret Gun workshop submission [img]http://i.imgur.com/3b3BI.png[/img]
Engineer wants to be Woody. [img]http://img21.imageshack.us/img21/2821/vestb.png[/img] Not sure if this is gonna work. I don't know if I should make it paintable or not since walking around in a pink cowboy vest might break the team colour recognition. Will have to see. Plus those vest buckles are a pain to try stopping clipping through.
[img]http://i.imgur.com/cgYOo.png[/img] Medic's Highschool yearbook picture
[QUOTE=Rozzy85;36172380]Engineer wants to be Woody. [img]http://img21.imageshack.us/img21/2821/vestb.png[/img] Not sure if this is gonna work. I don't know if I should make it paintable or not since walking around in a pink cowboy vest might break the team colour recognition. Will have to see. Plus those vest buckles are a pain to try stopping clipping through.[/QUOTE] I don't know about making the white parts paintable, but you might be able to get away with making the spots paintable. or hell, just make styles, one for painted spots, one for painted... white parts.
[QUOTE=otterwolfy;36171716]Well, let's see what happens. Is it possible to write a program like that?[/QUOTE] Yes it is, but the amount of time a program like that would save is negligible at best and wouldn't really be worth making, unless you're doing it as programming practice.
[QUOTE=BANG!;36168745]Its hard to tell what it is, I am guessing a knife attached to ??? or a pistol with a knife blade under the grip :v: colors could help.[/QUOTE] [QUOTE=Venezuelan;36168907]It's a toilet paper tube with a knife taped to it to "fool" people into thinking it's a gun when it's actually a stabby tool.[/QUOTE] Aaaaaand Venezuelan wins a brand new toaster. I drew the concept to go with the idea of a Spy weapon that enabled fake firing while disguised. I seriously believed I was the first one to come up with that idea back then. Oh how naive. And yeah, a lot of things about that pic could be better. I don't really care for it anymore, I just felt that it was an appropriate response to the phrase 'cardboard tube as a melee'. Also.. [QUOTE=Constructor;36168578][IMG]http://i.imgur.com/PVcmx.png[/IMG] still stuff to do[/QUOTE] Looks promising! The addition of a forend really improved the design. The flashlight clipping looks a bit problematic though; I think you either need to add some kind of padding to keep it in place, or shift it so it's slightly angled from the barrel. [QUOTE=pogothemunty;36168751][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=74772074"][IMG]http://dl.dropbox.com/u/18271121/TF2/crap/6barrelpromo.png[/IMG] On the workshop now![/URL][/QUOTE] Aww fuck you, now there's bodily fluids all over my desk.
[QUOTE=otterwolfy;36171716]Well, let's see what happens. Is it possible to write a program like that?[/QUOTE] I love how I can't code for shit, but for some reason am the only one that bothers Probably won't do that though, sounds like an effort-fest, and would be way better if it was implemented into the hlmv GUI
Base colors for the Footloose Frump [B]CLICK IMAGE FOR P3D PAGE![/B] [url=http://p3d.in/wCddZ][img]http://speedcap.net/img/0487a42884dd3b4e8f21b04137131d90/13f07061.png[/img][/url] EDIT: [QUOTE=NeoDement;36172833]I love how I can't code for shit, but for some reason am the only one that bothers Probably won't do that though, sounds like an effort-fest, and would be way better if it was implemented into the hlmv GUI[/QUOTE] I used to be able to do some code, but nothing of this scale. :C Yeah, it would be nice if it was implimented in the model viewer!
[QUOTE=pogothemunty;36168751][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=74772074"][IMG]http://dl.dropbox.com/u/18271121/TF2/crap/6barrelpromo.png[/IMG] On the workshop now![/URL][/QUOTE] I have two questions. 1, How does it look when the heavy holds it? As in first person. And 2: When can we get a release?
[QUOTE=Evil_Knevil;36161313]Finished the texture. Crits, opinions? [img]http://speedcap.net/img/d0faca755fe0333f7b0319a66702921c/b5ae9a2a.png[/img] [img]http://speedcap.net/img/d0faca755fe0333f7b0319a66702921c/268a352f.png[/img][/QUOTE] I need a name for this thing. Anybody got any ideas?
[img]http://dl.dropbox.com/u/586461/Models/no_one_man_should_have_so_much_paint.png[/img] Pie gave me the advice of only taking pictures of 4 distinctly different paints. Why didn't I take his advice.
[QUOTE=Evil_Knevil;36173215]I need a name for this thing. Anybody got any ideas?[/QUOTE] Deep breath?
[QUOTE=Void Skull;36173249][img]http://dl.dropbox.com/u/586461/Models/no_one_man_should_have_so_much_paint.png[/img] Pie gave me the advice of only taking pictures of 4 distinctly different paints. Why didn't I take his advice.[/QUOTE] I told you man. I TOLD you about paints!
[QUOTE=Void Skull;36173249][img]http://dl.dropbox.com/u/586461/Models/no_one_man_should_have_so_much_paint.png[/img] Pie gave me the advice of only taking pictures of 4 distinctly different paints. [B]Why didn't I take his advice.[/B][/QUOTE] So you're not bombarded with paint requests.
[t]http://dl.dropbox.com/u/43795887/the%20SOUND%20of%20progress.png[/t] Hey howdy hey, emporium. [editline]2nd June 2012[/editline] [t]http://dl.dropbox.com/u/43795887/THE%20EBLEM%20OF%20PROGRESS.png[/t]
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