• TF2 Mod Emporium 46
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[QUOTE=Banjo7J;35480686]The corks look very odd. Most of them are at odd, impractical angles, and the texture doesn't look very good.[/QUOTE] Agree/disagree here, i agree that they are in a bad angle, but the texture is good.
[QUOTE=Thatrandomuser;35477190][IMG]http://i.imgur.com/LGrug.png[/IMG] Decided the Col Roule was in need of a well made update, normal courtesy of sparkwire and texture and styles from me.[/QUOTE] the new normal seems to be much better though i can't quite tell how much better due to the angle of the light ao looks better around the edges too, and the base isn't pink, which is also good
[QUOTE=Insaneicide;35480505]A CHALLENGE GOOD SIR me and hecates have been in talks about something like this for about a week or so. but i got college, and cant just model anything on the drop of a... well excuse the pun... HAT So ima continue with his original concept without this in mind, sorry mate. since i got a couple hours to work on it, ima do that now [url]http://www.livestream.com/insaneicide[/url][/QUOTE] i don't really care, a this wasn't my idea i did it for a friend and b it was an 8 min job so any criticism i get i don't honestly care about, was just seeing if anyone was liking the way it was heading, it turns out no, so project shut.
[QUOTE=Pie_Tony;35480646][img]http://dl.dropbox.com/u/6993235/Experimental/medic/Green%20and%20purple.png[/img] The 'Daily Dose' or the 'Needless Needles'? agree for Dose, disagree for Needles. and opinions and such, you know the drill.[/QUOTE] the item itself looks simply fantastic! but i'm a bit worried they will be clipping and get somewhat covered by his arms, what about the other design you had with the needles on a belt between the suspenders? or maybe in some other attachment to his belt?
[QUOTE=blaholtzen;35480831]the item itself looks simply fantastic! but i'm a bit worried they will be clipping and get somewhat covered by his arms, what about the other design you had with the needles on a belt between the suspenders?[/QUOTE] that exists, but that's for another time. Also everyone's choice of name I approve of greatly, that means I can get away with having made a faggoty [url=http://dl.dropbox.com/u/6993235/Experimental/medic/thanks%20doc.png]new paint style[/url]
goddamnit pie tony <3 <3 <3
[QUOTE=PSI Guy;35481002]goddamnit pie tony <3 <3 <3[/QUOTE] i get no love
[QUOTE=NapyDaWise;35481031]i get no love[/QUOTE] Don't worry hun, I've got plenty to spare.
[QUOTE=NapyDaWise;35481031]i get no love[/QUOTE] fuck, your avatar looked at me and I nearly shat myself.
[QUOTE=Dr. Ethan Asia;35481042]fuck, your avatar looked at me and I nearly shat myself.[/QUOTE] but it's a jpg :tinfoil:
[QUOTE=ZombiPlastiClok;35477866]Change of heart! I won't let depression keep me down! The show must go on, and I promised you guys I'd finish my pack. So I continue! [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/puzzle2.jpg[/IMG] [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/puzzle1.jpg[/IMG][/QUOTE] It'd be awesome to have the puzzle pieces scatter as gibs on death, but I realise that'd be unnecessarily difficult.
[img]http://dl.dropbox.com/u/6993235/Experimental/medic/daily%20paints.png[/img] One last image just to show how paintable works, top mid/left are default. I'm unsure if to have it more green, or more [paintable colour], we'll also have a solid 4 colour style too. Assuming everything is going to plan, working on fixing the corks & optimisations now, shall be on workshop soon!
[QUOTE=Pie_Tony;35481133][img]http://dl.dropbox.com/u/6993235/Experimental/medic/daily%20paints.png[/img] One last image just to show how paintable works, top mid/left are default. I'm unsure if to have it more green, or more [paintable colour], we'll also have a solid 4 colour style too. Assuming everything is going to plan, working on fixing the corks & optimisations now, shall be on workshop soon![/QUOTE] Wait, how does it work. Does it invert the color of the top ones for the bottom ones?
so the top color is the raw paint color, and the bottom tints the paint color slightly green?
[QUOTE=ZombiPlastiClok;35478643]Look at me go, I'm on fire! Do you dare weigh your sins on the Millenium Scale? [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/scale1.jpg[/IMG][/QUOTE] That golden color seems a little weird, it looks a bit greenish on some parts. Try to make it more dark, similar to the Saxxy's one.
[QUOTE=ned_ballad;35481163]so the top color is the raw paint color, and the bottom tints the paint color slightly green?[/QUOTE] Bingo was indeed his name. o.
what does that do to black? I don't think the tint would come through on black.
I was looking through the TF2 F2P GDC 2012 slides and saw this. [IMG]http://dl.dropbox.com/u/19306897/adminpanel.png[/IMG] So yeah that's what the Valve employees see on Workshop submissions. And I guess if we saw the slides earlier we would've guessed the Cozy Camper was getting in.
[QUOTE=ned_ballad;35481214]what does that do to black? I don't think the tint would come through on black.[/QUOTE] [img]http://dl.dropbox.com/u/6993235/Experimental/medic/black%20boyo.png[/img] seems that it does.
[QUOTE=Urser;35481251]I was looking through the TF2 F2P GDC 2012 slides and saw this. [IMG]http://dl.dropbox.com/u/19306897/adminpanel.png[/IMG] So yeah that's what the Valve employees see on Workshop submissions. And I guess if we saw the slides earlier we would've guessed the Cozy Camper was getting in.[/QUOTE] so "revenue is FINAL and that's FINAL" isn't really all that true, since they have a special button right there to reset it...
[QUOTE=Urser;35481251]I was looking through the TF2 F2P GDC 2012 slides and saw this. [IMG]http://dl.dropbox.com/u/19306897/adminpanel.png[/IMG] So yeah that's what the Valve employees see on Workshop submissions. And I guess if we saw the slides earlier we would've guessed the Cozy Camper was getting in.[/QUOTE] Times reported: 6?
Maybe instead of corks try plastic tips like you see on one time needles?
I did not work on the demo basketball set. [QUOTE=thecuntsman;35479828]To whoever modeled the demo headband (it's confusing because you all let psyke post images of your stuff instead of yourself. Why do you do that? He gets all the supposed credit for your work. Why not just post yourself so we know who actually made the thing, instead of who gave it some base colours? Everyone's going to assume Ronin made it.) Have you submitted it to the workshop? Or are you trying to figure out the facial flexes? Because, honestly, I don't think you have to worry about that. Like the all-father, I think that's something they may fix themselves if they like the item enough. And its a really nice hat idea! Honestly, me and sexyrobot make that scout headband and think we had a good item, then you made one for demo, and I'm all like 'mother fucker!'. I also think the shoes should be high tops, and that the leg part should be a sock. Everything about demo is long and thick (pardon the pun) and those boots look a little tiny at the moment. There's also something weird about seeing demos are legs.[/QUOTE] I let psyke post screen shots because i dont usually have the time. Also, when he posts on his end its generally because he is working on the vmt tweaks and some detailing and testing my rigs. I usually work on texturing or other items while he posts his workflow. I don't mind him getting "some" credit since many you know already that i make the models. It really doesn't matter as much as who made the model or texture, what matters is if the item is good or not. I guys feel its not a good item, give them a pat for trying then lead them to a possible direction. If they like it, then you get a little stamp on the item thats being submitted. If they don't like it, everybody else will know that you helped anyway. On the demo legs, i feel its adequate enough. Athletes have long, thin shins. I do agree with the shape of the socks and it needs to be a more fabric-y shape than sharp. And yes as a basketball buff, i prefer high cut chuck taylors please. [editline]8th April 2012[/editline] [QUOTE=blaholtzen;35479701] (If Ronin: This is possibly worse than the horribly awful cowboy boots. Get your shit together for gods sake we all know you are able to make fantastic stuff)[/QUOTE] :P
[QUOTE=ned_ballad;35481271]so "revenue is FINAL and that's FINAL" isn't really all that true, since they have a special button right there to reset it...[/QUOTE] They reset it for me and a bunch of other contributors for Aussie Xmas submissions as well, there was a bug with revenue allocation which wouldn't allow people to add more than one contributor.
[QUOTE=Constructor;35481303]Times reported: 6?[/QUOTE] buff banner reskin!!!! [editline]8th April 2012[/editline] [QUOTE=Roninsmastermix;35481467] On the demo legs, i feel its adequate enough. Athletes have long, thin shins.[/QUOTE] that's not really the problem though, this is [IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/64de1e7f.png[/IMG] just need to angle forward a tad more.
[QUOTE=ned_ballad;35481271]so "revenue is FINAL and that's FINAL" isn't really all that true, since they have a special button right there to reset it...[/QUOTE] They say things to duck responsibility a lot, it seems.
[QUOTE=Venezuelan;35481671]buff banner reskin!!!! [editline]8th April 2012[/editline] [IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/64de1e7f.png[/IMG] just need to angle forward a tad more.[/QUOTE] That could be attributed to bad camera angle really. Its not that hard to just match the shin to the leg bodygroup and i have confidence that jacolber did that. I think what's more visually unnatural is the fact that the pants run all the way down below the knee. It creates a weird air to it that distracts me from seeing a basketball identity to the items. But yeah i recognize that there is no other way other than this to make it work. that's not really the problem though, this is
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=21602][img]http://i.imgur.com/RU1i9.png[/img][/url]
Shoulda called it the Aesthetic Anesthetic [I]ahawhahwwhrh ahaw hahwrr[/I]
[QUOTE=NapyDaWise;35481945][url=http://steamcommunity.com/sharedfiles/filedetails/?id=21602][img]http://i.imgur.com/RU1i9.png[/img][/url][/QUOTE] When i first looked i thought they were all going into his arms.
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