• TF2 Mod Emporium 46
    10,004 replies, posted
So I found the problem [IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/381794ba.png[/IMG] For some reason it's using that random folder on top which was never there before instead of my regular steam folder on bottom. No idea how to fix it.
[img]http://i.imgur.com/QvcNn.png[/img] I had to get the new version of blender, so I have no idea how the renderer works ;-;
[IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/84d6e40f.png[/IMG] wow, forgot how ugly stock lightwarps are. No wonder nobody wants to use weapon lightwarp.
[QUOTE=Eeshton;36273990][img]http://i.imgur.com/QvcNn.png[/img] I had to get the new version of blender, so I have no idea how the renderer works ;-;[/QUOTE] Looks like you have way to many loops or sides on this section. [IMG]http://puu.sh/A1Un[/IMG] Other than that, very nice job.
[QUOTE=Eeshton;36273990][img]http://i.imgur.com/QvcNn.png[/img] I had to get the new version of blender, so I have no idea how the renderer works ;-;[/QUOTE] Drat! I was beaten to it. Well, I guess I'll just finish the fabric wrap-rifle. [editline]10th June 2012[/editline] a.k.a Tiny Tim
but anyway, yeah, improved the parasol [IMG]http://speedcap.net/img/13c46c6e00d5e9d450cb39b7fe281ea6/1d223a6b.png[/IMG]
Alright. [URL="http://www.mediafire.com/?bnvvgzq493g7ejv"][IMG]http://img151.imageshack.us/img151/2578/dynamicmedibeam.png[/IMG][/URL] I realized that I could have done some of the things in this effect a lot more efficiently, so please put this one in the list instead.
[QUOTE=Verkie;36270038]I'm currently looking for ideas for a new item. The bookshelf backpack sounds like something I could give a try.[/QUOTE] Please. [t]http://img59.imageshack.us/img59/8258/heavyminijetpackconcept.png[/t]
[QUOTE=Eeshton;36273990][img]http://i.imgur.com/QvcNn.png[/img] I had to get the new version of blender, so I have no idea how the renderer works ;-;[/QUOTE] [img]http://speedcap.net/img/b2ee14e6cd65f549172c48b863f86844/e997d984.png[/img] As an engineer, these screws annoy me.
Does anyone know where I can actually DOWNLOAD the swamp theme pack? The particles weren't actually included in game and there's no download anymore.
[QUOTE=pogothemunty;36274407][img]http://speedcap.net/img/b2ee14e6cd65f549172c48b863f86844/e997d984.png[/img] As an engineer, these screws annoy me.[/QUOTE] I figure it looks better and is less cluttered (plus lower poly) to have 1 screw in the middle than 2 screws on both ends. but since you guys seem to want it, how do you feel about this, then? [IMG]http://i.imgur.com/OjC7T.png[/IMG]
[QUOTE=Chaofanatic;36274442]Does anyone know where I can actually DOWNLOAD the swamp theme pack? The particles weren't actually included in game and there's no download anymore.[/QUOTE] [url]http://swamp.tf2maps.net/[/url]
[QUOTE=PSI Guy;36269864]Requesting a small bookshelf as a pyro backpack. The books would all be of TF2 lore or hat-related fairytales, like "The Story of Australian Christmas".[/QUOTE] Fahrenheit 451? edit: PAGEKING LET THIS BE THE KINGDOM OF WHY [QUOTE][IMG]http://media.tumblr.com/tumblr_m5e0khRzj91rpzzaa.jpg[/IMG][/QUOTE]
[QUOTE=Chaofanatic;36274442]Does anyone know where I can actually DOWNLOAD the swamp theme pack? The particles weren't actually included in game and there's no download anymore.[/QUOTE] The dumb thing is the stuff that isn't in the game from the swamp pack Valve still bought, here: [url]https://dl.dropbox.com/u/12338304/TF2/TF2Maps.net_Swamp_Theme_Expansion.exe[/url]
[QUOTE=theharribokid;36274593]The dumb thing is the stuff that isn't in the game from the swamp pack Valve still bought, here: [url]https://dl.dropbox.com/u/12338304/TF2/TF2Maps.net_Swamp_Theme_Expansion.exe[/url][/QUOTE] Thank you. Thank you very much.
[IMG]http://puu.sh/A2Bj[/IMG] Need more medic [del]gas masks[/del] respirators. I never intended to finish this, but emporium chat said do it.
Remember when I came up with the idea of giving the Sniper a soul patch in the modcomp thread? No? Well, in any case I liked the idea so much I made it a set. [IMG]http://img109.imageshack.us/img109/91/trailerblazer2.png[/IMG] Also, holy fuck. Two very skilled modeling wizards are working on my designs. Many squees are currently being had.
what have I started
I bet medic's an atheist too, huh?
[QUOTE=Chaofanatic;36274308]Alright. [URL="http://www.mediafire.com/?bnvvgzq493g7ejv"][IMG]http://img151.imageshack.us/img151/2578/dynamicmedibeam.png[/IMG][/URL] I realized that I could have done some of the things in this effect a lot more efficiently, so please put this one in the list instead.[/QUOTE] Downloading just refreshes the page. Am I doing something wrong?
[QUOTE=Dr. Ethan Asia;36274855]Downloading just refreshes the page. Am I doing something wrong?[/QUOTE] That's a problem on your end... Speaking of stuff, should I make effects for maps? I'm damn sick and tired of seeing people use the same effects for heat distortions and smoke in every lava map ever.
[QUOTE=Sexy Robot;36274755][IMG]http://puu.sh/A2Bj[/IMG] Need more medic gas masks.[/QUOTE] Too bad that's not a gas mask. It's just a respirator and a pair of goggles.
[QUOTE=Jacen;36274938]Too bad that's not a gas mask. It's just a respirator and a pair of goggles.[/QUOTE] Shattering my dreams.
[QUOTE=Jacen;36274938]Too bad that's not a gas mask. It's just a respirator and a pair of goggles.[/QUOTE] Isn't that all life is? A respirator and a pair of goggles?
[QUOTE=Sexy Robot;36274755][IMG]http://puu.sh/A2Bj[/IMG] Need more medic [del]gas masks[/del] respirators. I never intended to finish this, but emporium chat said do it.[/QUOTE] I foresee terrible clipping.
[QUOTE=Inspecter;36275147]I foresee terrible clipping.[/QUOTE] Facial flexes and clever rigging can combat this, with effort.
[QUOTE=Teh Kiyoshi;36273786][media]http://www.youtube.com/watch?v=HpjI7AnPBfs&feature=youtu.be[/media] I need an better idea for the reload sequence. (actually need more than one idea) My current idea is : - When the gun is overheated, the reload will "cool down" the heat of the gun.[/QUOTE] Damn, Kiyoshi, that looks amazing. How's this; do a different take on the overheated thing, but instead of overheating, make it shake a bit, and it'll play some sort of recharging type sound. I'm sure Doom 3 has something similar to it for the BFG, now that I think about it. I'll check it out
[QUOTE=Sexy Robot;36274755][IMG]http://puu.sh/A2Bj[/IMG] Need more medic [del]gas masks[/del] respirators. I never intended to finish this, but emporium chat said do it.[/QUOTE] You should make a gasmask for the pyro out if it.
[QUOTE=Sexy Robot;36275209]Facial flexes and clever rigging can combat this, with effort.[/QUOTE] I meant with hats. Not so much facial animations.
So I got bored and tried making BFG sounds for the Cow Mangler. I rather liked that one guy's idea to make the normal shot the Plasma Gun's shot from Doom, so I went with that. Opinions? [video=youtube;DyHuSrQ-zi4]http://www.youtube.com/watch?v=DyHuSrQ-zi4&feature=youtu.be[/video]
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