Need a little help. Right now that part of the medigun is paper thin. How can I properly thicken the inside ?
[IMG]http://i.imgur.com/p61MA.png[/IMG]
[QUOTE=cirlo;35634446]no, please... not another sword for demo![/QUOTE]
[QUOTE=Deodorant;35565249]Distinct variations on a fitting theme is better than extreme but unfitting variety, in my humble opinion.[/QUOTE]
[QUOTE=cirlo;35634446]no, please... not another sword for demo![/QUOTE]
well, technically its a blunt weapon...
'Ey sparkwire, what are these?
[url]http://sparkwire.thanez.net/tf2/mp40[/url]
[url]http://sparkwire.thanez.net/tf2/bonk%20thing/ctf_2fort0080.jpg[/url]
[QUOTE=Constructor;35634525]'Ey sparkwire, what are these?
[url]http://sparkwire.thanez.net/tf2/mp40[/url]
[url]http://sparkwire.thanez.net/tf2/bonk%20thing/ctf_2fort0080.jpg[/url][/QUOTE]
an mp40 syringe gun?
[B]HOLY![/B]
[QUOTE=Constructor;35634525]'Ey sparkwire, what are these?
[url]http://sparkwire.thanez.net/tf2/mp40[/url]
[url]http://sparkwire.thanez.net/tf2/bonk%20thing/ctf_2fort0080.jpg[/url][/QUOTE]
Medic set on next update confirmed!
[QUOTE=Constructor;35634525]'Ey sparkwire, what are these?
[url]http://sparkwire.thanez.net/tf2/mp40[/url]
[url]http://sparkwire.thanez.net/tf2/bonk%20thing/ctf_2fort0080.jpg[/url][/QUOTE]
The second screenshot is old, you can see from the scattergun killicon still having the bullets/bits on the impact.
I can also tell from the pixels and seeing quite a few screenshots in my time.
Please respond.
Progress my friend...
[media]http://www.youtube.com/watch?v=n7cbmPBv_4M[/media]
[QUOTE=Roninsmastermix;35634589]Medic set on next update confirmed![/QUOTE]
I could see how that gets ingame.
Without proper animations because Valve :v:
[QUOTE=Recurracy;35633808]Why would a testing ground approach upset you? I really don't mind it if it creates great games in the future.[/QUOTE]
For the same reason I'd be upset if my wife had a face transplant.
[QUOTE=thecuntsman;35635084]For the same reason I'd be upset if my wife had a face transplant.[/QUOTE]
But you'd still love her.
Thinking about doing some more concepts soon for scoot, based on the whole 'scouts are good at objectives' thing. Got a secondary idea and a misc, but I cannot for the life of me think of something to tie a melee or primary to the theme ;-;
It won't need them :v:
[QUOTE=Constructor;35635209]It won't need them :v:[/QUOTE]
Two item sets feel [I]weird[/I]. Especially considering it'd be a passive secondary.
[QUOTE=GoldenBalls;35634704]Progress my friend...
[media]http://www.youtube.com/watch?v=n7cbmPBv_4M[/media][/QUOTE]
If the Heart and fridge props are removed will there be separate downloads for them?
Small personal project of mine that I do in between other things:
[IMG]http://24.media.tumblr.com/tumblr_m2qhupZzXy1rp8h87o1_500.jpg[/IMG]
I'm compiling a pack containing vectors of each stock weapon, silhouettes of the classes and various other vectors.
Also putting in swatches, textures, fonts, brushes and everything else that's useful into the pack.
TF2 Art essentials basically.
Suggestions, ideas or anything else I can include are welcome.
No idea when it's done and I'll be releasing it though. [URL="http://createvi.tumblr.com/tagged/vector"]I post what I've done here.[/URL]
[QUOTE=Mellowbloom;35635162]Thinking about doing some more concepts soon for scoot, based on the whole 'scouts are good at objectives' thing. Got a secondary idea and a misc, but I cannot for the life of me think of something to tie a melee or primary to the theme ;-;[/QUOTE]
What are the secondary and misc idea? I don't think I understand enough the theme.
[QUOTE=FreaXx;35635708]What are the secondary and misc idea? I don't think I understand enough the theme.[/QUOTE]
I haven't drawn them up yet, but the Secondary was a flag being carried on his back, and the misc was a set of three medals shaped as a control point, payload and briefcase.
[QUOTE=Mellowbloom;35635826]I haven't drawn them up yet, but the Secondary was a flag being carried on his back, and the misc was a set of three medals shaped as a control point, payload and briefcase.[/QUOTE]
I would recommend that the secondary weapon just be a second misc. item instead.
What's the point of putting weapons in the same location that cosmetics are going? It's going to toy with weapon identification much like the Shoestring Budget, Pickled Paws, original set bonuses, etc. Even if the flag is distinct, it breaks the consistency of "There's something on that <class>'s <bodypart>, that means that it must impact the game somehow." The Gunboats started that precedent and it carried over to the Mantreads and was shattered by the Shoestring Budget.
I think it's time to say that the energy sentry project is finally getting finished. Thanks to Jalcober, who volunteered to put everything in the game, things are coming to an end and boy I'm glad. Hopefully we'll be able to post some preview screenshots soon!
[QUOTE=Captain Chalky;35634677]Sparkwire is a god.[/QUOTE]
[code]mp40/ 12-Apr-2010 12:55[/code]
this is really really old
[QUOTE=Psychopath12;35635985]I would recommend that the secondary weapon just be a second misc. item instead.
What's the point of putting weapons in the same location that cosmetics are going? It's going to toy with weapon identification much like the Shoestring Budget, Pickled Paws, original set bonuses, etc. Even if the flag is distinct, it breaks the consistency of "There's something on that <class>'s <bodypart>, that means that it must impact the game somehow." The Gunboats started that precedent and it carried over to the Mantreads and was shattered by the Shoestring Budget.[/QUOTE]
Hm, fair enough. That leaves me weaponless though.
To the thinking board!
[QUOTE=GoldenBalls;35635140]But you'd still love her.[/QUOTE]
Nothing would stop me loving her, but I'm sure the whole experience would cause a lot of pain.
[QUOTE=Sparkwire;35636106][code]mp40/ 12-Apr-2010 12:55[/code]
this is really really old[/QUOTE]
It's still awesome.
[QUOTE=Frying Dutchman;35635691]Small personal project of mine that I do in between other things:
[IMG]http://24.media.tumblr.com/tumblr_m2qhupZzXy1rp8h87o1_500.jpg[/IMG]
I'm compiling a pack containing vectors of each stock weapon, silhouettes of the classes and various other vectors.
Also putting in swatches, textures, fonts, brushes and everything else that's useful into the pack.
TF2 Art essentials basically.
Suggestions, ideas or anything else I can include are welcome.
No idea when it's done and I'll be releasing it though. [URL="http://createvi.tumblr.com/tagged/vector"]I post what I've done here.[/URL][/QUOTE]
This is real awesome mate! Are you going to make all the weapons and hats? That'd be so awesome!
[QUOTE=comet1337;35634567]an mp40 syringe gun?
[B]HOLY![/B][/QUOTE]
Following his life long tradition Spockwire fails to mention that [B]he did not[/B] in fact model that gun.
[IMG]http://dl.dropbox.com/u/7534716/Medigun2.png[/IMG]
The concept belongs to Drex. I made it a loooong time ago and it looks pretty horrible. The model I mean. I might pick it up again though.
[QUOTE=Populus89;35636690]Following his life long tradition [U]Sprakwire[/U] fails to mention that he did not in fact model that gun.
[/QUOTE]
(insert red squiggly line there)
Svenska språkwire
Svlad Cjelli
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