[QUOTE=swampie;21833315]then take a new pic with the model viewer[/QUOTE]
What folder are they in?
[editline]01:41PM[/editline]
Got the mining model, hard hat is not included. How do I include the hat?
load the engi, Then load weapon, And choose the light, Then just edit out the engi's head
[editline]01:44PM[/editline]
Cuz the hard-hat is part of the engi's model
Is it possible to remove the engineer in the model viewer but keep the hat?
[editline]01:46PM[/editline]
Also, how do I change where the model pivots from?
no
sorry
How do i remove the flame effects and give it more tf2 styled lighting?
flame?
one sec, I will get the fix
and beta lightwarps i guess
[editline]01:55PM[/editline]
[LIST=1]
[*]Download this -> [URL="http://sourcefilmmaker.wikia.com/index.php?title=Special:Outbound&f=Fixes%2C_Tips%2C_and_Other_things&u=http%3A%2F%2Fredirectingat.com%2F%3Fid%3D629X1198%26amp%3Burl%3Dhttp%253A%252F%252Fdl.dropbox.com%252Fu%252F3797244%252FfireLayeredSlowTiled512.vtf%26amp%3Bsref%3Dhttp%253A%252F%252Fwww.facepunch.com%252Fshowthread.php%253Ft%253D932037%2526page%253D7"]http://dl.dropbox.com/u/3797244/fire...owTiled512.vtf[/URL]
[*]Place the downloaded file in root\tf\materials\Effects\tiledfire\
[/LIST]
No, I mean current TF2 styling. Model viewer seems to use hl2 lighting.
And how do I change a co lour in gimp tot transparent? Need tot run black into transparent.
No
Use a white background in the model viewer
in gimp:
layer>transparency>add alpha channel
then use the wand tool to select your background color, Then press delete , Should go checkery
[editline]02:06PM[/editline]
there is no difference in lighting
someone wanna enginerize Hasselhoff?
Use Ctrl+Left Click to change the lighting angle. The default always looks far too consistent.
This isnt the Engineerize your avatar thread.
This is to account who has had their avatar engineered already.