Hey, this site's kinda cool.
[url]http://p3d.in/uhXYU[/url]
[url]http://p3d.in/k1RmC[/url]
[QUOTE=Svdl;36621388][IMG]http://puu.sh/FPZs[/IMG]
Put this up on this fancy site.
[URL]http://p3d.in/MYLuh[/URL][/QUOTE]
I always thought I would never replace the Ambassador because I like how it looks too much.
I was wrong.
[QUOTE=Svdl;36621388][IMG]http://puu.sh/FPZs[/IMG]
Put this up on this fancy site.
[URL]http://p3d.in/MYLuh[/URL][/QUOTE]
The AO bake is a bit kooky on the top of the hammer underneath the scope there.
[QUOTE=Svdl;36621388][IMG]http://puu.sh/FPZs[/IMG]
Put this up on this fancy site.
[URL]http://p3d.in/MYLuh[/URL][/QUOTE]
Whenever you release models, I always study and end up learning from them.
Luv you.
[QUOTE=HazzaHardie;36621998]has anyone made giant bobble heads? In a similar way that sr3 did.
[img]http://www.rockpapershotgun.com/images/2012/01/tf2.jpg[/img][/QUOTE]
There was that old mod for Scout, which basically made his head jiggleboned.
You could probably enlarge his head and jigglebone it :v:
[QUOTE=HyperTails;36622312]There was that old mod for Scout, which basically made his head jiggleboned.
You could probably enlarge his head and jigglebone it :v:[/QUOTE]
someone please do this
Could anyone switch the textures of the EQ and the EP (with and without blood)?
[QUOTE=Constructor;36622008]Hey, this site's kinda cool.
[url]http://p3d.in/uhXYU[/url]
[url]http://p3d.in/k1RmC[/url][/QUOTE]
I want that shotgun... NOW ;~;
Does anyone know how to remove a mod? It's a music mod, I'm pretty sure it's that "Homestuck Music" thing from a couple emporiums back. It was nice for a while, but now it's rustling my jimmies.
[QUOTE=MeltingData;36622646]Does anyone know how to remove a mod? It's a music mod, I'm pretty sure it's that "Homestuck Music" thing from a couple emporiums back. It was nice for a while, but now it's rustling my jimmies.[/QUOTE]
Check your teamfortress2/tf/sound file
[QUOTE=HyperTails;36622670]Check your teamfortress2/tf/sound file[/QUOTE]
Found em, thanks.
[URL]http://p3d.in/FkrMf[/URL]
[IMG]http://puu.sh/FRjX[/IMG]
Have an early WIP; stuff at the back is still floating around and the handle is a blockout. End of the barrel is also just a quick thrown together thing.
P3d always breaks my triangulation, dammit.
Sorry for taking so long and for not gracing you all with my presence in a while,
but I'm always super busy these days!
Anyways, I started putting this prop pack together a while ago,
but it was broken and I was too lazy to fix it. I took the time to fix it today so here it is!
Available for GMod as a prop pack, but if you're making a map of some kind for TF2 using good ol'
Hammer, you can quite easily drag the files out into your TF2 folders and it should all work.
The only thing I can't seem to fix is the Spy Head. For some reason it spawns as nothing. Invisible.
So I'll fix that some other time. I believe the model should still work in Hammer though.
[url=http://www.garrysmod.org/downloads/?a=view&id=131033][img]http://i46.tinypic.com/fl8p35.png[/img][/url]
In Source Filmmaker news (and I'm not sure if you guys have already been told this, so forgive me if it's old news),
I got an email from Robin stating that he had given the Source Filmmaker team a list of everyone that has gotten an item into the game
(Community Contributors in his words), with the intentions of giving them all a beta key. It's all dependent on when they have a moment to do it.
This was a few days ago though, so I can't give any dates or anything, but it's something to look forward to if you're a Self-Made owner
and you have yet to get into the beta yet.
I've missed you guys!
[QUOTE=Gabriel_Gore;36622620]I want that shotgun... NOW ;~;[/QUOTE]
We'll see if I finish the LODs and Dutchman finishes the specular map-making tomorrow.
Release a bit after the workshop :y
[QUOTE=Sexy Robot;36622975][URL]http://p3d.in/FkrMf[/URL]
[IMG]http://puu.sh/FRjX[/IMG]
Have an early WIP; stuff at the back is still floating around and the handle is a blockout. End of the barrel is also just a quick thrown together thing.
P3d always breaks my triangulation, dammit.[/QUOTE]
[IMG]http://s2.ipicture.ru/uploads/20120704/05n7Pzyz.png[/IMG]
[QUOTE=GoldenBalls;36623045]Sorry for taking so long and for not gracing you all with my presence in a while,
but I'm always super busy these days!
Anyways, I started putting this prop pack together a while ago,
but it was broken and I was too lazy to fix it. I took the time to fix it today so here it is!
Available for GMod as a prop pack, but if you're making a map of some kind for TF2 using good ol'
Hammer, you can quite easily drag the files out into your TF2 folders and it should all work.
The only thing I can't seem to fix is the Spy Head. For some reason it spawns as nothing. Invisible.
So I'll fix that some other time. I believe the model should still work in Hammer though.
image
In Source Filmmaker news (and I'm not sure if you guys have already been told this, so forgive me if it's old news),
I got an email from Robin stating that he had given the Source Filmmaker team a list of everyone that has gotten an item into the game
(Community Contributors in his words), with the intentions of giving them all a beta key. It's all dependent on when they have a moment to do it.
This was a few days ago though, so I can't give any dates or anything, but it's something to look forward to if you're a Self-Made owner
and you have yet to get into the beta yet.
I've missed you guys![/QUOTE]
Awww, I missed you too. You put so much effort into everything you do and its great
[QUOTE=GoldenBalls;36623045]Sorry for taking so long and for not gracing you all with my presence in a while,
but I'm always super busy these days!
Anyways, I started putting this prop pack together a while ago,
but it was broken and I was too lazy to fix it. I took the time to fix it today so here it is!
Available for GMod as a prop pack, but if you're making a map of some kind for TF2 using good ol'
Hammer, you can quite easily drag the files out into your TF2 folders and it should all work.
The only thing I can't seem to fix is the Spy Head. For some reason it spawns as nothing. Invisible.
So I'll fix that some other time. I believe the model should still work in Hammer though.
[url=http://www.garrysmod.org/downloads/?a=view&id=131033][img]http://i46.tinypic.com/fl8p35.png[/img][/url]
In Source Filmmaker news (and I'm not sure if you guys have already been told this, so forgive me if it's old news),
I got an email from Robin stating that he had given the Source Filmmaker team a list of everyone that has gotten an item into the game
(Community Contributors in his words), with the intentions of giving them all a beta key. It's all dependent on when they have a moment to do it.
This was a few days ago though, so I can't give any dates or anything, but it's something to look forward to if you're a Self-Made owner
and you have yet to get into the beta yet.
I've missed you guys![/QUOTE]
Welcome back bro, good to see you're still as talented and cool as ever
[QUOTE=Evil_Knevil;36621928]nope, just replaced it with that.[/QUOTE]
do battle bob or something :v:
[QUOTE=Ducksink;36623351][IMG]http://i50.tinypic.com/21dfzuw.png[/IMG][/QUOTE]
I keep imagining a completely outraged Saxton Hale going on a fighting spree to kick the ass of every single employee on the company that didn't make these action figures indestructible.
[img]http://img96.imageshack.us/img96/9035/overandunder.png[/img]
Here's a wip
Over and Under sawed off!
(yeah it's missing the lever, some screws and it has a crappy bake )
[QUOTE=Ducksink;36623351][IMG]http://i50.tinypic.com/21dfzuw.png[/IMG][/QUOTE]
Will there be a Smissmas, crossed arms Action Hale style?
[QUOTE=Batandy;36624047][img]http://img96.imageshack.us/img96/9035/overandunder.png[/img]
Here's a wip
Over and Under sawed off!
(yeah it's missing the lever, some screws and it has a crappy bake )[/QUOTE]
That looks awkward to hold and fire, granted, it's a wip.
[QUOTE=Svdl;36621492]It's replacing the ambassador currently. I'll drill out holes for the bullets and remove the scope if I make it replace another gun.[/QUOTE]
I would happily replace all of my revolvers with different version of this gun.
seems rather slow here. here. Liven up a bit.
[media]http://www.youtube.com/watch?v=RFHlJ2voJHY[/media]
[QUOTE=Roninsmastermix;36624548]seems rather slow here. here. Liven up a bit.[/QUOTE]
It's an American holiday, remember? A lot of the American modders are doing things with their family/friends or have something going on.
Okey, i was seeing the HellJumper's tutorial and now i'm really confused. I want to create a mod for the rocket backpack of Pyro but how i do this on Blender? I mean, which bone i need to use to create the model? I'm really confused :s
[QUOTE=GoldenBalls;36623045]Sorry for taking so long and for not gracing you all with my presence in a while,
but I'm always super busy these days!
Anyways, I started putting this prop pack together a while ago,
but it was broken and I was too lazy to fix it. I took the time to fix it today so here it is!
Available for GMod as a prop pack, but if you're making a map of some kind for TF2 using good ol'
Hammer, you can quite easily drag the files out into your TF2 folders and it should all work.
The only thing I can't seem to fix is the Spy Head. For some reason it spawns as nothing. Invisible.
So I'll fix that some other time. I believe the model should still work in Hammer though.
[url=http://www.garrysmod.org/downloads/?a=view&id=131033][img]http://i46.tinypic.com/fl8p35.png[/img][/url]
In Source Filmmaker news (and I'm not sure if you guys have already been told this, so forgive me if it's old news),
I got an email from Robin stating that he had given the Source Filmmaker team a list of everyone that has gotten an item into the game
(Community Contributors in his words), with the intentions of giving them all a beta key. It's all dependent on when they have a moment to do it.
This was a few days ago though, so I can't give any dates or anything, but it's something to look forward to if you're a Self-Made owner
and you have yet to get into the beta yet.
I've missed you guys![/QUOTE]
What about all us mappers who don't own GMod? That link won't work for us.