[QUOTE=Mr. Magoolachub;36819403][url]http://steamcommunity.com/sharedfiles/filedetails/?id=82775040&searchtext=[/url]
my comment sums up my feelings nicely[/QUOTE]
so does mine
they deleted all the comments lol
What a brave, brave man.
10/10 submission
would share the profits anyday.
[QUOTE=Metaru;36819594]10/10 submission
would share the profits anyday.[/QUOTE]
That's too low
12/10, would bang poster
[img_thumb]http://filesmelt.com/dl/People11.png[/img_thumb]
[img_thumb]http://filesmelt.com/dl/People2.png[/img_thumb]
Je :v:
8 year old kicks
Watch out guys, we have a artist here:
[url]http://steamcommunity.com/id/140571/myworkshopfiles/?appid=440[/url]
I love the "I would love to see you do any better" cause most people here have.
[QUOTE=The Lone Spy;36819785]Watch out guys, we have a artist here:
[url]http://steamcommunity.com/id/140571/myworkshopfiles/?appid=440[/url][/QUOTE]
Falcorite?
How do you fuck the word "favorite" up that badly?
I really wish the workshop was approval based and submitting spam would get you blocked from it for a while.
[QUOTE=Demon!;36819812]Falcorite?
How do you fuck the word "favorite" up that badly?[/QUOTE]
You added an extra L?
[QUOTE=NeoDement;36819834]You added an extra L?[/QUOTE]
How does that L get in there though, it's not a key that's anywhere near the letters on either side of it. There's also the c instead of v, but they're right next to each other so that's understandable.
Demon added an extra L, the uploader only wrote facorite
[QUOTE=NeoDement;36819861]Demon added an extra L, the uploader only wrote facorite[/QUOTE]
My eyes must be playing tricks on me then, I could've sworn that said falcorite.
[img_thumb]http://filesmelt.com/dl/People3.png[/img_thumb]
R.I.P more constructive comments
Well if he's deleting actual criticism. Why not just trash talk it?
Well, they changed it so that one guy gets 40% and the other 30% instead of 50 and 20, I think that solves everything.
He keeps deleting my comment, I keep reposting that comment :v:
As much as I like ripping the guy a new one, anything further on it should probably be kept out of this thread and moved into the shitlist thread, I'm sure people are already tired of seeing it here.
Okay this is probably really old but I think I may have found a way to add sounds to the game, using the game_sounds_manifest.txt file. I'm going to test and see if I can make the Meet the Medic Taunt have more than one sound.
[QUOTE=Simski;36814565]Nope, you are of course allowed to make anything you please.
However if you want to make things that could be acceptable into the game or that other people would enjoy using, it's good to have your items make sense.[/QUOTE]
And I agree.
I just felt like making a fedora for pyro.
Not all of my items are to be submitted.
Fantastic, I can have Careless Whisper, Ballad of the Goddess and the victory theme after you beat Lord Bulblin play whenever I use the Meet the Medic taunt.
Now time for other things.
[QUOTE=-=NARH=-;36820014]Okay this is probably really old but I think I may have found a way to add sounds to the game, using the game_sounds_manifest.txt file. I'm going to test and see if I can make the Meet the Medic Taunt have more than one sound.[/QUOTE]
make it play the first riff in the MEDIC! theme and i'll love you.
while we're on glow in the dark paint, I've figured a way to add special .vmt parameters to paints without editing each .vmt. Valve could theoretically use the replacements.vmt method they used on pyroland. It would still require a lot of work though, since you'd have to add a line to reference each paintable item and keep that up to date, and presumably have one for each material folder, meaning one for each class and one for all class. But it's still an improvement!
[img]http://i.imgur.com/XlwRc.png[/img]
The very first WIP visual of this item. Currently a few tiny clipping issues that will be super easy fixes. What's more, amazingly, almost all animations of the sharp dresser (as well as most knife animations--he just looks silly with his index finger out) work flawlessly with this item. What's sad is that most the sharp dresser animations suit this more than the sharp dresser itself!
(And taking credit where credit is due, I only rigged this thing, I didn't model it, nor the mask. A non emporium goer who lets me promo did all the REAL work)
Gah, I've hit a snag. I was on a normal server and it doesn't play the sounds from my external game_sounds_addon.txt
Hopefully I just did something wrong and it will still work later on.
[B][U]Halloween Update Ideas:[/U][/B]
-costume sets:
-suit of armor, soldier (please leave this idea for me)
-count dracula type thing, spy (this idea is up for grabs)
All class misc idea, eerie floating candles (follow character similar to balloonicorn). This is something I plan on modeling soon, but may need some texturing help.
I can make melee weapons have unique sounds, I've given the Bonesaw the Grunt's claw sounds from Amnesia and it worked online.
The other Meet the Medic sounds however, have not.
[QUOTE=-=NARH=-;36821060]Gah, I've hit a snag. I was on a normal server and it doesn't play the sounds from my external game_sounds_addon.txt
Hopefully I just did something wrong and it will still work later on.[/QUOTE]
Those files are server side. So that is a big downside.
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