• TF2 Mod Emporium 47 - 24 hour late edition
    8,122 replies, posted
Little bit of progress with detail, handles look like handles now [img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/df524bb5.png[/img]
I think the extent of giving weapons different sounds rests solely on if the particular weapon has a .ctx script. If not, I can't make a specific weapon use sounds unique than the weapon it's based off of.
[url]http://livestream.com/sparkwire[/url] Livestreaming some modeling :)
[IMG]http://dl.dropbox.com/u/35902819/hazmat%20fix%20icon.png[/IMG]
Probably coming in late on this (i just woke up) but me and sexy had a talk about the shit workshop submissions and came with a pretty ambitious idea of users having to apply for submission rights to the workshop, and introducing workshop bans like there are trade bans I emailed bayr about this, no response yet but will mention if anything comes out
[QUOTE=Bapaul;36822279]Probably coming in late on this (i just woke up) but me and sexy had a talk about the shit workshop submissions and came with a pretty ambitious idea of users having to apply for submission rights to the workshop, and introducing workshop bans like there are trade bans I emailed bayr about this, no response yet but will mention if anything comes out[/QUOTE] Like steam forums where you have to link your steam account and they can ban you from posting submissions if you're reported too much? If it's like that, I could see problems; like people getting BS reports just because some people don't like them. [sp]kind of what people thought happened to sparkwire when he got in trouble[/sp] Otherwise, it sounds like a much better system than the current one.
Ready to UV and smooth, yes or no? [img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/32a2654f.png[/img]
[QUOTE=Mr, Jukebox;36822547]Like steam forums where you have to link your steam account and they can ban you from posting submissions if you're reported too much? If it's like that, I could see problems; like people getting BS reports just because some people don't like them. [sp]kind of what people thought happened to sparkwire when he got in trouble[/sp] Otherwise, it sounds like a much better system than the current one.[/QUOTE] I thought it should be more looked at what kind of files you post to the workshop, if it's only random images your submission should simply be ignored, if it's model files etc. it should be good to go But the making of an enquiry before being allowed in the workshop will probably already discourage a lot of shitposters from submitting anything, also the rules before submitting anything in the first place should be clearer, people just skip them
[QUOTE=Thatrandomuser;36822131][IMG]http://dl.dropbox.com/u/35902819/hazmat%20fix%20icon.png[/IMG][/QUOTE] Why is the front nozzle on this thing so low poly? It looks like it's taken from a LOD model. I like this item otherwise.
[QUOTE=FISH KILL!;36823328]Why is the front nozzle on this thing so low poly? It looks like it's taken from a LOD model. I like this item otherwise.[/QUOTE] ...It's always been like that.
[QUOTE=Sparkwire;36823338]...It's always been like that.[/QUOTE] I know.
I'm just realizing now that I'd probably like the hazmat better if it covered the collar rather than sitting on top of it though maybe that'd cause clipping with the hoods
[QUOTE=blaholtzen;36823363]I'm just realizing now that I'd probably like the hazmat better if it covered the collar rather than sitting on top of it though maybe that'd cause clipping with the hoods[/QUOTE] You mean so it looks like this? [t]http://www.protectivesystems.saint-gobain.com/uploadedImages/SGprotectivesystem/News_and_Events/News/OneSuit-Shield-news.gif[/t] It'd indeed probably look nicer and more believable like that. Clipping with a couple of items doesn't seem so bad. [editline]18th July 2012[/editline] Also, having the same color and material on the fabric as the rest of pyro's body could look better as well. Overall, I'd like if it looked like it's a part of pyro's single piece outfit.
[QUOTE=Demon!;36819812]Falcorite? How do you fuck the word "favorite" up that badly?[/QUOTE] I reported one of his items with the following explanation: Do i really have to say something? Just look at it!
[URL="https://dl.dropbox.com/u/21595111/TF2%20Mods/Tal_ThePlainsman_Weldingmask.zip"][IMG]https://dl.dropbox.com/u/21595111/TF2%20Mods/plainsman_promo.png[/IMG][/URL] Download as promised. Replaces the weldingmask.
[QUOTE=NoNameForEvil;36824543]that's the same reason i dislike the hottie's hoodie; it doesn't look like it's attached to the collar at all, and the colours don't match [img]http://puu.sh/JAFG[/img][/QUOTE] We made the Head Warmer line up perfectly with the collar, color- [i]and[/i] shape-wise. It's pretty much an extension of the suit that way.
[IMG]http://img443.imageshack.us/img443/3655/solarpowerrrr.jpg[/IMG] I don't think it looks all too bad with only basecolours though Thinking of making the parts that are red here paintable (teamcoloured was a no-brainer), would that be smart or not?
Made a Head replacement concept: [URL=http://imageshack.us/photo/my-images/812/reversemrfreezedomeconc.jpg/][IMG]http://img812.imageshack.us/img812/9609/reversemrfreezedomeconc.jpg[/IMG][/URL] Any changes I should make before I start making it? It's shown with the disintegrator because originally it was to go with it but it's not classic enough so it's going to be on it's own.
[QUOTE=MilesPyrower;36825881]Made a Head replacement concept: [URL=http://imageshack.us/photo/my-images/812/reversemrfreezedomeconc.jpg/][IMG]http://img812.imageshack.us/img812/9609/reversemrfreezedomeconc.jpg[/IMG][/URL] Any changes I should make before I start making it? It's shown with the disintegrator because originally it was to go with it but it's not classic enough so it's going to be on it's own.[/QUOTE] that's creepy as hell but pretty rad
[QUOTE=MilesPyrower;36825881]Made a Head replacement concept: [URL=http://imageshack.us/photo/my-images/812/reversemrfreezedomeconc.jpg/][IMG]http://img812.imageshack.us/img812/9609/reversemrfreezedomeconc.jpg[/IMG][/URL] Any changes I should make before I start making it? It's shown with the disintegrator because originally it was to go with it but it's not classic enough so it's going to be on it's own.[/QUOTE] Needs to be translucent.
[QUOTE=Justnobody;36826190]Needs to be translucent.[/QUOTE] But there's nothing behind it
[QUOTE=blaholtzen;36823363]I'm just realizing now that I'd probably like the hazmat better if it covered the collar rather than sitting on top of it though maybe that'd cause clipping with the hoods[/QUOTE] IIRC the V1 Hazmat covered the collar area also, to match the concept.
[QUOTE=MilesPyrower;36825881]Made a Head replacement concept: [URL=http://imageshack.us/photo/my-images/812/reversemrfreezedomeconc.jpg/][IMG]http://img812.imageshack.us/img812/9609/reversemrfreezedomeconc.jpg[/IMG][/URL] Any changes I should make before I start making it? It's shown with the disintegrator because originally it was to go with it but it's not classic enough so it's going to be on it's own.[/QUOTE] I don't know why but I always thought orange was better than yellow....still,yeah pretty cool.
So I am working on something, and want to separate 2 parts of a model. Can I do that? I want to make one model two, just to clarify.
[QUOTE=MilesPyrower;36825881]Made a Head replacement concept: [URL=http://imageshack.us/photo/my-images/812/reversemrfreezedomeconc.jpg/][IMG]http://img812.imageshack.us/img812/9609/reversemrfreezedomeconc.jpg[/IMG][/URL] Any changes I should make before I start making it? It's shown with the disintegrator because originally it was to go with it but it's not classic enough so it's going to be on it's own.[/QUOTE] [IMG]http://media.giantbomb.com/uploads/1/17166/1382728-guy_manuel_large.png[/IMG] Brother?
[IMG]https://dl.dropbox.com/u/6909475/sapper.png[/IMG] I'm working on a radio-styled sapper for the Spy. Any suggestions or feedback for stuff to add?
[QUOTE=Wowza!;36829400][IMG]https://dl.dropbox.com/u/6909475/sapper.png[/IMG] I'm working on a radio-styled sapper for the Spy. Any suggestions or feedback for stuff to add?[/QUOTE] Move some of the sliders up and down. Gotta love them unexpected pagekings. I think I've flaunted my concept art a bit too much lately, so here's a rad Nedroid strip instead. [IMG]http://nedroid.com/comics/2007-10-18-2227-letsdance.gif[/IMG]
[QUOTE=Wowza!;36829400][IMG]https://dl.dropbox.com/u/6909475/sapper.png[/IMG] I'm working on a radio-styled sapper for the Spy. Any suggestions or feedback for stuff to add?[/QUOTE] The sides look kinda empty.
Decided to redo one of my first mods for the sword of the pack. Texture has a tad bit to go. [IMG]http://puu.sh/JGn0[/IMG] I coulden't quite get the design of the razor sword right. Little comparison of what my polycount use to look like. [IMG]http://puu.sh/JGvK[/IMG]
I have a question, hopefully somebody knows the answer. Does anybody have a SMD import export plugin for Maya 2013? I can't find one and I don't want to install older versions of maya or 3dsmax just to export smds. Thanks.
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