I don't think this is a good idea, but could someone be kind and try atleast little to make this huge bugger [url]http://www.vat19.com/dvds/26-pound-party-gummy-bear.cfm[/url] as a misc? Incase you don't know where to put him, as a backpack.
[QUOTE=shott;36836895]meanwhile at polycount forums
[img]https://dl.dropbox.com/u/5579125/ForumPics/GalvestonGibbersGoggles.png[/img]
[url]http://www.polycount.com/forum/showpost.php?p=1630341&postcount=14555[/url][/QUOTE]
One "need a dispensah here" too many, it seems.
[QUOTE=shott;36836895]meanwhile at polycount forums
[img]https://dl.dropbox.com/u/5579125/ForumPics/GalvestonGibbersGoggles.png[/img]
[url]http://www.polycount.com/forum/showpost.php?p=1630341&postcount=14555[/url][/QUOTE]
what is that modeling program?
The next community update's theme shall be "weapons and cosmetics made using only the 9 classes".
[QUOTE=Eeshton;36837175]what is that modeling program?[/QUOTE]
Silo.
[QUOTE=-=NARH=-;36749737]Grah, I did that a while ago. I even made backpack icons for it.
[img]https://dl.dropbox.com/u/37749778/c_reserve_shooter_large.png[/img]
The thingy on the end of the barrel is faded out because it would cut off suddenly if it wasn't.[/QUOTE]
About this thing; is there a version without the short carrying sling/whatever it is on the front of the gun, since the way it jiggles doesn't really look all that great
[QUOTE=FISH KILL!;36837249]The next community update's theme shall be "weapons and cosmetics made using only the 9 classes".[/QUOTE]
Pyro should get a coat made of the other classes.
[IMG]http://img507.imageshack.us/img507/639/aproon.png[/IMG]
This is a antiradiactive/work aproon
First time rigging something like this. Already hate it. Can anyone help me?
I'm giving the mustache-tobacco combo another try. The nice thing about mustaches (apart from the fact that they're mustaches) is that they can give off completely different vibes depending on the circumstances. This item would make Engineer look like a grizzled gold prospector with the Ol' Geezer, a merciless oil baron with the Texas Ten Gallon, a disillusioned blue collar worker with the stock hard hat or Hotrod, and a serial goat molester with the Big Country.
[IMG]http://img201.imageshack.us/img201/3894/bigbosse.png[/IMG]
[QUOTE=Deodorant;36837822]I'm giving the mustache-tobacco combo another try. The nice thing about mustaches (apart from the fact that they're mustaches) is that they can give off completely different vibes depending on the circumstances. This item would make Engineer look like a grizzled gold prospector with the Ol' Geezer, a merciless oil baron with the Texas Ten Gallon, a disillusioned blue collar worker with the stock hard hat or Hotrod, and a serial goat molester with the Big Country.
[IMG]http://img201.imageshack.us/img201/3894/bigbosse.png[/IMG][/QUOTE]
I like the idea better than the medic mustache, but I also think it might work without the cigar.
The mustache does feel stereotypical to many things that could fit Engineer, not to mention how there's plenty of games where engineering characters have ridiculous big walrus mustaches.
The cigar to me does however feel a bit slapped on, and could ruin some of the stereotypes it would otherwise enforce. Although, perhaps as a style.
i'm back. got time to model stuff. got ideas, guys?
Do Deoderant's idea, preferably one version with and one without the cigar :v:
[QUOTE=Roninsmastermix;36837918]i'm back. got time to model stuff. got ideas, guys?[/QUOTE]
[QUOTE=Verkie;36796367]Excuse me my crude artwork.
Haven't figured out any sets quite yet, but here are some concepts inspired by the set suggestions.
[IMG]http://i1227.photobucket.com/albums/ee436/Verkie/Plehheh.png[/IMG][/QUOTE]
[QUOTE=Deodorant;36837822]I'm giving the mustache-tobacco combo another try. The nice thing about mustaches (apart from the fact that they're mustaches) is that they can give off completely different vibes depending on the circumstances. This item would make Engineer look like a grizzled gold prospector with the Ol' Geezer, a merciless oil baron with the Texas Ten Gallon, a disillusioned blue collar worker with the stock hard hat or Hotrod, and a serial goat molester with the Big Country.
[IMG]http://img201.imageshack.us/img201/3894/bigbosse.png[/IMG][/QUOTE]
Or you could paint it white and be Sam motherfucking Elliot.
OR KEEP IT BLACK AND BE BURT REYNOLDS.
[QUOTE=Ian;36837954]Or you could paint it white and be Sam motherfucking Elliot.
OR KEEP IT BLACK AND BE BURT REYNOLDS.[/QUOTE]
I want one without the cigar, to paint it brown/musclemann and wear it with my Brown Ten Gallon to look like a sheriff. Or paint it red and wear it with the old geezer to look like Samity Sam
[QUOTE=Simski;36837983]I want it withoutthe cigar, to paint it brown/musclemann and wear it with my Brown Ten Gallon to look like a sheriff. Or paint it red and wear it with the old geezer to look like Samity Sam[/QUOTE]
Styles!
[QUOTE=Roninsmastermix;36837918]i'm back. got time to model stuff. got ideas, guys?[/QUOTE]
I say make a sentry.
[QUOTE=Deodorant;36837822]I'm giving the mustache-tobacco combo another try. The nice thing about mustaches (apart from the fact that they're mustaches) is that they can give off completely different vibes depending on the circumstances. This item would make Engineer look like a grizzled gold prospector with the Ol' Geezer, a merciless oil baron with the Texas Ten Gallon, a disillusioned blue collar worker with the stock hard hat or Hotrod, and a serial goat molester with the Big Country.
[IMG]http://img201.imageshack.us/img201/3894/bigbosse.png[/IMG][/QUOTE]
ok i'll try this one out. seems simple enough for a quick work.
[editline]19th July 2012[/editline]
[QUOTE=Verkie;36796367]Excuse me my crude artwork.
Haven't figured out any sets quite yet, but here are some concepts inspired by the set suggestions.
[IMG]http://i1227.photobucket.com/albums/ee436/Verkie/Plehheh.png[/IMG][/QUOTE]
i'll try the engie collar next looks fun to make
[editline]19th July 2012[/editline]
[QUOTE=Some Jerk;36838014]I say make a sentry.[/QUOTE]
Maybe when i have too much time. I did make an engineer sentry arm already so i'd rather remake that than a new sentry but everything's up in the air.
[QUOTE=Segab;36799955]If nobody makes it, I'll make it after my Beat stuff[/QUOTE]
[QUOTE=Roninsmastermix;36838108]i'll try the engie collar next looks fun to make[/QUOTE]
RIP me.
I'm glad to see it being made though, even if it's not by me. Good luck with it :]
[QUOTE=Roninsmastermix;36838108]ok i'll try this one out. seems simple enough for a quick work.
[/QUOTE]
noo
[img]https://dl.dropbox.com/u/900111/moustachemanwip.PNG[/img]
early WIP I didn't want to post but you forced my hand :v:
awww. Ok let me make my stahlhelm with tony for now then. If i have enough time still then i'll take a jab at either anyway.
[img_thumb]http://i1008.photobucket.com/albums/af209/loneredsheep/captain.jpg[/img_thumb][img_thumb]http://i1008.photobucket.com/albums/af209/loneredsheep/captain2.jpg[/img_thumb][img_thumb]http://i1008.photobucket.com/albums/af209/loneredsheep/captain5.jpg[/img_thumb]
[img_thumb]http://i1008.photobucket.com/albums/af209/loneredsheep/captain6.jpg[/img_thumb][img_thumb]http://i1008.photobucket.com/albums/af209/loneredsheep/captain4.jpg[/img_thumb][img_thumb]http://i1008.photobucket.com/albums/af209/loneredsheep/captain7.jpg[/img_thumb]
[img]http://i1008.photobucket.com/albums/af209/loneredsheep/captain9.jpg[/img][img]http://i1008.photobucket.com/albums/af209/loneredsheep/captain8.jpg[/img]
too many pictures? Yeah, probably.
[editline]1:00[/editline]
thumbnail'd
[QUOTE=Toastador;36838810]IMAGES[/QUOTE]
You should use [t]
They look amazing though, but hair always still looks weird for Spy since he wears a mask
[IMG]http://i.imgur.com/LtTta.jpg[/IMG]
Some work done. Probably ready to submit soon.
[QUOTE=Toastador;36838810]Cool pic, yo
too many pictures? Yeah, probably.[/QUOTE]
Yeah maybe use [t] but great work as always, Toastador.
btw. textures by pie_tony.
Why.jpg
Why is the medic minigun on the front page in the steam workshop. I thought it was a joke mod!
[QUOTE=Roninsmastermix;36838858][IMG]http://i.imgur.com/LtTta.jpg[/IMG]
Some work done. Probably ready to submit soon.[/QUOTE]
Something I don't get is that, if the style for the goggles off has their band around the helmet, why does the style for them on have the band inside the helmet, around his head?
Personally, I'd like to see the band on the helmet with the goggles on his eyes rather than the band hidden. I just think it'd look better.
Looks really awesome though. Also, paint?
[QUOTE=Kaymon;36839157]Something I don't get is that, if the style for the goggles off has their band around the helmet, why does the style for them on have the band inside the helmet, around his head?
Personally, I'd like to see the band on the helmet with the goggles on his eyes rather than the band hidden. I just think it'd look better.
Looks really awesome though. Also, paint?[/QUOTE]
The band needs to go inside because i thought it looked awkward coming from the outside like how it's shown in style1. Although it does sound logical to put it outside, it looks visually out of place if i put it outside for style 2. Paintability depends on pie-tony's judgement. You'll have to ask him for that.
[QUOTE=Roninsmastermix;36839247]The band needs to go inside because i thought it looked awkward coming from the outside like how it's shown in style1. Although it does sound logical to put it outside, it looks visually out of place if i put it outside for style 2. Paintability depends on pie-tony's judgement. You'll have to ask him for that.[/QUOTE]
The goggle band would look good on the outside though, because the part that it would cover up would be around that little yellow dot, and the band would be taught from there. I think it would look pretty good.
Still, I guess maybe it's just a thing of optimization too, I mean the inside band style must have less polies right?
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