[QUOTE=Evil_Knevil;36881845][img]http://speedcap.net/img/06bc3b45bda8571b0045e652c8a99beb/97c84eb2.png[/img][/QUOTE]
Looks more like a vice-grip then a wrench. :\
[QUOTE=Trixxter;36882392]Looks more like a vice-grip then a wrench. :\[/QUOTE]
Ye Olde Tyme wrenches WERE like vices.
That kind of wrench would later become the modern adjustable wrenches we use today.
[t]http://us.123rf.com/400wm/400/400/terex/terex0811/terex081100055/3940604-modern-and-convenient-wrench-on-a-white-background.jpg[/t]
Could still be used as a vice...
[t]http://static3.depositphotos.com/1004557/182/i/450/dep_1822937-Modern-and-convenient-wrench.jpg[/t]
[SUB][SUB]Use your imagination on that[/SUB][/SUB]
[QUOTE=IrregularToasty;36879202]At the risk of sounding blunt, this is godamn amazing. I'm ecstatic that someone's making an Engi melee that isn't just some random wrench with electrical bits taped on.[/QUOTE]
Oh, hi
[IMG]http://img24.imageshack.us/img24/572/engie3.png[/IMG]
[QUOTE=Petachepas;36882574]Oh, hi
[IMG]http://img24.imageshack.us/img24/572/engie3.png[/IMG][/QUOTE]
The more I look at that, the more it looks like someone took a bite out of a sledgehammer.
[editline]22nd July 2012[/editline]
Don't get me wrong though, it's a good model.
[QUOTE=AlfieSR;36882647]The more I look at that, the more it looks like someone took a bite out of a sledgehammer.
[editline]22nd July 2012[/editline]
Don't get me wrong though, it's a good model.[/QUOTE]
It´s exactly a real life wrench adapted to TF2 modifying just a bit its proportions. Maybe just the angle =D
Is it possible to make a replacement coat for the medic?
I know there's that one medic mod without him weaing a coat at all, would it be neccesary to use that model in order to make it work?
Could someone shortly tell what would be needed to do this?
I remember seeing pigtails for the pyro a while ago, can anyone direct me to them please?
[QUOTE=HazzaHardie;36882791]I remember seeing pigtails for the pyro a while ago, can anyone direct me to them please?[/QUOTE]
You'd think I would remember the name seeing as I came up with it, but I guess not v:v:v
[QUOTE=HazzaHardie;36882791]I remember seeing pigtails for the pyro a while ago, can anyone direct me to them please?[/QUOTE]
[URL="http://tf2mods.net/mod.php?id=267"]Here[/URL] ya go.
[QUOTE=Gen. Cornwaffle;36882983][URL="http://tf2mods.net/mod.php?id=267"]Here[/URL] ya go.[/QUOTE]
cheers
If I take the time to texture this would anyone like to rig it?
[IMG]http://25.media.tumblr.com/tumblr_m7k5zez9Ge1r6xotxo1_500.png[/IMG]
Only 3 parts pretty much, collar, trench coat and buttons.
[QUOTE=Gen. Cornwaffle;36882440]Ye Olde Tyme wrenches WERE like vices.
That kind of wrench would later become the modern adjustable wrenches we use today.
[t]http://us.123rf.com/400wm/400/400/terex/terex0811/terex081100055/3940604-modern-and-convenient-wrench-on-a-white-background.jpg[/t]
Could still be used as a vice...
[t]http://static3.depositphotos.com/1004557/182/i/450/dep_1822937-Modern-and-convenient-wrench.jpg[/t]
[SUB][SUB]Use your imagination on that[/SUB][/SUB][/QUOTE]
Good point, well made.
[QUOTE=Quinnjdq;36883045]If I take the time to texture this would anyone like to rig it?
[IMG]http://25.media.tumblr.com/tumblr_m7k5zez9Ge1r6xotxo1_500.png[/IMG]
Only 3 parts pretty much, collar, trench coat and buttons.[/QUOTE]
I can do it for you.
i just thought of an idea for character selection screen:
Scout, instead of twrling his gun, flexes his legs.
can someone teach me how to compile models, or link me to a good tutorial on how to do so?
[QUOTE=Ceiling Man;36861610][t]http://i.imgur.com/3YpaJ.png[/t]
And while we are on the subject of great-looking genderbends AyesDyef hasn't finished.
[t]http://i.imgur.com/gtoqD.png[/t]
why must you break my heart, asdf?[/QUOTE]
I dunno, do you people even still want genderbends? :P
[QUOTE=AyesDyef;36883722]I dunno, do you people even still want genderbends? :P[/QUOTE]
That Pyro: Yes.
The Sniper: Mhhhh.
Seriously, that fem Pyro is the only decent one I've seen.
Here's my first attempt to create a gun. I'm quite happy with the mesh so far but the materials still need some work. Also I'm not done with the LODs, yet. And I still need a clever name and description for it - if you have any suggestions, please let me know. I'll probably make a download available once I'm satisfied with the whole thing.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=84331640"][IMG]http://manschitz.com/projects/tf2/TF2_PocketPistol_Promo_ModEmporium[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=84331640"][IMG]https://dl.dropbox.com/u/81940229/TF2/papromo2.png[/IMG][/URL]
[QUOTE=Gadget | TF2M;36883857]Here's my first attempt to create a gun. I'm quite happy with the mesh so far but the materials still need some work. Also I'm not done with the LODs, yet. And I still need a clever name and description for it - if you have any suggestions, please let me know. I'll probably make a download available once I'm satisfied with the whole thing.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=84331640"][IMG]http://manschitz.com/projects/tf2/TF2_PocketPistol_Promo_ModEmporium[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=84331640"][IMG]https://dl.dropbox.com/u/81940229/TF2/papromo2.png[/IMG][/URL][/QUOTE]
Looks nice. Smoothing looks a little wonky though.
[QUOTE=AyesDyef;36883722]I dunno, do you people even still want genderbends? :P[/QUOTE]
Yes.
I would very much like to see you finish the female sniper.
[QUOTE=AyesDyef;36883722]I dunno, do you people even still want genderbends? :P[/QUOTE]
No
go away hypertails
I don't have any interest in using genderbends, but as long as they're dignified I think they're an acceptable use of modeling talent. Make them if you enjoy it, don't make them if you don't.
Gah, them pagekings. I can't think of anything cool to put here, so it's back to old concepts again.
[IMG]http://img341.imageshack.us/img341/4867/leaderless.png[/IMG]
[QUOTE=Gadget | TF2M;36883857]Here's my first attempt to create a gun. I'm quite happy with the mesh so far but the materials still need some work. Also I'm not done with the LODs, yet. And I still need a clever name and description for it - if you have any suggestions, please let me know. I'll probably make a download available once I'm satisfied with the whole thing.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=84331640"][IMG]http://manschitz.com/projects/tf2/TF2_PocketPistol_Promo_ModEmporium[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=84331640"][IMG]https://dl.dropbox.com/u/81940229/TF2/papromo2.png[/IMG][/URL][/QUOTE]
Looks pretty nice. But I'd suggest putting on some more brushstrokes and maybe toning down some of the colour as it seems a little bright at the moment.
[QUOTE=Deodorant;36884015]I don't have any interest in using genderbends, but as long as they're dignified I think they're an acceptable use of modeling talent. Make them if you enjoy it, don't make them if you don't.[/QUOTE]
I enjoy making player models, I even concocted some new ideas for a Female Scout v2 the other day, didn't get to start modelling her since I had a few other things to do.
edit: 1337 posts, I will never post again.
[QUOTE=AyesDyef;36884044]
edit: 1337 posts, I will never post again.[/QUOTE]
Thank god.
[sp]I kid.[/sp]
On topic, what kind of ideas are these anyway?
Paintability for all you heretics out there.
[IMG]http://i.imgur.com/hmdkF.png[/IMG]
This is my first time doing paintability so I am really happy with it.
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