• TF2 Mod Emporium 47 - 24 hour late edition
    8,122 replies, posted
i've found the real lock n load: [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1401.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1411.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1406.jpg[/img] if anyone is interest to do this ?
[QUOTE=mat500;36351321]i've found the real lock n load: [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1401.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1411.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1406.jpg[/img] if anyone is interest to do this ?[/QUOTE] loch-n-load? isn't that a scattergun and a pistol?
[QUOTE=Damian0358;36351352]loch-n-load? isn't that a scattergun and a pistol?[/QUOTE] Look at the ammo, that ain't no buckshot. Granted, the shells for the Force-A-Nature probably are actually around that size, but that's because TF2 proportions.
[QUOTE=Bazkip;36351397]Look at the ammo, that ain't no buckshot. Granted, the shells for the Force-A-Nature probably are actually around that size, but that's because TF2 proportions.[/QUOTE] You are correct about one thing, it is a grenade launcher, but it's a smaller, compact, double barrel version of the M79, and those rounds (i.e "shells") are 40mm cartridges which are only for grenade launchers. [img]http://images.wikia.com/residentevil/images/1/1a/Cawm79wood_0602_8d6.jpg[/img] But, that's an airsoft gun in that picture, and those are airsoft 40mm cartridges, the real thing's top doesn't have the holes on top. Real [img]http://img67.imageshack.us/img67/2531/soldiertechmgl38xl.jpg[/img] Airsoft [img]http://www.combatsportsupply.com/images/products/detail/183163.jpg[/img] There is one version of the round that does have holes in the top. It's the "Beehive" round. This aptly named adapter known as the "beehive” or "hornet’s nest" allows you to load up to 10 .22LR cartridges, and (inserting one large pistol primer) fire them all through the little rifled steel barrels with one pull of the trigger on your 40mm grenade launcher. [url]http://api.ning.com/files/3-4HfRdiqZkt9eE61FOXZYvErwETvkQbfYvExMYDzbI2eI7lXH0xdMWCJ5Rq*kH8i7tqeLQLb0VLhoTHy3ImV08rH9wCDq0i/40mmBeehiveRound.jpg[/url] I can't [img] the image of it because there is an * in the image url...
[QUOTE=mat500;36351321]i've found the real lock n load: [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1401.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1411.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1406.jpg[/img] if anyone is interest to do this ?[/QUOTE] oh, lol i was working on that, maybe i'll finish it when i get the time.
[QUOTE=mat500;36351321]i've found the real lock n load: [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1401.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1411.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1406.jpg[/img] if anyone is interest to do this ?[/QUOTE] Actually, looking at it, it looks like it'd be easy shit to make. Of course, the Demo would only shove two nades into only one slot, but otherwise, it looks doable.
Made these out of boredom. Pretty much done, I don't really want to do too much with them. The cream spirit part is paintable. I thought it would be "cool" and "edgy" to make the red/blue part not paintable. :B [IMG]https://dl.dropbox.com/u/35490615/headphones/adqwdqwd.png[/IMG] Picked cream spirit because I didn't want to deviate from the original color of the earpiece for some reason, it just seemed wrong.
[QUOTE=boomsta_;36351763]Made these out of boredom. Pretty much done, I don't really want to do too much with them. The cream spirit part is paintable. I thought it would be "cool" and "edgy" to make the red/blue part not paintable. :B [IMG]https://dl.dropbox.com/u/35490615/headphones/adqwdqwd.png[/IMG] Picked cream spirit because I didn't want to deviate from the original color of the earpiece for some reason, it just seemed wrong.[/QUOTE] Something seems off with these, but I can't put my finger on what it is..
[QUOTE=Constructor;36351828]Something seems off with these, but I can't put my finger on what it is..[/QUOTE] I think it is the colors. The red doesn't really go with the orange. Really I just made this because I have been trying for the past few months to come up with some idea and thought that maybe if I did something simple, something else would come to me.
[QUOTE=blaholtzen;36347165]Made the Diamondback look less sci-fi-y earlier [img]https://dl.dropbox.com/u/39556064/DexRevelverTex.jpg[/img][/QUOTE] This is literally the nicest reskin I have ever seen. Bravo man.
[QUOTE=mat500;36351321]i've found the real lock n load: [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1401.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1411.jpg[/img] [img]http://img.photobucket.com/albums/v211/renegadecow/IMG_1406.jpg[/img] if anyone is interest to do this ?[/QUOTE] I think that's probably the exact gun the Force 'a Nature is based on [img]http://tf2wiki.net/w/images/f/f1/Force-A-Nature.png[/img]
[QUOTE=Simski;36352346]I think that's probably the exact gun the Force 'a Nature is based on [img]http://tf2wiki.net/w/images/f/f1/Force-A-Nature.png[/img][/QUOTE] According to the Wiki: [i]"It is a large double-barreled hunting shotgun with extremely sawn-off barrels and wooden stock."[/i] Usually, real sawed offs don't have a rifle stock.
[QUOTE=blaholtzen;36347165]Made the Diamondback look less sci-fi-y earlier [img]https://dl.dropbox.com/u/39556064/DexRevelverTex.jpg[/img][/QUOTE] You should do the Sam & Max ones, [url=http://tf2mods.net/mod.php?id=30]mine[/url] weren't very good :x
[QUOTE=Eeshton;36352210]This is literally the nicest reskin I have ever seen. Bravo man.[/QUOTE] Mostly cause Larolaro makes such nice textures to begin with, I basically just edited some colors and added some wood grain on the handle
[QUOTE=Gen. Cornwaffle;36352419]According to the Wiki: [i]"It is a large double-barreled hunting shotgun with extremely sawn-off barrels and wooden stock."[/i] Usually, real sawed offs don't have a rifle stock.[/QUOTE] Either way, they look nearly identical :v: Could someone disagreeing with me explain what about them looks vastly different, because I don't see it.
Fuck GIMP. Anyone here who would help me with paintability?
[QUOTE=blaholtzen;36347165]Made the Diamondback look less sci-fi-y earlier [img]https://dl.dropbox.com/u/39556064/DexRevelverTex.jpg[/img][/QUOTE] That's brilliant. Are you doing the other Deus Ex weapons as well? Or any other unfitting weapons?
Holy shit, I love this post
[QUOTE=Elementico;36352620]Holy shit, I love this post[/QUOTE] I don't.
[QUOTE=blaholtzen;36347165]Made the Diamondback look less sci-fi-y earlier [img]https://dl.dropbox.com/u/39556064/DexRevelverTex.jpg[/img][/QUOTE] Mlergh. It's a massive improvement, but the design is still horrifyingly out of place.
i luv u psik <3
[img]http://img209.imageshack.us/img209/3303/cowfacebase.jpg[/img] So i'm trying to think up some base colours for this thing since brown on brown doesn't fare so well. Just did a rough one to see how it'd look, feel free to do a paint-over if ya want.
[QUOTE=Snood_1990;36352849][img]http://img209.imageshack.us/img209/3303/cowfacebase.jpg[/img] So i'm trying to think up some base colours for this thing since brown on brown doesn't fare so well. Just did a rough one to see how it'd look, feel free to do a paint-over if ya want.[/QUOTE] Black ox, beige horns.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=77094225][IMG]http://i.imgur.com/JUWXt.png[/IMG][/url] Tool belt.
[QUOTE=Constructor;36353088][url=http://steamcommunity.com/sharedfiles/filedetails/?id=77094225][IMG]http://i.imgur.com/JUWXt.png[/IMG][/url] Tool belt.[/QUOTE] fix it, Felix!
[QUOTE=Constructor;36352523]Fuck GIMP. Anyone here who would help me with paintability?[/QUOTE] What do you need help with? I can help
havent been here a while spanwiener finally posted some download links, or am I to wait another year?
[QUOTE=Chaofanatic;36349690]There weren't actually any. There are a number of other unused effects though. The manmelter has it's own unused special idle sparks system and impact effects for it's flare (currently uses the default flare breaking). The 3rd degree has a whole number of impact, slash, idle, etc effects that also go unused as well. There is no actual fullcharge effect set up for the phlog, however it'd be easy enough for valve to change a text file from inuvlnstatus_fullcharge to phlog_fullcharge and make an orange uber ready effect though. There's a TON of unused Grordbort effects actually. Hell, the Righteous Bison even still has the cone of rings effect all the way back from it's originaly intended behavior. [IMG]http://sphotos.xx.fbcdn.net/hphotos-ash4/s720x720/409050_348777308477572_482653849_n.jpg[/IMG] [IMG]http://cloud.steampowered.com/ugc/578959145537149932/90236DC56857E08EFB4C6B4E84FECB4842E84BDB/[/IMG] All the pieces are there, I just had to put them all together. Apparently it was supposed to be more like a flamethrower type thing.[/QUOTE] email them about the additional Manmelter and Third Degree particles :o A melee weapon with particles would be cool!
[QUOTE=blaholtzen;36347165]Made the Diamondback look less sci-fi-y earlier [img]https://dl.dropbox.com/u/39556064/DexRevelverTex.jpg[/img][/QUOTE] I love it! You should also make the Machina look like the AWP from CS:S [B]Edited:[/B] Hey, that was legit suggestion!
[QUOTE=Chaofanatic;36349690]There weren't actually any. There are a number of other unused effects though. The manmelter has it's own unused special idle sparks system and impact effects for it's flare (currently uses the default flare breaking). The 3rd degree has a whole number of impact, slash, idle, etc effects that also go unused as well. There is no actual fullcharge effect set up for the phlog, however it'd be easy enough for valve to change a text file from inuvlnstatus_fullcharge to phlog_fullcharge and make an orange uber ready effect though. There's a TON of unused Grordbort effects actually. Hell, the Righteous Bison even still has the cone of rings effect all the way back from it's originaly intended behavior. [IMG]http://sphotos.xx.fbcdn.net/hphotos-ash4/s720x720/409050_348777308477572_482653849_n.jpg[/IMG] [IMG]http://cloud.steampowered.com/ugc/578959145537149932/90236DC56857E08EFB4C6B4E84FECB4842E84BDB/[/IMG] All the pieces are there, I just had to put them all together. Apparently it was supposed to be more like a flamethrower type thing.[/QUOTE] Wow. Too bad they didn't stayed with the concept with the Pomson. It was suppose to stun targets with a charged shot. [quote][IMG]http://a1.sphotos.ak.fbcdn.net/hphotos-ak-ash4/341300_347958651892771_1892064966_o.jpg[/IMG][/quote] It would have been a lot better then making a Medic lose Uber or have this Cloak bug... The Stun mechanic has been there since the Scout Update. I wouldn't mind being stunned. Rather that then losing Uber. I hope the next weapons will be sightly less bugged or punishing has the Pomson is... if they didn't drop the weapons... the biggest fear right now... Oh please... let it only be a fuel for nightmares... not a fact.
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