[QUOTE=BANG!;36977958]The Medical Nemsis!
Thanks everyone for the name suggestions and voting the names :downs:
[URL="http://www.mediafire.com/?ky3kx7qn56qyiv0"][IMG]http://img232.imageshack.us/img232/9733/emppromodefib.png[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=85772070"][IMG]http://img20.imageshack.us/img20/8300/workshoppromoextention.png[/IMG][/URL]
[URL="http://www.mediafire.com/?mu6edaz2s4cl1ep"][IMG]http://img98.imageshack.us/img98/3592/emppromolasergun.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=85771506"][IMG]http://img20.imageshack.us/img20/8300/workshoppromoextention.png[/IMG][/URL]
[URL="http://www.mediafire.com/?15h1edig42cz1ni"][IMG]http://img12.imageshack.us/img12/4061/emppromomedigun.png[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=85770816"][IMG]http://img20.imageshack.us/img20/8300/workshoppromoextention.png[/IMG]
[/URL][URL="http://www.mediafire.com/?zt5aczulznq0yjm"][IMG]http://img689.imageshack.us/img689/238/emppromobackpack.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=85771127"][IMG]http://img20.imageshack.us/img20/8300/workshoppromoextention.png[/IMG][/URL]
Also huge thanks to Chaofanatic for the particle effects on the laser gun!
Thanks to Jalcober, Square and Blaholtzen for letting me include their misc on the workshop collection :wink:
I hope I didn't mess anything, let me know if some model doesn't work properly, btw note that the particle effect is not included since it wouldn't work on servers or is too complex to install anyways.[/QUOTE]
why quick fix?
barely anyone likes quick fix...
[QUOTE=Venezuelan;36978505]The associated backpack[/QUOTE]
...just dont make the backpack available for medi and kritz
or make the stock bp be for both medi and kritz
the kralle guy did it
[QUOTE=mphayes97;36978523]
or make the stock bp be for both medi and kritz
[/QUOTE]
Playermods are pretty annoying at the moment as you keep having to update them if the game updates (ie. bodygroups and animations), it's easier to just make it for the quickfix or a backpack replacing item like the scrap pack.
I might recompile a v_ and w model for the medigun, there is a c_model for the stock medigun but it is unused, the game still uses the v_ and w_ medigun, and like Erfly said, might get messed up on updates.
sorry if it's an unreasonable request. but napy's reanimator, orko's rejuvenator, and probably ronin's sexy orange liquid medigun have all been quickfixes :/
Shock therapy was my favorite defib name but I guess whoever posted it forgot to pm it
Also I like the precision idea, but just "cut" seems bland. I kind of like the sound of "precision incision".
The medigun, though, I can't think of anything, because it's so close to a stock weapon and has no gimmick to go off (this is a good thing) so I would assume if it gets in the name would reflect the stats like the other mediguns.
[QUOTE=BANG!;36978576]I might recompile a v_ and w model for the medigun, there is a c_model for the stock medigun but it is unused, the game still uses the v_ and w_ medigun, and like Erfly said, might get messed up on updates.[/QUOTE]
The c_model is used for the kritzkrieg isn't it?
Hallo pageking.
While I don't like the idea of Demoman being turned into a pirate, I [I]do[/I] feel fairly titillated by the idea of turning him into one of those grizzled Scottish fishermen grumbling on harborside benches. Thus, here's a set idea:
[IMG]http://img843.imageshack.us/img843/9964/pierpeerer.png[/IMG]
And here's a disclaimer: When I draw a set, I don't expect it to be made as a set, I just draw it because I get an idea that I think can be applied to several different slots. If someone feels like making one of my sets as a set, that's of course awesome, but I'm perfectly happy if someone just feels like making one of the items.
Is there a skin for hats that turn them into the nanobaclava that uses the existing all class models?
like a skin for ellis which replaces it with the nano i mean.
also, can someone make the triclops a facade replacement but smaller? looks better as a misc then a hat, clipping aside.
[QUOTE=Venezuelan;36978636]Shock therapy was my favorite defib name but I guess whoever posted it forgot to pm it
Also I like the precision idea, but just "cut" seems bland. I kind of like the sound of "precision incision".
[/QUOTE]
Well I could always change the names in the workshop, the names I picked were the most voted, idk.
[QUOTE=Erfly;36978806]The c_model is used for the kritzkrieg isn't it?[/QUOTE]
yes but the kritzkrieg is just a piece/tube that overlays on top of the original medigun, so not sure how that would work for a complete medigun model.
[QUOTE=Deodorant;36978939]While I don't like the idea of Demoman being turned into a pirate, I [I]do[/I] feel fairly titillated by the idea of turning him into one of those grizzled Scottish fishermen grumbling on harborside benches. Thus, here's a set idea:
[IMG]http://img843.imageshack.us/img843/9964/pierpeerer.png[/IMG]
And here's a disclaimer: When I draw a set, I don't expect it to be made as a set, I just draw it because I get an idea that I think can be applied to several different slots. If someone feels like making one of my sets as a set, that's of course awesome, but I'm perfectly happy if someone just feels like making one of the items.[/QUOTE]
goddarnation
why do I have so much to do already?
[QUOTE=BANG!;36979032]Well I could always change the names in the workshop, the names I picked were the most voted, idk.
[/QUOTE]
Yeah I know, I just didn't have time to pm suggestions or comment on the poll until it was too late :v:
Always happens to me
Next time I'll post earlier, before release, to give it more time :wink:
[QUOTE=BANG!;36979523]Next time I'll post earlier, before release, to give it more time :wink:[/QUOTE]
Superman.
[QUOTE=mphayes97;36978523]...just dont make the backpack available for medi and kritz
or make the stock bp be for both medi and kritz
the kralle guy did it[/QUOTE]
Just a suggestion, Bang could expand his backpack mod with a Scrap Pack replacement.
Evil_Knevil, can you make the Flesh Wound replace more soldier miscs please?
[editline]rerr[/editline]
Also, lemonade I did a quick icon for your heat seeker without the mannequin, I'm going to leave it here if you don't mind.
[img]http://i.imgur.com/HRH1E.png[/img]
Download for it if anyone wants it or if you want to put it into your download for the set.
[url]http://www.mediafire.com/download.php?vabd7j89xcl3s34[/url]
Did that reskin for the original ever release, the one which made it stylized like the stock rocket launcher?
Has someone made something similar to this? I am thinking about adding some kind of bandanna mask or hat since it clips with the default hard hat.
[IMG]https://dl.dropbox.com/u/35490615/Engy%20Goggles/asd.jpg[/IMG]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=85825818[/url]
Ok, It's not great but it's my first ever TF2 Weapon
[QUOTE=Canary;36980983][url]http://steamcommunity.com/sharedfiles/filedetails/?id=85825818[/url]
Ok, It's not great but it's my first ever TF2 Weapon[/QUOTE]
You probably should have asked for more feedback or posted it in the emporium chat before you uploaded it to the workshop. You probably could have gotten a lot more help that way... And no offense, but it does not look good enough to have a chance at getting ingame at that state. It's red on both teams too.
Although it is a good start for a first model I guess. I have never made a model, so I guess I shouldn't judge though :l
[QUOTE=Sardonus;36973049]I'm gonna sound like a jackass..
but I just... I just don't get it
why does the Spy need a welding mask[/QUOTE]
Because it's not a welding mask.
It a robot head. Or something.
[QUOTE=Canary;36980983][URL]http://steamcommunity.com/sharedfiles/filedetails/?id=85825818[/URL]
Ok, It's not great but it's my first ever TF2 Weapon[/QUOTE]
Here's a tip; don't submit your first things. I hate to be harsh, but it's not good.
[QUOTE=Canary;36980983][url]http://steamcommunity.com/sharedfiles/filedetails/?id=85825818[/url]
Ok, It's not great but it's my first ever TF2 Weapon[/QUOTE]
So you took Hawf's concept and you didn't even credit him for it?
[I]Smooth.[/I]
[QUOTE=Sexy Robot;36981320]Here's a tip; don't submit your first thing. I hate to be harsh, but it's not good.[/QUOTE]
It isnt his first thing :v:
[t]http://puu.sh/Mz28[/t]
Wasn't that concept Hawf posted supposed to be a manmelter replacement and not a flamethrower?
[QUOTE=Canary;36980983][url]http://steamcommunity.com/sharedfiles/filedetails/?id=85825818[/url]
Ok, It's not great but it's my first ever TF2 Weapon[/QUOTE]
I noticed how you deleted my comment on it. Afraid of critisism are you? You should have just let Jalcober do it really. Or at least found a decent texturer.
I've been playing randomizer a bit too much, and i tend to run into a lot of brass beast spies, so i drew the brass beast as a revolver.
The Brass Balaclava:
[img]http://speedcap.net/img/18dd095f43064383b95f58ade625e30b/a4fe65a1.png[/img]
Just a Joke mod if anything, but open to public for use.
Assuming that people like this I might take requests for making a weapon work for other classes, like this.
*edit*
Apparently people really like this, so pm me requests for making certain weapons work for other classes. Leave the existing weapon you want redesigned, the weapon you want it to replace and the class.
[img]http://24.media.tumblr.com/tumblr_m7w8cpBae01rrtgbwo1_r2_400.png[/img]
[ Minor update to the buttons. making them match the team captain as a nice little complimentary aesthetic element. ]
[QUOTE=kibbleknight;36981459]I've been playing randomizer a bit too much, and i tend to run into a lot of brass beast spies, so i drew the brass beast as a revolver.
The Brass Balaclava:
[img]http://speedcap.net/img/18dd095f43064383b95f58ade625e30b/a4fe65a1.png[/img]
Just a Joke mod if anything, but open to public for use.
Assuming that people like this I might take requests for making a weapon work for other classes, like this.[/QUOTE]
also a little reference to being able to rapid fire the revolver in randomizer
Sorry, you need to Log In to post a reply to this thread.