[QUOTE=kenshin6;37050839]Unfortunately this does not really help me at all. I see too many differences between each step's picture so it just makes things too confusing for me. (the brush strokes and stuff differ from picture to picture)
Is there a way to get photoshop to stop changing the settings I apply to my brushes? Every time I want to switch the size or something it just resets and if I dont want it to fuck up, I have to change the settings again and again and again....
And whats the best brush to use?[/QUOTE]
[url]http://www.polycount.com/forum/showpost.php?p=1142727&postcount=15[/url]
[QUOTE=sasurai;37050859]There looks to be one difference between each of the pictures. And yeah, the brush strokes are supposed to differ because they're adding another coat with each step...[/QUOTE]
I mean the strokes made in 2 are completely different from the ones that are shown in 3. Why do the existing ones change from frame to frame?
[QUOTE=kenshin6;37051027]I mean the strokes made in 2 are completely different from the ones that are shown in 3. Why do the existing ones change from frame to frame?[/QUOTE]
because he redid it each time, he didn't copy/paste. Quicker for him.
[QUOTE=NeoDement;37041569]"Hi, Ben.
Thank you for pointing out that the Salty Dog bone assignment and Scottish Handshake bottle breaking are in need of attention. We will put these on our list of items that need fixing.
As for the other items, we are happy with the state they are currently in and will not be making any changes to them at this time.
-Scott J"
I'm thankful for that but for fucks sake, the Hot Dogger isn't even paintable and the Billycock just doesn't look like a Billycock.[/QUOTE]
Sigh valve
I love my hotdogger, please fix it. I downloaded the paint fix, but an ingame fix would be nice too.
Got this out of development hell.
[URL="http://gamebanana.com/tf2/skins/119419"][IMG]http://i1011.photobucket.com/albums/af233/ColonelBD_17/My%20medieval%20update%20contributions/AdvancedModPromoPSD.png[/IMG][/URL] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=85993286"][IMG]https://dl.dropbox.com/u/81940229/TF2/papromo2.png[/IMG][/URL]
Overall, I think I could have done better on the texture, and the model itself doesn't work as well as I hoped, but I am pleased with how it came together in the end.
Can you make it replace the other wrenches, too?
please?
I just remembered something. I distinctly remember somebody had made a triple-barreled scatter gun replacement, and they said they would release it after the classic update. However, since the classic update died out, does anybody know when it'll be released?
-snip-
[QUOTE=kenshin6;37051228]Does anybody have this brush saved somewhere? Every time I try to change a certain setting it changes itself back. I dont know why its so fucking broken for me.[/QUOTE]
because you have to change the settings, then save it as a new brush.
[QUOTE=Dr. Ethan Asia;37050672]Did anyone ever hex Daimo's Officer's Feldmutze for the Team Captain?[/QUOTE]
[URL="https://www.dropbox.com/sh/q1odquhf2o3wrb7/PI9GSx67q_"]I did.[/URL]
[QUOTE=Pikmin Master;37048734][img]http://dl.dropbox.com/u/57186256/Models/severedsaw_texturewip2.png[/img]
Some progress on the texture.[/QUOTE]
Sort of reminds me of the Ripper from Unreal Tournament.
[img]http://cdn2.gamefront.com/wp-content/uploads/2011/01/Ripper.jpg[/img]
Halloween mods? Halloween mods.
[t]https://dl.dropbox.com/u/63097456/ohyou.png/[/t]
Bonus development screenshot because pageking
[t]https://dl.dropbox.com/u/63097456/i%20positioned%20the%20bones%20wrong.png[/t]
[QUOTE=Suttles;37051089]Sigh valve
I love my hotdogger, please fix it. I downloaded the paint fix, but an ingame fix would be nice too.[/QUOTE]
You should post in this cunning thread Ned made:
[url]http://forums.steampowered.com/forums/showthread.php?t=2850602[/url]
[QUOTE=WiltheKid;37051428]Halloween mods? Halloween mods.
[t]https://dl.dropbox.com/u/63097456/ohyou.png/[/t]
Bonus development screenshot because pageking
[t]https://dl.dropbox.com/u/63097456/i%20positioned%20the%20bones%20wrong.png[/t][/QUOTE]
Spy as Slenderman? Needs a name.
How about Spyderman?
[img]http://img525.imageshack.us/img525/1067/thehattersgrimm.jpg[/img]
Hat updates.
[QUOTE=Clovernoodle;37051491]
How about Spyderman?[/QUOTE]
:v:
[IMG]http://cdn.smosh.com/sites/default/files/bloguploads/spider-meme-20.jpg[/IMG]
[QUOTE=kenshin620;37051518]:v:
[IMG]http://cdn.smosh.com/sites/default/files/bloguploads/spider-meme-20.jpg[/IMG][/QUOTE]
I don't care if people think it's getting old, 60's Spiderman will always make me laugh
[QUOTE=WiltheKid;37051428]Halloween mods? Halloween mods.
[t]https://dl.dropbox.com/u/63097456/ohyou.png/[/t]
Bonus development screenshot because pageking
[t]https://dl.dropbox.com/u/63097456/i%20positioned%20the%20bones%20wrong.png[/t][/QUOTE]
Is that anything beyond a texture mod?
Cause if thats a model, have fun flexing that thing.
Also, is that done, or will there be more stuff added to it?
[QUOTE=A_Guardian;37051677]Is that anything beyond a texture mod?
Cause if thats a model, have fun flexing that thing.
Also, is that done, or will there be more stuff added to it?[/QUOTE]
>no face
>facial flexing
and yeah it's a model
blu team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/blu.png[/t]
red team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/red.png[/t]
are these team colors good enough?
[QUOTE=WiltheKid;37052099]>no face
>facial flexing
and yeah it's a model
blu team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/blu.png[/t]
red team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/red.png[/t]
are these team colors good enough?[/QUOTE]
Fix smoothing
[QUOTE=WiltheKid;37051428]Halloween mods? Halloween mods.
[/QUOTE]
At first I thought that this is Hitman
[QUOTE=WiltheKid;37052099]>no face
>facial flexing
and yeah it's a model
blu team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/blu.png[/t]
red team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/red.png[/t]
are these team colors good enough?[/QUOTE]
would be impossible to tell the team from behind
[QUOTE=WiltheKid;37052099]>no face
>facial flexing
and yeah it's a model
blu team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/blu.png[/t]
red team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/red.png[/t]
are these team colors good enough?[/QUOTE]
I could make a sound mod to replace all of Spy's lines with radio static ear rape, if you don't already have plans to do so.
[QUOTE=IrregularToasty;37052247]I could make a sound mod to replace all of Spy's lines with radio static ear rape, if you don't already have plans to do so.[/QUOTE]
Radio static sounded cool, but ear rape... not really. I'd rather have some creepy sounds instead of ear rape.
[QUOTE=WiltheKid;37052099]>no face
>facial flexing
and yeah it's a model
blu team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/blu.png[/t]
red team
[t]https://dl.dropbox.com/u/63097456/modelling/slendy/red.png[/t]
are these team colors good enough?[/QUOTE]
If it goes over his head (As it would have to) you would either have to make so it didn't clip during flexes, or flex it to move with spy's head.
[QUOTE=IrregularToasty;37052247]I could make a sound mod to replace all of Spy's lines with radio static ear rape, if you don't already have plans to do so.[/QUOTE]
This'd be the only sound mod sv_pure wouldn't affect!
[QUOTE=A_Guardian;37052301]If it goes over his head (As it would have to) you would either have to make so it didn't clip during flexes, or flex it to move with spy's head.[/QUOTE]
Just so we're clear, this is a totally new playermodel. Not a hat.
also weapons are floating beneath my model what do i forgot
EDIT: Sorry if I wasn't clear, I only edited the head. It's just not a hat is what i'm trying to say. No hard feelings~
[QUOTE=WiltheKid;37052373]Just so we're clear, this is a totally new playermodel. Not a hat.
also weapons are floating beneath my model what do i forgot[/QUOTE]
So you remodeled the spy and managed to make it look exactly like the stock model?
Amazing.
I had noticed the head, but had read that as a completely new player model.
I.E. you made it all.
Now I realize it's just the head.
Also, try making the team colors lighter.
I am not sure if the suit is team colored due to how dark it is, but if it is not, it will need to be.
[QUOTE=WiltheKid;37052373]Just so we're clear, this is a totally new playermodel. Not a hat.
also weapons are floating beneath my model what do i forgot[/QUOTE]
$bonemerge maybe?
[QUOTE=WiltheKid;37051428]Halloween mods? Halloween mods.
[t]https://dl.dropbox.com/u/63097456/ohyou.png/[/t]
Bonus development screenshot because pageking
[t]https://dl.dropbox.com/u/63097456/i%20positioned%20the%20bones%20wrong.png[/t][/QUOTE]
If there was ever a mod where bone errors would be completely appropriate, this is it.
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