• TF2 Mod Emporium 47 - 24 hour late edition
    8,122 replies, posted
Now I want Seinfeld with TF2 elements. "What is deal with sniping man? He run far away and shoot! Surely, is no fun." Ps call the camera gun "The Snapshot" pls
[QUOTE=PSI Guy;37100688]Now I want Seinfeld with TF2 elements. "What is deal with sniping man? He run far away and shoot! Surely, is no fun." Ps call the camera gun "The Snapshot" pls[/QUOTE] Will do, that is an amazing name for it.
[img]http://puu.sh/P3a3[/img] remake of my first model in blender. (also the melee of the set)
[QUOTE=PSI Guy;37100688]Ps call the camera gun "The Snapshot" pls[/QUOTE] "Ever been in a bind where someone asked you for a headshot but you just couldn't tell what exactly the kind of headshot they wanted? Well those days are over, now you can send them both a photograph [i]and[/i] an invitation to a funeral."
[t]http://img33.imageshack.us/img33/8302/basecb.jpg[/t] some base colors
[QUOTE=Quinnjdq;37094524]That's my bolt pistol c: Funnily enough it was originally soldier but it just clipped less as scout. I am planning to redo it with jiggle bones and a better texture. Maybe include team colors as well.[/QUOTE] since you do such a cloak?
What
What
.tahW
[QUOTE=Quinnjdq;37101714]What[/QUOTE] sry , that google translate =/ :suicide:
Oh, you're Russian, that makes sense. What did you actually mean then :v:
What'cha think so far, Deoderant? [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/rocket1-1.jpg[/IMG]
[IMG]http://dl.dropbox.com/u/586461/Models/close-shave-promo-1.png[/IMG] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=87602676[/url] tnx void
[QUOTE=ZombiPlastiClok;37101837]What'cha think so far, Deoderant? [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/rocket1-1.jpg[/IMG][/QUOTE] Could use some bevels on the bottom.
[QUOTE=Eeshton;37102069]Could use some bevels on the bottom.[/QUOTE] Bottom of what? Like, the grippy part?
Yeah the grip could use some bevels, looks like a cutout.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=87425954"][IMG]http://dl.dropbox.com/u/57186256/Model%20Releases/medigun_charm_kritz.png[/IMG][/URL] Now with 50% more Kritzreig. Will release it as a mod in a little while.
[QUOTE=Eeshton;37102156]Yeah the grip could use some bevels, looks like a cutout.[/QUOTE] Very well. Thanks for the advice
[QUOTE=boomsta_;37100671]This is a WIP. Based on some Japanese Camera Pistol thing. Texture definitely needs some work and I am thinking about adding more details to it. [IMG]https://dl.dropbox.com/u/35490615/Camera%20Pistol/herg.png[/IMG][/QUOTE] I can already see the asdfmovie references rolling.
[URL="http://dl.dropbox.com/u/57186256/Model%20Releases/Minicrit%20-%20Release.zip"][IMG]http://dl.dropbox.com/u/57186256/Model%20Releases/medigun_charm_promo.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=87425954"][IMG]http://dl.dropbox.com/u/57186256/Model%20Releases/mod_promo.png[/IMG][/URL] The revised Mini Crit with the Kritzreig style. Was too lazy to change the promo image. Let me know if anything doesnt work.
[QUOTE=ZombiPlastiClok;37101837]What'cha think so far, Deoderant? [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/rocket1-1.jpg[/IMG][/QUOTE] make sure to put that sight on the opposite side and make sure to fit it to the animations and not just go by the concept
[QUOTE=blaholtzen;37102383]make sure to put that sight on the opposite side and make sure to fit it to the animations and not just go by the concept[/QUOTE] Oh shit, thanks for reminding me. I definitely did not think of that one. So here we go! Unwrapped, and AO'd. I'll tinker with the proportions and stuff next, then hex. [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/rocket2.jpg[/IMG]
[QUOTE=WiltheKid;37092490][URL="https://dl.dropbox.com/u/63097456/modelling/slendy/Slenderman.rar"][IMG]https://dl.dropbox.com/u/63097456/modelling/slendy/slendypromo.png[/IMG][/URL] replaces the pyro obv[/QUOTE] V2 coming soon? There's some errors that need fixing. No ragdoll on death, and no gibs. And maybe work on telling team colors better. I tried myself to make an almost flesh colored skin for Red team, but for some reason, the Red team head would be on both team's head, even though the white head file was still spy_head_blue and the .vmt checked out ok. Please consider these fixes and improvements, I really like this. [SUB][SUB][SUB][SUB][SUB]I guess I have Slendersickness...lol[/SUB][/SUB][/SUB][/SUB][/SUB]
the no ragdoll and no gibs was done on purpose. It's slenderspy afterall :v:
[QUOTE=Frying Dutchman;37102663]the no ragdoll and no gibs was done on purpose. It's slenderspy afterall :v:[/QUOTE] I know, but it gets annoying after a while, the items floating in the air, sometimes the dead Spy will go into the Civilian pose, etc. And it does have texture files for the gibs... [SUB][SUB][SUB][SUB][SUB]Along with the annoyance of Valve's (so said fixed) issues, "Fixed not being able to equip all-class items properly" still broken among others...[/SUB][/SUB][/SUB][/SUB][/SUB]
And the Rocketsled is compiled! (Although can anyone think of a better name?) [IMG]http://i227.photobucket.com/albums/dd305/zombieplasticclock/rocket3.jpg[/IMG] Also would anyone like to texture this? EDIT: Damn it, just noticed the hand clipping with the grip thing, not changing it now because it's freaking 6am, but I'll get to it later
[QUOTE=Ducksink;37096374][IMG]http://puu.sh/OXmn[/IMG][/QUOTE] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=3178[/url] :( [sp]Man did I suck back then[/sp]
[img]http://puu.sh/P5Gm[/img] sent off to texturing while I work on the RL
Here, have a bad concept [img]http://dl.dropbox.com/u/52618319/vendorapronconcept1.png[/img]
Eeshton, I have a name for that knife the Knuckledagger portmanteau of "knuckle dragger" and "dagger", because the Soldier looks like a neanderthal without his helmet
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