[QUOTE=Bonk! Punch;37142907]Is anyone familiar with Blender that can help me out?
How can I find the bones from a weapon's model extracted via GCFScape? I have the Back Scratcher model extracted but I can't find its weapon bones. Currently I am getting most of my information from [URL="http://forums.steampowered.com/forums/showthread.php?t=1536668"]this thread[/URL]. so if anyone can help me out that'd be great.[/QUOTE]
Look closely at the origin. Its usually really small.
[QUOTE=Pie_Tony;37143007]Yeah, it's a remake, here's the old version:
[thumb]https://dl.dropbox.com/u/6993235/Experimental/demoman/Untitled-8.jpg[/thumb]
Wasn't me, I do know what you're on about though as I was expecting the same arguement to come up again.
I recall it was something like how the dynamite stays in the barrel, which I thought was an idiotic thing to complain about in TF2.[/QUOTE]
It reminds me of something out of an old Looney Toons cartoon, so I think it's perfect for TF2.
[QUOTE=Jalcober;37143014]Look closely at the origin. Its usually really small.[/QUOTE]
Is there anything to look out for, as in, if I see it, will it stick out? Also, how do I select the bone and assign it to the model I plan to use?
[img]http://speedcap.net/img/ab2b1763694a45d192c7ee093be6defe/2fa9b8ae.png[/img]
Void made me do a thing
I dunno if it's possible but it would be neat if
the blades on those box cutters were retracted until the spy raises his arm for a backstab
either that or during the draw animation
That looks like a skin-colored piece of plastic (with hair) on top of his chest.
[QUOTE=Kapellmeister;37143532]That looks like a skin-colored piece of plastic (with hair) on top of his chest.[/QUOTE]
In a good way
[QUOTE=NeoDement;37143541]In a good way[/QUOTE]
How could that ever be a bad thing?
- deleted because I'm an asshole -
[QUOTE=MultiTrip;37143521][img]http://i.cubeupload.com/h0txAS.png[/img]
hunkz[/QUOTE]
His boobs look weird
[QUOTE=doctordarken;37143660][T]http://filesmelt.com/dl/Sponge.png[/T]
View on [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=88144825"]Workshop[/URL][/QUOTE]
Reported.
[QUOTE=doctordarken;37143660][T]http://filesmelt.com/dl/Sponge.png[/T]
View on [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=88144825"]Workshop[/URL][/QUOTE]
In case you're confused by the boxes, the TF2 Mod Emporium isn't interested in ideas. This is thread is for discussion about actual TF2 game modifications created by people and 3D models for TF2. Not a bad idea per say, just not what the Mod Emporium is for.
[QUOTE=doctordarken;37143660][T]http://filesmelt.com/dl/Sponge.png[/T]
View on [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=88144825"]Workshop[/URL][/QUOTE]
Wow dude. No. This is the exact thing we OPPOSE. You just uploaded PICTURES and an IDEA to the Workshop.
The Workshop is for finished models and fixes to coding. REMOVE THIS.
[QUOTE=MultiTrip;37143521][img]http://i.cubeupload.com/h0txAS.png[/img]
hunkz[/QUOTE]
give that bitch a sternum, bitches love sternums.
this+quadwrangler+waterlogged tyrolean = pimp medic
Considering that all the extensions are full, isn't it about time for the next emporium?
[QUOTE=kibbleknight;37143822]Considering that all the extensions are full, isn't it about time for the next emporium?[/QUOTE]
Tomorrow for sure
[QUOTE=Neighbor_Kid;37142167]Good god post that skin this instant.[/QUOTE]
[url=http://filesmelt.com/dl/pyro_golem_no9.rar]This should do.[/url] Not sure what good it'll do anyone, though. I just started skinning, and knowing my carelessness, it's probably broken somehow.
Has anyone made a snorkel for the pyro? It would go great with the neon sign
[QUOTE=pogothemunty;37143491][img]http://speedcap.net/img/ab2b1763694a45d192c7ee093be6defe/2fa9b8ae.png[/img]
Void made me do a thing[/QUOTE]
:C
Ok, I've re-positioned this Pain Train overlay with the Back Scratcher. I've gone into Weight Paint Mode and I don't see any bones for either weapon; I don't know what to do...
[IMG]http://img9.imageshack.us/img9/474/blendertf2.jpg[/IMG]
This is all in Blender.
[QUOTE=Venezuelan;37144383]:C[/QUOTE]
just a little friendly competition
don't stress about it
finish yours
I really think it was the wrong thing to do. There is no way he (at this stage, keep trying) could really create something that is close to what you guys create so it's a bit dickish to step on his idea.
[QUOTE=MultiTrip;37143521][img]http://i.cubeupload.com/h0txAS.png[/img]
hunkz[/QUOTE]
Call it the Hasselhoffer.
[QUOTE=Void Skull;37144782]just a little friendly competition
don't stress about it
finish yours[/QUOTE]
mine [I]is[/I] finished ;~;
[QUOTE=Quinnjdq;37144818]I really think it was the wrong thing to do. There is no way he (at this stage, keep trying) could really create something that is close to what you guys create so it's a bit dickish to step on his idea.[/QUOTE]
see now you're just implying there's a vast difference in quality
[QUOTE=Venezuelan;37144843]mine [I]is[/I] finished ;~;[/QUOTE]
and so are you
there is no difference in quality
one isn't better than the other
it's like someone's art - if someone draws stick figures, that's not a measure of artistic talent or skill, no, i see it as their style. they can draw in a different style if they want to, but they choose to stick with stick figures.
[QUOTE=Void Skull;37144884]
it's like someone's art - if someone draws stick figures, that's not a measure of artistic talent or skill, no, i see it as their style. they can draw in a different style if they want to, but they choose to stick with stick figures.[/QUOTE]
It's not his style, you're both meant to be shooting for the same style. TF2 style. Very very bad argument.
so this thing : [url]http://steamcommunity.com/sharedfiles/filedetails/?id=6708[/url]
is my worst item :
[img]http://puu.sh/PWOr[/img]
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