• TF2 Mod Emporium 47 - 24 hour late edition
    8,122 replies, posted
[QUOTE=ned_ballad;36434948]Congrats Jalcober![/QUOTE] Also to [Square]
[QUOTE=unlimi_Ted;36434764]How would it look with something like gills?[/QUOTE] So far it looks good. I'll get pics in a moment. I will need to make a normal map for this though
[QUOTE=HelmoChipChop;36429662]I hope to GOD that this works with the Sniper viewmodel fix. [url]http://gamebanana.com/skins/91531[/url] I'm so sick of seeing him switch gloves on the Huntsman.[/QUOTE] It works with it. But the animations will not work in server where the sv_pure is on, if that skin is also installed. Also there will be some clippin, especially for the huntsman.
[thumb]https://dl.dropbox.com/u/32006613/Models/alienhead_5_1.png[/thumb] I kinda like it actually
those are some very small and unnoticeable gills
[thumb]https://dl.dropbox.com/u/32006613/Models/alienhead_5_2.png[/thumb] How about now?
The Bass Booster no longer requires ones voice box! -I made some sounds real quick for the Bass Booster (only works for Tomislav/BrassBeast replacement) [url]http://www.youtube.com/watch?v=ydVjsD0_WEc[/url] Links and stuff are in the description
Hey guys! I submitted my first item! Rate it up if you want![URL="http://steamcommunity.com/sharedfiles/filedetails/?id=77956493[img"] [/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=77956493"] [IMG]http://dl.dropbox.com/u/37053675/Preview1.png[/IMG][/URL] Model by me, texture by Jalcober
[QUOTE=Burgerkern;36435856]So I made some sounds real quick for the Bass Booster (only works for Tomislav/BrassBeast) [url]http://www.youtube.com/watch?v=ydVjsD0_WEc[/url] Links and stuff are in the description SHOOT SOUND WILL NOT LOOP AFTER 28 SECONDS! (just spin while shooting and stop shooting real quick and start again)[/QUOTE] That's pretty sweet but dear god the firing music is absolutely atrocious. Can the spin up sound not be changed, btw?
[QUOTE=TheFishyG;36435002]Also to [Square][/QUOTE] I'm a very happy shape right now.
so I'm trying to bring [URL="http://25.media.tumblr.com/tumblr_m5dpjzQ64G1r42s8uo1_1280.png"]that energy rifle shotgun thing[/URL] i've done a while back into the engine [img]http://i.imgur.com/QvcVZ.png[/img] i'm at a loss and i'm not quite sure what i should do lol should I even bother or is it a lost cause
[QUOTE='[Square];36436176']I'm a very happy shape right now.[/QUOTE] I bet you are, you handsome little fucker. I hope it's the entire Professional Pyro set, not just the Scorch-shot. If the pack [i]does[/i] get in, I'm definitely going to buy it, and if just the Scorch-shot, then I'll just buy that.
[QUOTE=MaxOfS2D;36436193]so I'm trying to bring [URL="http://25.media.tumblr.com/tumblr_m5dpjzQ64G1r42s8uo1_1280.png"]that energy rifle shotgun thing[/URL] i've done a while back into the engine [IMG]http://i.imgur.com/QvcVZ.png[/IMG] i'm at a loss and i'm not quite sure what i should do lol should I even bother or is it a lost cause[/QUOTE] you should probably move the frame back and lengthen to barrel some. If you want i can do a paint-over for you :)
[QUOTE=Sparkwire;36436412]you should probably move the frame back and lengthen to barrel some. If you want i can do a paint-over for you :)[/QUOTE] sure! i would appreciate it very much [URL="http://i.imgur.com/sq8q8.png"]here's a plain side view without the grip[/URL]
[QUOTE=Burgerkern;36435856]The Bass Booster no longer requires ones voice box! -I made some sounds real quick for the Bass Booster (only works for Tomislav/BrassBeast replacement) [url]http://www.youtube.com/watch?v=ydVjsD0_WEc[/url] Links and stuff are in the description SHOOT AND SPIN SOUND WILL NOT LOOP AFTER 28 SECONDS! (just spin while shooting and stop shooting real quick and start again.[/QUOTE] Adding this to my workshop page. :3
[QUOTE=Burgerkern;36435856]The Bass Booster no longer requires ones voice box! -I made some sounds real quick for the Bass Booster (only works for Tomislav/BrassBeast replacement) [url]http://www.youtube.com/watch?v=ydVjsD0_WEc[/url] Links and stuff are in the description SHOOT AND SPIN SOUND WILL NOT LOOP AFTER 28 SECONDS! (just spin while shooting and stop shooting real quick and start again.[/QUOTE] Use Goldwave and set a cue point at the beginning of the file. It will make it loop back and continue playing. Also good god shorten the file of the firing sound while you're at it. It's far too large.
Well, that is fucked. [t]http://dl.dropbox.com/u/24102295/ohgodholyshitballs.png[/t]
Dear god what is that thing.... [img]http://misterpterodactyl.files.wordpress.com/2011/08/princehumperdinck_1987.jpg[/img]
[QUOTE=Burgerkern;36435856]The Bass Booster no longer requires ones voice box! -I made some sounds real quick for the Bass Booster (only works for Tomislav/BrassBeast replacement) [url]http://www.youtube.com/watch?v=ydVjsD0_WEc[/url] Links and stuff are in the description SHOOT AND SPIN SOUND WILL NOT LOOP AFTER 28 SECONDS! (just spin while shooting and stop shooting real quick and start again.[/QUOTE] Actually disregard my comment, I shortened the sounds and added cue points for you so they loop ingame. They're for the Tomislav. [url]https://dl.dropbox.com/u/37749778/BassBooster%20Sounds.rar[/url]
[url]http://www.youtube.com/watch?v=ydVjsD0_WEc[/url] Updated link in description! -Fixes Loop problem for both Tomislav and BrassBeast (thanks to -=NARH=-) -Improved Wind down sound a bit
[QUOTE=Simski;36434843]I'd rather have an enormous Crate key to hit enemies with.[/QUOTE] Challenge accepted!
make it with a crate stuck at the end of it and earn yourself some internets.
[QUOTE=MaxOfS2D;36436506]sure! i would appreciate it very much [URL="http://i.imgur.com/sq8q8.png"]here's a plain side view without the grip[/URL][/QUOTE] [IMG]http://puu.sh/CKzV[/IMG] [IMG]http://puu.sh/CKBw[/IMG] just a direction for it atm, if you want i can clean up the shading so its more exact. also you might wanna rework the cage thingy on the front part, its really kinda ugly lookin, maybe some kind of hose or something
[thumb]https://dl.dropbox.com/u/32006613/Models/alienhead_6_1.png[/thumb] Self illum eyes. Keep (agree) or not (disagree)?
[IMG]https://dl.dropbox.com/u/24489264/Quinn/honors.gif[/IMG]
[img]http://dl.dropbox.com/u/52618319/muk_v1-1_wip1.png[/img] The question now is...how the fuck are the characters going to hold this thing? I am considering adding like a broken wooden stick or something and strapping it to the key so it can be held like the objector.
[QUOTE=lemonade1950;36438153][thumb]https://dl.dropbox.com/u/32006613/Models/alienhead_6_1.png[/thumb] Self illum eyes. Keep (agree) or not (disagree)?[/QUOTE] [video=youtube;3tTHn2tHhcI]http://www.youtube.com/watch?v=3tTHn2tHhcI[/video]
[QUOTE=kenshin6;36438440][img]http://dl.dropbox.com/u/52618319/muk_v1-1_wip1.png[/img] The question now is...how the fuck are the characters going to hold this thing? I am considering adding like a broken wooden stick or something and strapping it to the key so it can be held like the objector.[/QUOTE] Just give it a keyblade handle?
[QUOTE=kenshin6;36438440][img]http://dl.dropbox.com/u/52618319/muk_v1-1_wip1.png[/img] The question now is...how the fuck are the characters going to hold this thing? I am considering adding like a broken wooden stick or something and strapping it to the key so it can be held like the objector.[/QUOTE] Add like a wooden beam wedged in the keyring or something. Like what otter said, a keyblade handle.
[QUOTE=-=NARH=-;36438981]Add like a wooden beam wedged in the keyring or something. Like what otter said, a keyblade handle.[/QUOTE] If I do that, hopefully all classes will be able to hold it fairly well without it being too weird like the frying pan.
Sorry, you need to Log In to post a reply to this thread.