• TF2 Mod Emporium 47 - 24 hour late edition
    8,122 replies, posted
[QUOTE=Jalcober;36505664]Turn down the phong.[/QUOTE] Crap, durr. Forgot to fix the plastic hair.
[QUOTE=Toastador;36505150][url=http://steamcommunity.com/sharedfiles/filedetails/?id=78784117][img]http://i1008.photobucket.com/albums/af209/loneredsheep/radstache.jpg[/img][/url][img]http://i1008.photobucket.com/albums/af209/loneredsheep/radstache2-1.jpg[/img] [img]http://i1008.photobucket.com/albums/af209/loneredsheep/radstache3-1.jpg[/img][img]http://i1008.photobucket.com/albums/af209/loneredsheep/radstache4-1.jpg[/img][/QUOTE] I think your paintmask should be completly white, your shaded parts looks very strange when painted atm and i think the shades should be brighter so it doesn't look as dirty
I think I am most likely gonna leave a little phong on, as otherwise there is a matte area on the side of medics otherwise shiny head. I think this is pretty good though. [img]http://dl.dropbox.com/u/24102295/lessplastic.jpg[/img]
[QUOTE=blaholtzen;36505831]I think your paintmask should be completly white, your shaded parts looks very strange when painted atm and i think the shades should be brighter so it doesn't look as dirty[/QUOTE] Yeah, I was trying to go for a look that made it seem like paint was like hair dye. It works on lighter colors but not so much on darks. You're probably right
[img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/b5c79a75.png[/img]
Sniper vest is all rigged thanks to insaneicide, and ready to texture. (I left the sleeves off as they clipped with too many animations, and covered snipers symbol.) [quote][img]http://dl.dropbox.com/u/24102295/texturetime.jpg[/img][/quote]
[QUOTE=kenshin6;36506258][img]http://speedcap.net/img/534aef216ed7f43c3428d07964649ef5/b5c79a75.png[/img][/QUOTE] lies, i put it in my mouth, not butt
[QUOTE=Sparkwire;36506555]lies, i put it in my mouth, not butt[/QUOTE] One does not necessarily exclude the other.
I do not like putting cold things in my butt :(
I wish I was snow.
[QUOTE=Simski;36506891]I do not like putting cold things in my butt :([/QUOTE] I do not like it in a hut
[QUOTE=A_Guardian;36505921]I think I am most likely gonna leave a little phong on, as otherwise there is a matte area on the side of medics otherwise shiny head. I think this is pretty good though. [img]http://dl.dropbox.com/u/24102295/lessplastic.jpg[/img][/QUOTE] it should go slightly more towards the chin like as so. Also, make it less newspaper-y because the Medic's hair is gelled and groomed, so it's safe to assume that he would do the same for his facial hair. [IMG]http://www.bertranprojects.com/wordpress/wp-content/uploads/2009/05/ambrose_burnside_sideburn.jpg[/IMG]
[QUOTE=babycake;36507774]it should go slightly more towards the chin like as so. Also, make it less newspaper-y because the Medic's hair is gelled and groomed, so it's safe to assume that he would do the same for his facial hair. [IMG]http://www.bertranprojects.com/wordpress/wp-content/uploads/2009/05/ambrose_burnside_sideburn.jpg[/IMG][/QUOTE] I like it the way I have it now. Too far forward would just look bulky, and it looks like a blob without the spikes.
I just bought one of these earlier today [url]http://www.newegg.com/Product/Product.aspx?Item=N82E16823100087[/url] So I may be looking for someone to give me some texturing advice and stuff soon since I is horrible at it.
[QUOTE=Gamemaster1379;36477680]Changed some things. Cleaned up AO bake, dropped phong (I don't know why I had it on to begin with), and other small tidbits. [img]http://i.imgur.com/oeYeE.png[/img][/QUOTE] I know this is super late, but I want to make Vega's claws for the Sharp Dresser, now
[img]http://img12.imageshack.us/img12/9891/thepeashooter.png[/img] The Peashooter
[QUOTE=ZombiPlastiClok;36511335]I know this is super late, but I want to make Vega's claws for the Sharp Dresser, now[/QUOTE] Do it
[QUOTE=Quinnjdq;36505674]I seriously hope they keep SDVL's sound files, it would be awesome to have a slightly silent sniper.[/QUOTE] Did Svdl even submit the sounds?
I included the sounds only with the mod downloads.
[QUOTE=Svdl;36511558]I included the sounds only with the mod downloads.[/QUOTE] :smith:
If they don't use SVDL's sounds we can just use them anyway.
Requesting a mod in advance: Cleaner's Carbine with it's folding stock extended.
[QUOTE=FISH KILL!;36512603]Requesting a mod in advance: Cleaner's Carbine with it's folding stock extended.[/QUOTE] I'm gonna be calling the sniper rifle "Feather Duster" and the SMG "Street Sweeper" for years. [editline]27th June 2012[/editline] Same with the Brawler's Blaster and Pick-Pocket's Pocket Pistol. And Junkyard Justice.
[IMG]http://i.imgur.com/wWuvb.png[/IMG] I never released the above 2. The Scorch shot icon already has been sent to Jalcober and [Square] So yeah, need to fine my WIP files of the Feather Duster and Street Sweeper now. [editline]poop[/editline] Dont mind the blue, mistake in saving.
I honestly can't decide whether Dumpster Device or Beggar's Bazooka sounds better.
[QUOTE=Erfly;36512902]I honestly can't decide whether Dumpster Device or Beggar's Bazooka sounds better.[/QUOTE] I know that I'll be calling these items by their original names for a looong time.
[IMG]http://i.imgur.com/cWjf4.png[/IMG] Done, will hopefully included into the consistent icon pack. Theres also always the option of the contributor sending these to Valve.
[QUOTE=Mnemosynaut;36502191]Remake of the Speckled Lens is now in the Workshop. Here it is compared to the original. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=15819][img]https://dl.dropbox.com/u/22376999/magnifying_glass_workshop.png[/img][img]https://dl.dropbox.com/u/22376999/magnifying_glass_workshop%20%282%29.png[/img][/url] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=15819[/url] The warm gold effect was achieved mostly by using the Dead Ringer phongwarp combined with the Pyro lightwarp. I would show you the vmt but I wrote over it a bunch of times while working on it. The texture is nothing special. [thumb]https://dl.dropbox.com/u/22376999/c_magnifying_glass.png[/thumb][/QUOTE] This is a late response once again, but thank you for the information. Have a heart rating.
Für den Kaiser! [IMG]http://img51.imageshack.us/img51/5165/mabuser.jpg[/IMG] [IMG]http://img824.imageshack.us/img824/7310/spritzer.jpg[/IMG] [IMG]http://img411.imageshack.us/img411/9449/leechjar.jpg[/IMG] I can imagine some people find the melee kinda... [sp]jarring.[/sp] but I have another option in mind. [IMG]http://img525.imageshack.us/img525/1265/medichats.jpg[/IMG] close-up of the hat and alternative right..
[QUOTE=Harakiwi;36513583]-Medic-[/QUOTE] This looks great, especially the medigun and hat! The Medic icon being obscured by a decorative band on the hat is a really weird design decision, though.
Sorry, you need to Log In to post a reply to this thread.