• TF2 Mod Emporium 47 - 24 hour late edition
    8,122 replies, posted
some progress [IMG]http://i49.tinypic.com/x4f2ad.png[/IMG]
[QUOTE=Ducksink;36534228]some progress [IMG]http://i49.tinypic.com/x4f2ad.png[/IMG][/QUOTE] Quack
[QUOTE=ZnT00;36534271]Quack[/QUOTE] Quacktion Hale
If you make an Action Hale you should completely do some voice holes on his back so when you hit with it, it says hale quotes. Also you could make an alternative defective one, with a doll head, or an arm for a head or something like that, so it could be a rare item with lines from a girl's doll :v:
Did the original version of the Hazmat Headcase ever get released? I'd like to see how it'd look replacing the new one in-game.
[QUOTE=NeoDement;36528702]Just spotted something REEAAAALLY interesting. [IMG]https://dl.dropbox.com/u/900111/customanims.jpg[/IMG] Has Valve finally found a solution to not allowing custom taunts to be accepted?[/QUOTE] I know I'm SUPER late, but HOLY SHIT. That could very well mean custom animations! I asked Valve to do this a long time ago.
Maybe with the possibility of custom animations, the loch n load can be fixed! [sp]Ha Ha, like hell it will[/sp]
Actually, they didn't include any arm user animations. [img]http://i.imgur.com/AmzVZ.png[/img] I also checked out the contents of the user animations file. It's seriously nothing more than a single dummy user_ref.smd animation file. This is intended to be used for custom animations in thirdperson (likely taunts or walking animation, etc). Unfortunately, Valve didn't point their existing animations or model file to this one, so right now one would still have to hex either to see this file. This seems ideal for somebody making use of custom player models, though. If they point it to both of these, then they could add their own animation and it may very well be accepted by some sv_pure settings.
[QUOTE=Svdl;36532196]Heavy shirts[/QUOTE] Oh, Svdl, I unboxed the shirt last night, I just wanted to say that it's fucking awesome and you deserve any and all money heading your way.
I unboxed it myself. It does look quite nice, but it clips like no other with the Purity Fist...I guess that can't be helped though.
[QUOTE=Gamemaster1379;36535285]Actually, they didn't include any arm user animations. [img]http://i.imgur.com/AmzVZ.png[/img] I also checked out the contents of the user animations file. It's seriously nothing more than a single dummy user_ref.smd animation file. This is intended to be used for custom animations in thirdperson (likely taunts or walking animation, etc). Unfortunately, Valve didn't point their existing animations or model file to this one, so right now one would still have to hex either to see this file. This seems ideal for somebody making use of custom player models, though. If they point it to both of these, then they could add their own animation and it may very well be accepted by some sv_pure settings.[/QUOTE] Yer pretty sure it's for custom taunts for the action slot primarily [editline]28th June 2012[/editline] [QUOTE=Svdl;36532196]Hey, congratulations to everyone who got stuff in. Here's something about the heavy shirt. Valve asked me a short while ago to make the new styles. [img]https://dl.dropbox.com/u/6526556/heavyshirts.jpg[/img] Eventually they wanted a larger patterns for the diamond style. Too bad the flower shirt didn't get in. I liked it the most, so here it is. Replaces any of the styles.[/QUOTE] that sucks, I was just imagining how much I'd want to wear a Hawaiian shirt on my Heavy the other day
Yay! Most of my skins are broken!
[QUOTE=NeoDement;36535459]Yer pretty sure it's for custom taunts for the action slot primarily [editline]28th June 2012[/editline] that sucks, I was just imagining how much I'd want to wear a Hawaiian shirt on my Heavy the other day[/QUOTE] Most likely that is what it is for. They still need to make a few more tweaks to make it useable though.
[QUOTE=Gamemaster1379;36535285]Actually, they didn't include any arm user animations. [img]http://i.imgur.com/AmzVZ.png[/img] I also checked out the contents of the user animations file. It's seriously nothing more than a single dummy user_ref.smd animation file. This is intended to be used for custom animations in thirdperson (likely taunts or walking animation, etc). Unfortunately, Valve didn't point their existing animations or model file to this one, so right now one would still have to hex either to see this file. This seems ideal for somebody making use of custom player models, though. If they point it to both of these, then they could add their own animation and it may very well be accepted by some sv_pure settings.[/QUOTE] Andd... The sniper updates have just broken all of my animations for him. Just perfect.. I probably have to contact Valve . Is there any Valve's employee I can contact ?
i still await new improved killicons pack. If only the site were up.
Anyone here know if it is possible to remove the hud changes to pyroland? Cause I would much prefer to just see the crazy land without the pink border or warp around the edges of the screen.
Should come back up in a few hours, messed around with my DNS servers (was meant to do it ages ago but I kept ignoring the email)
[QUOTE=Teh Kiyoshi;36535593]Andd... The sniper updates have just broken all of my animations for him. Just perfect.. I probably have to contact Valve . Is there any Valve's employee I can contact ?[/QUOTE] And they told me they didn't want custom animations in fear of breaking them. Also, Matthew Russell usually talks to me whenever it comes to animations in Tf2. Try him.
[QUOTE=Gamemaster1379;36535867]And they told me they didn't want custom animations in fear of breaking them. Also, Matthew Russell usually talks to me whenever it comes to animations in Tf2. Try him.[/QUOTE] Do you know what's his email or steam ?
[email]mrussell@valvesoftware.com[/email]
[QUOTE=Gamemaster1379;36536135][email]mrussell@valvesoftware.com[/email][/QUOTE] Thanks!
[QUOTE=Gamemaster1379;36536135][email]mrussell@valvesoftware.com[/email][/QUOTE] I read that email as Mr Ussell.
I suppose I should be upset that they took VLEKs parrot instead of mine. I'm glad I've taken the past few months off from modeling or that would sting a lot more. At any rate, thanks for the kind words about my work, folks. Also, there's always the summer items.
[QUOTE=SgtR007;36536508]I suppose I should be upset that they took VLEKs parrot instead of mine. I'm glad I've taken the past few months off from modeling or that would sting a lot more. At any rate, thanks for the kind words about my work, folks. Also, there's always the summer items.[/QUOTE] I know that feel, although, I'm more annoyed than anything. Back to the drawing board, although I promised to finish mecha engie, I'm not going to bother now if Valve are making their own bot versions of the classes.
[IMG]https://dl.dropbox.com/u/21595111/TF2%20Mods/screenie00052.png[/IMG] WIP basecolors, critique pls
Ok... [URL="http://www.mediafire.com/?rlbcsst5ug8uo1m"][IMG]http://img694.imageshack.us/img694/9858/rawketsv2.png[/IMG][/URL] There. I'll make original pyroland effects and convert my other stuff later.
[t]http://i.imgur.com/4w5Py.png[/t] Science. Item 1/4 of the "Scientific Super Soldier"
I have a question. Has anyone made models of those calendar pin-up girls?
[url=https://dl.dropbox.com/u/1737448/stylishspyv3_mod.zip][img]https://dl.dropbox.com/u/1737448/stylishspyv3_emporium.png[/img][/url] Taadaa, a mod version of the Stylish Spy. I still think these lil promos don't show off enough :P
[QUOTE=Damian0358;36536690]I have a question. Has anyone made models of those calendar pin-up girls?[/QUOTE] Reposting this as it was buried in the bottom of the last page.
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