• 1000 Things we learned from TF2
    742 replies, posted
646. The pyro holds a flamethrower right-handed, but holds an axe left-handed.
647) You must in-raged to play the trumpet.
648. a cracked wooden shield can reduce the damage you take from explosions even if that shield is no bigger then your head.
649: It can even make you basically invulnerable against the harmful flames from a flamethrower.
650. You can bunch up scraps of metal and you suddenly have yourself a gun.
[QUOTE=Keyblockor;19130398]650. You can bunch up scraps of metal and you suddenly have yourself a gun.[/QUOTE] LATE Did you even read the FIRST page?
651. [b] There can be only [u]ONE![/u][/b]
652. High ping sucks!
653. rainbows make me cry T___T
654. Florp.
655. That SANDVICH AND I ARE COMING FOR YOU! (Oh god, nearing 666 :devil:)
[QUOTE=Raptortheawesome;19136065]654. Florp.[/QUOTE] No.
656. Soldiers are given girly names.
657. It takes over one hundred dupes to make a hat.
658: If you are an Engineer/Scout/Demolitions man you must sacrifice over 80 weapons to take off your hat.
659: Soldiers can see through their helmets.
[QUOTE=OH-SNAP!;19140503]659: WW2 Veterans can see through their helmets.[/QUOTE] He wasn't a WW2 Vet.
nam vet? same company as Bill maybe?
[QUOTE=108payne;19141271]nam vet? same company as Bill maybe?[/QUOTE] Well considering TF2 is still a video game in the L4D universe, highly unlikely.
Or, you know...it's just a cross game promotion thing 660 - If you turn into small pieces of flesh, organs and bone, you'll be back to fighting condition in under 30 seconds. 661; If your profession is Engineer. A spy WILL destroy your creation. 662 = Flamethrowers ALMOST scare away all the spies 663: Scottish people will lose both eyes by the age of 30 664 " A tiny flag and a horn makes all your allies weapons more effective, yet it wont effect your enemies 665 ' During a battle, people will yell for medics even though they require no medical aid at all 666 + Staring at your watch makes you invisible, unless you run into an enemy. 667 # If you run for too long your watch only makes you half invisible but stopping lets you become full invisible again.
[QUOTE=link123175;19130457]LATE Did you even read the FIRST page?[/QUOTE] Nerd Rage
668: Demoman's shagging Medic's wife, thus disproving thousands of fanfics instantaneously.
669: You are now scared once the Scout's sandman ball hits you rather than being stunned 700: W+M1 Pyros get you frustrated
[QUOTE=KirjiroSenzuki;19171802]669: You are now scared once the Scout's sandman ball hits you rather than being stunned 700: W+M1 Pyros get you frustrated[/QUOTE] Incapable of counting.
671: In these threads, people tend to repeat themselves
672: Maggots
673: Gravy
674: Heavy is going to hollywood
675: Sticky jumping with the scottish resistance = [media]http://www.youtube.com/watch?v=-Pvl7HLpuAk[/media]
A red demo shoots normal blu stickes out of his grenade launcher What the hell did that have to do with sco res?
Sorry, you need to Log In to post a reply to this thread.