657. It takes over one hundred dupes to make a hat.
658: If you are an Engineer/Scout/Demolitions man you must sacrifice over 80 weapons to take off your hat.
659: Soldiers can see through their helmets.
[QUOTE=OH-SNAP!;19140503]659: WW2 Veterans can see through their helmets.[/QUOTE]
He wasn't a WW2 Vet.
nam vet? same company as Bill maybe?
[QUOTE=108payne;19141271]nam vet? same company as Bill maybe?[/QUOTE]
Well considering TF2 is still a video game in the L4D universe, highly unlikely.
Or, you know...it's just a cross game promotion thing
660 - If you turn into small pieces of flesh, organs and bone, you'll be back to fighting condition in under 30 seconds.
661; If your profession is Engineer. A spy WILL destroy your creation.
662 = Flamethrowers ALMOST scare away all the spies
663: Scottish people will lose both eyes by the age of 30
664 " A tiny flag and a horn makes all your allies weapons more effective, yet it wont effect your enemies
665 ' During a battle, people will yell for medics even though they require no medical aid at all
666 + Staring at your watch makes you invisible, unless you run into an enemy.
667 # If you run for too long your watch only makes you half invisible but stopping lets you become full invisible again.
[QUOTE=link123175;19130457]LATE
Did you even read the FIRST page?[/QUOTE]
Nerd Rage
669: You are now scared once the Scout's sandman ball hits you rather than being stunned
700: W+M1 Pyros get you frustrated
[QUOTE=KirjiroSenzuki;19171802]669: You are now scared once the Scout's sandman ball hits you rather than being stunned
700: W+M1 Pyros get you frustrated[/QUOTE]
Incapable of counting.
671: In these threads, people tend to repeat themselves
672: Maggots
673: Gravy
674: Heavy is going to hollywood
675: Sticky jumping with the scottish resistance =
[media]http://www.youtube.com/watch?v=-Pvl7HLpuAk[/media]
A red demo shoots normal blu stickes out of his grenade launcher
What the hell did that have to do with sco res?
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