use with fast learner and newsboy cap
CAN ONE EVEN HUMANLY BECOME THIS HIPSTER?
[QUOTE=Mnemosynaut;35241094]Pimples.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=17854"][IMG]http://dl.dropbox.com/u/22376999/blinkers.png[/IMG][/URL][/QUOTE]
and then a bottle of Proactiv as a bonk replacement
Are people still wanting to do that group map prop project we talked about a while back? If so i'll set up a separate thread etc.
[QUOTE=CharlesMan;35241165]use with fast learner and newsboy cap
CAN ONE EVEN HUMANLY BECOME THIS HIPSTER?[/QUOTE]
Yes.
[img]http://dl.dropbox.com/u/22376999/prettycoolguy.png[/img]
[QUOTE=Mnemosynaut;35241287]Yes.
[img]http://dl.dropbox.com/u/22376999/prettycoolguy.png[/img][/QUOTE]
What happens if you use the vmt code from the Bazaar Bargain on the lenses?
[QUOTE=Mnemosynaut;35241287]Yes.
[IMG]http://dl.dropbox.com/u/22376999/prettycoolguy.png[/IMG][/QUOTE]
Add a third misc, with the scarf :v:
[QUOTE=LegndNikko;35241506]Add a third misc, with the scarf :v:[/QUOTE]
Or the Boston Boombringer with only indie music in it
[QUOTE=Da3dalus;35241533]Or the Boston Boombringer with only indie music in it[/QUOTE]
He only listens to vinyl... duh...
[QUOTE=Mnemosynaut;35241094]Pimples.
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=17854"][IMG]http://dl.dropbox.com/u/22376999/blinkers.png[/IMG][/URL][/QUOTE]
Frames need to be thicker if it is hipster related. Oh fellow emporium goers there are updates coming for the hard counter and brain slug paint fixes.
I made a backpack icon for the Primson 54 for anyone who likes consistency.
[quote][img]http://cloud.steampowered.com/ugc/577825522530041164/FA3E4BFA2E2923F1A24D3E687F28CBC4538D8922/[/img][/quote]
[img]http://www.inthewoodshop.com/ShopMadeTools/ModifyingScrewdriversandTurnscrews_html_37267999.jpg[/img]
spy needs a hobby, and carpentry involves sharp things
dunno what to do for a hat/etc tho
[QUOTE=tso;35241741][img]http://www.inthewoodshop.com/ShopMadeTools/ModifyingScrewdriversandTurnscrews_html_37267999.jpg[/img]
spy needs a hobby, and carpentry involves sharp things
dunno what to do for a hat/etc tho[/QUOTE]
A carpenters/printers paper hat?
spy's too cool to wear paper
[QUOTE=tso;35241788]spy's too cool to wear paper[/QUOTE]
[img]http://wiki.teamfortress.com/w/images/0/02/Paper-Hat_Spy.png[/img]
[QUOTE=E.C.S;35241832][img]http://wiki.teamfortress.com/w/images/0/02/Paper-Hat_Spy.png[/img][/QUOTE]
It is a very cool paper hat that nobody really wears it.
Okay so I came up with some themes for the Map Prop Pack.
I'll leave it up to you guys to vote.
[IMG]http://www.facepunch.com/fp/ratings/information.png[/IMG]-Airport Runway
[IMG]http://www.facepunch.com/fp/ratings/zing.png[/IMG]-African Savanna
[IMG]http://www.facepunch.com/fp/ratings/wrench.png[/IMG]-Scottish Highlands
[IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG]-Shipyard
[IMG]http://www.facepunch.com/fp/ratings/palette.png[/IMG]-Hawaii/Volcano (tiki stuff)
[IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG]-Other (suggest)
[QUOTE=coverop;35242158]It is a very cool paper hat that nobody really wears it.[/QUOTE]
Everyone wearing it are hipsters.
[QUOTE=coverop;35242158]It is a very cool paper hat that nobody really wears it.[/QUOTE]
If it was a scout only hat, that you could only get through purchase/drop/craft, many people would wear it. Nobody wants something that's easy to obtain.
[QUOTE='[Square];35242395']Okay so I came up with some themes for the Map Prop Pack.
I'll leave it up to you guys to vote.
[IMG]http://www.facepunch.com/fp/ratings/information.png[/IMG]-Airport Runway
[IMG]http://www.facepunch.com/fp/ratings/zing.png[/IMG]-African Savanna
[IMG]http://www.facepunch.com/fp/ratings/wrench.png[/IMG]-Scottish Highlands
[IMG]http://www.facepunch.com/fp/ratings/rainbow.png[/IMG]-Shipyard
[IMG]http://www.facepunch.com/fp/ratings/palette.png[/IMG]-Hawaii/Volcano (tiki stuff)
[IMG]http://www.facepunch.com/fp/ratings/clock.png[/IMG]-Other (suggest)[/QUOTE]
Shipyard would actually be pretty gorgeous.
[img]http://dl.dropbox.com/u/19306897/snippydippy.jpg[/img]
The idea is that the crest would slick back whenever you zoom in with a Sniper or pull back on the Huntsman.
[url=http://dl.dropbox.com/u/19306897/cockatoocrest.gif]Here's a really bad .gif of the animation.[/url]
[QUOTE=Urser;35242839][img]http://dl.dropbox.com/u/19306897/snippydippy.jpg[/img]
The idea is that the crest would slick back whenever you zoom in with a Sniper or pull back on the Huntsman.
[url=http://dl.dropbox.com/u/19306897/cockatoocrest.gif]Here's a really bad .gif of the animation.[/url][/QUOTE]
I want this.
Man, who knew rigging bones would be so tedious and difficult. Almost gave up until I started getting it down somewhat. Need to fill in the details, work on the colors maybe:
[img]http://oi39.tinypic.com/b994qc.jpg[/img]
Should any of the parts be made paintable? Also how do you get multiple items loaded in the model viewer?
Make the white parts of the little string thing paintable, anything else would wreck it.
[url]http://wiki.teamfortress.com/wiki/User:Mr._Magoolachub/HLMV_Stuff#Loading_more_than_one_.27Weapon.27_in_HLMV[/url]
I have a silly mod question. Would it be at all possible to make the Team Captain on the Heavy use the Medic's Team Captain textures? I would kill for that team coloring.
[t]http://cloud.steampowered.com/ugc/578951422441153923/58836D2C880C96A070BBEBB366582984153AD8F0/[/t]
Need to work on that skin tone, and add facial flexes to the beard.
Also, anyone have a link to a facial flexes tutorial?
Kinda fits that Shipyard prop pack idea.
[QUOTE=Jalcober;35234550]I present to you The Meatgrinder!
(now fully rigged and compiled)
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=17748"][IMG]http://i.imgur.com/GUUsx.jpg[/IMG][/URL][/QUOTE]
Could you release it as Iron Curtain replacement please? It's such an adorable tiny baby-gun, I want it so badly...
[QUOTE=Pikmin Master;35243184][t]http://cloud.steampowered.com/ugc/578951422441153923/58836D2C880C96A070BBEBB366582984153AD8F0/[/t]
Need to work on that skin tone, and add facial flexes to the beard.
Also, anyone have a link to a facial flexes tutorial?
Kinda fits that Shipyard prop pack idea.[/QUOTE]
Beard needs to fit to his existing stubble, at the moment it doesn't make sense.
Hey guys, thought I share my work since its nearing ready for submission. The set is inspired by 40's streamline design and I went for a monotone color palette since I wanted that raw brush metal look (probably a mistake, ha). I'm still learning the ropes on texturing/modeling as these are my first models so I'd appreciate any comments/critiques you may have. :-) Well, next up are LODs, Spec-maps, Names and what not! Huzzah!
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Helmet_1-1.jpg[/IMG]
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Pistol_1.jpg[/IMG]
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Pistol_4.jpg[/IMG]
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Jetpack_1.jpg[/IMG]
In-Game shots
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Helmet_2.jpg[/IMG]
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Jetpack_2.jpg[/IMG]
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Pistol_2.jpg[/IMG]
[IMG]http://i208.photobucket.com/albums/bb22/Bahamutreborn/Pistol_3.jpg[/IMG]
I fucking love it when modelers come out of absolutely nowhere with amazing models
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