• TF2 Mod Emporium 45
    5,078 replies, posted
[QUOTE=Harakiwi;35249113]Bonk Boy! I'm looking forward to being your arch nemesis: [IMG]http://dl.dropbox.com/u/322987/tf2/crocketeer_early_wip.jpg[/IMG][/QUOTE] Introducing the latest super vilian: the brown bomber! wait...no. that name's terrible.
[QUOTE=Harakiwi;35249113]Bonk Boy! I'm looking forward to being your arch nemesis: [IMG]http://dl.dropbox.com/u/322987/tf2/crocketeer_early_wip.jpg[/IMG][/QUOTE] ...Potato Man...
[URL="http://chameneon.com/modcomp/"][img]http://dl.dropbox.com/u/68690072/ModPromoSeePNG.png[/img][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=16537"][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/URL][URL="http://steamcommunity.com/groups/modcomp"][img]http://dl.dropbox.com/u/39556064/steam%20group%20promo%20extention.png[/img][/URL] Yeah now to start off the topic. I think that if all of the judges have finished voting, we should start the discussion for Mod-Comp Dos? Anyone else?
-snip-
[QUOTE=Insaneicide;35248802][IMG]http://i988.photobucket.com/albums/af3/Insaneicide/woo.jpg[/IMG][/QUOTE] I laughed way more than I should at this.
[QUOTE=Blitz n' Barrag;35249318][URL="http://chameneon.com/modcomp/"][img]http://dl.dropbox.com/u/68690072/ModPromoSeePNG.png[/img][/URL][URL="http://steamcommunity.com/groups/modcomp"][img]http://dl.dropbox.com/u/68690072/Workshop%20Promo%20Extention.png[/img][/URL] Yeah now to start off the topic. I think that if all of the judges have finished voting, we should start the discussion for Mod-Comp Dos? Anyone else?[/QUOTE] Heroes and villians. of the super and normal type. it's just such a broad fun subject.
[QUOTE=psyke;35249370]Heroes and villians. of the super and normal type. it's just such a broad fun subject.[/QUOTE] Glad I thought of it :v:
I think that they made it clear that people won't know the theme of Mod-Competition Dos until everything is organized and such, so that way everyone starts at the same time
[QUOTE=Blitz n' Barrag;35249318][URL="http://chameneon.com/modcomp/"][img]http://dl.dropbox.com/u/68690072/ModPromoSeePNG.png[/img][/URL][URL="http://steamcommunity.com/groups/modcomp"][img]http://dl.dropbox.com/u/68690072/Workshop%20Promo%20Extention.png[/img][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=16537"][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/URL] Yeah now to start off the topic. I think that if all of the judges have finished voting, we should start the discussion for Mod-Comp Dos? Anyone else?[/QUOTE] It's already in production and we are working on it. [editline]delay[/editline] Theme for ModComp 2 is already set btw.
Impratical items. Make the most impractical and inefficient looking item.
[QUOTE=Pie_Tony;35249483]Impratical items. Make the most impractical and inefficient looking item.[/QUOTE] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=6708"]That would be plain silly.[/URL]
[QUOTE=Pie_Tony;35249483]Impratical items. Make the most impractical and inefficient looking item.[/QUOTE] A really tiny gun for the spy.
[QUOTE=Erfly;35249525]A really tiny gun for the spy.[/QUOTE] wrong way around Huge gun for spy. tiny gun for heavy.
[QUOTE=Rozzy85;35247626]No, there's nothing you can do other than try and fix the offending vertices. All bone weight data in lower LoD meshes is ignored and not used.[/QUOTE] Then Valve should really consider forcing the c_model in first person view to be only displayed at the highest LOD, this is a problem, with the new soda popper I didn't know when I made the LODs, apparently if you have a crappy comupter and need to set the model quality to lowest, it uses the lowest LOD in first person, see the fantastic result for yourself: [URL="http://cloud.steampowered.com/ugc/523778349416965841/03EDAADCCBDE342A6112B67C6173E47EEC8EAF49/"]here[/URL], TF Team if you read this do it please, force the c_models first person view to LOD0, thank you! [QUOTE=dookster;35248014]I really hate to be a bother, but could you elaborate? I have my materials in models/weapons but it's not loading them. I've tried various other file placements with no success.[/QUOTE] Well the ambassador .VMT and VTF are located in models/weapons/c_items/ hence your vmt and vtf should be there and your .qc "cdmaterials" should then be "models/weapons/c_items/".
I think a good theme would be like, 'Standard Issue'. A lot of weapons you see seem like they'd be one-offs, made or customised by the merc in question, whereas most of the stocks and some of the original class packs I can imagine coming off a factory line. It'd be nice to see where people could go without relying on those personal touches... almost like redesigning the stocks, in a way.
[QUOTE=Blitz n' Barrag;35249318][URL="http://steamcommunity.com/groups/modcomp"][img]http://dl.dropbox.com/u/68690072/Workshop%20Promo%20Extention.png[/img][/URL][/QUOTE] oh god the edges! you could've just asked me an i'd made one based on the workshop one, though it dones't add up with two shaped like that next to each other, as the shape is supposed to be a continuation of the shape ofmod promo
[QUOTE=Blitz n' Barrag;35249318][URL="http://chameneon.com/modcomp/"][img]http://dl.dropbox.com/u/68690072/ModPromoSeePNG.png[/img][/URL][URL="http://steamcommunity.com/groups/modcomp"][img]http://dl.dropbox.com/u/68690072/Workshop%20Promo%20Extention.png[/img][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=16537"][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/URL] Yeah now to start off the topic. I think that if all of the judges have finished voting, we should start the discussion for Mod-Comp Dos? Anyone else?[/QUOTE] Why have you made a promo for a Competition that ended a couple months ago? I could understand if the next one had just started but otherwise it seem completely pointless. Also, the steam group add-on looks so bad. Can anyone think of a good reason why this needs to be added to the OP after so long?
Go ahead and make one blaholtzen, think it's time to get of our asses and set the second modcomp in full motion. [editline]what[/editline] Those are mainly links to the website and group harribo but I do agree.
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=18000][img]http://cloud.steampowered.com/ugc/577825602603780150/70BEBB8353763154A7A7FACC99A3EFBFE52A85D6/268x268.resizedimage[/img][/url] Tadaa, workshop link. I'm sure we'll do a mod release soon enough. Fun fact, this is item number 18000 on the workshop.
[QUOTE=Hideous_;35249900][url=http://steamcommunity.com/sharedfiles/filedetails/?id=18000][img]http://cloud.steampowered.com/ugc/577825602603780150/70BEBB8353763154A7A7FACC99A3EFBFE52A85D6/268x268.resizedimage[/img][/url] Tadaa, workshop link. I'm sure we'll do a mod release soon enough. Fun fact, this is item number 18000 on the workshop.[/QUOTE] This + Whiskered Gentleman + Morning Reader = Classy as fuck
[QUOTE=Blitz n' Barrag;35249318][URL="http://chameneon.com/modcomp/"][img]http://dl.dropbox.com/u/68690072/ModPromoSeePNG.png[/img][/URL][URL="http://steamcommunity.com/groups/modcomp"][img]http://dl.dropbox.com/u/68690072/Workshop%20Promo%20Extention.png[/img][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=16537"][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/URL] Yeah now to start off the topic. I think that if all of the judges have finished voting, we should start the discussion for Mod-Comp Dos? Anyone else?[/QUOTE] [URL="http://chameneon.com/modcomp/"][img]http://dl.dropbox.com/u/68690072/ModPromoSeePNG.png[/img][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=16537"][img]http://dl.dropbox.com/u/52618319/Workshop%20Promo%20Extention.png[/img][/URL][URL="http://steamcommunity.com/groups/modcomp"][img]http://dl.dropbox.com/u/39556064/steam%20group%20promo%20extention.png[/img][/URL] There! also happened to notice a few of the mods in the OP that are also in the workshop doesn't have links to there, for example svdl's pack, would be nice if we could add that there
Thanks Blazholten, I know the Steam Group one was pretty bad, I was hoping someone would edit it for me
[QUOTE=bigbadrick;35247509]its a hat for decals [img]http://dl.dropbox.com/u/25867270/gzer/flairhat.png[/img][/QUOTE] We need a decal baseball cap, call it "The Self-Promoter"
[QUOTE=Blitz n' Barrag;35249318]modcomp bra[/QUOTE] Um,the raygun's download link links to the download for the spy set...
[QUOTE=Insaneicide;35248802] [IMG]http://i988.photobucket.com/albums/af3/Insaneicide/woo.jpg[/IMG] [/QUOTE] That face gets me every time! [img]http://www.facepunch.com/fp/ratings/funny2.png[/img]
[QUOTE=psyke;35249164]Introducing the latest super vilian: the brown bomber! wait...no. that name's terrible.[/QUOTE] You know why they called it the brown bomber, right? Because it looked like arse?
[QUOTE=blaholtzen;35250195]-promosnip- There! also happened to notice a few of the mods in the OP that are also in the workshop doesn't have links to there, for example svdl's pack, would be nice if we could add that there[/QUOTE] SVDL actively didn't use the workshop extensions so I assumed he didn't want them
Aw, some of the things are still missing from the first.
[QUOTE=theharribokid;35251121]SVDL actively didn't use the workshop extensions so I assumed he didn't want them[/QUOTE] Now wait just a moment, that's just me forgetting to do things.
[QUOTE=Svdl;35251203]Now wait just a moment, that's just me forgetting to do things.[/QUOTE] well that solves that, i'l add them in a bit, i'l need psyke to update his expansion first though as adding the workshop links will bump a few mod promos down to his post.
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