• TF2 Mod Emporium 45
    5,078 replies, posted
[QUOTE=boomsta_;35279471]Is this darker color any better, or experiment with other colors? [IMG]http://dl.dropbox.com/u/35490615/Scattergun/hergadark.png[/IMG][/QUOTE] I'd recommend adding a bit more colour in the form of minor brush strokes or adding a bit of a blue hue to the light grey parts. But I'm not an artist so those might be terrible ideas.
[quote][img]http://i458.photobucket.com/albums/qq305/Gamemaster1379/Drrobotnik.png[/img][/quote] CURSE YOU SONIC, YOU HAVE FOILED MY PLANS AGAIN. anyhow, working on jigglebones now. They are almost done. However, the shadow problems are still coming up. In bright light, it goes ALL BLACK and it's frustrating as hell.
[img]http://i.imgur.com/2DuFN.jpg[/img] This is now somewhat done and up in the Workshop. Has a couple of lods, too. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=18568[/url] Still have stuff to do like the sentry attachment thing.
[QUOTE=Gamemaster1379;35280528]CURSE YOU SONIC, YOU HAVE FOILED MY PLANS AGAIN. anyhow, working on jigglebones now. They are almost done. However, the shadow problems are still coming up. In bright light, it goes ALL BLACK and it's frustrating as hell.[/QUOTE] Looks like it should be more orange...
[QUOTE=kenshin6;35279552]Hah that kinda looks like the drum on the mini-gun[/QUOTE] That is what I was partially trying to go for. :D I wanted to create a weapon that was true to TF2's original style, so I used inspiration from many of TF2's weapons, I wanted to use the drum because it was unique as it is the most unique thing on the minigun as well. I also have always had a fondness of drum mags :3 The tie things are similar to the ties on the pyro's flamethrower. To me this weapon really represents tf2's style. But that is just me. And I guess you could say that all I did was chop up pieces from other guns, but I just wanted to bring the unique quality of the minigun into a scattergun :O [QUOTE=MegaChalupa;35280459]I'd recommend adding a bit more colour in the form of minor brush strokes or adding a bit of a blue hue to the light grey parts. But I'm not an artist so those might be terrible ideas.[/QUOTE] These are just the base colors, I have not yet got around to the actual texturing of it quite yet. :O
Reposting because i need them [QUOTE=Rainbowmaker;35274002]also anyone haves the link to daimao's decompiled c_hands please?[/QUOTE]
[IMG]http://cloud.steampowered.com/ugc/540671083752400339/C677C240D3193729584C898B65EF6E5346D73862/[/IMG] [IMG]http://cloud.steampowered.com/ugc/540671083752407022/01F5C98323369F913D2DFC2EE6D58BA4810E29A7/[/IMG] My 1st try at changing the texture on a Misc. In this case it's just a reskin for the Merc Pride scarf if your probably wondering. But meh
Just finished submitting to the workshop, mod release incoming... :dance: [url=http://steamcommunity.com/sharedfiles/filedetails/?id=18567&searchtext=][img]http://dl.dropbox.com/u/25314517/skateboard_workshop.jpg[/img][/url] [img]http://dl.dropbox.com/u/25314517/skateboard_spread.jpg[/img]
I request that someone makes a "Šajkača" for Scout and Heavy. Click the link if you want to know what a "Šajkača" is: [URL="http://en.wikipedia.org/wiki/%C5%A0ajka%C4%8Da"]http://en.wikipedia.org/wiki/%C5%A0ajka%C4%8Da[/URL]
[QUOTE=Gamemaster1379;35280528]CURSE YOU SONIC, YOU HAVE FOILED MY PLANS AGAIN. anyhow, working on jigglebones now. They are almost done. However, the shadow problems are still coming up. In bright light, it goes ALL BLACK and it's frustrating as hell.[/QUOTE] Oh hey, it's Baldy McNosehair.
[QUOTE=eddy-tt-;35279694][url=http://steamcommunity.com/sharedfiles/filedetails/?id=18554][img]http://cloud.steampowered.com/ugc/558685307579407162/A6BB2D5F6DA3F3A9527846520EF3A689DDEDEE33/[/img][/url] Anndddd the weapon version is done. Want me to compile it for the jarate?[/QUOTE] needs phong
[QUOTE=boomsta_;35280636] These are just the base colors, I have not yet got around to the actual texturing of it quite yet. :O[/QUOTE] Then carry on, it looks great consider that's just the base.
[img]http://dl.dropbox.com/u/39556064/riveteerwip1.jpg[/img]
[QUOTE=blaholtzen;35281745]needs phong[/QUOTE] It has it, itemtest doesn't do it any justice and nor is the 1st person view. In 3rd person it screams in your face.
[URL=http://imageshack.us/photo/my-images/705/terroroftheskiesjpg2.jpg/][IMG]http://img705.imageshack.us/img705/2237/terroroftheskiesjpg2.jpg[/IMG][/URL] Quindigg got me making different designs.
[QUOTE=eddy-tt-;35281825]It has it, itemtest doesn't do it any justice and nor is the 1st person view. In 3rd person it screams in your face.[/QUOTE] ?. did you try moving the lightsource in hlmv? to get a shot that shows the phong off. i mean
[QUOTE=psyke;35281896]?. did you try moving the lightsource in hlmv? to get a shot that shows the phong off. i mean[/QUOTE] [img]http://horobox.co.uk/u/Reag_1332675879.jpg[/img][img]http://horobox.co.uk/u/Reag_1332679640.jpg[/img] Could be a little bit more intense but I dunno.
[QUOTE=eddy-tt-;35281976][img]http://horobox.co.uk/u/Reag_1332675879.jpg[/img][img]http://horobox.co.uk/u/Reag_1332679640.jpg[/img] Could be a little bit more intense but I dunno.[/QUOTE] not really ideal angles, light coming from underneath try getting one with the shine going across the side
[img]http://horobox.co.uk/u/Reag_1332713177.jpg[/img][img]http://horobox.co.uk/u/Reag_1332664291.jpg[/img]
And now for your viewing pleasure, a concept that isn't a sapper or sniper rifle: [img]http://farm8.staticflickr.com/7064/7012659015_5ae436e9b5_c.jpg[/img] [url=http://www.flickr.com/photos/acrolith/]And the rest of my stuff[/url] P.S. It's also not an airplane. P.S.S. Just kidding I love you. Still isn't an airplane though.
[QUOTE=Larate;35282166]And now for your viewing pleasure, a concept that isn't a sapper or sniper rifle: [img]http://farm8.staticflickr.com/7064/7012659015_5ae436e9b5_c.jpg[/img] [url=http://www.flickr.com/photos/acrolith/]And the rest of my stuff[/url] P.S. It's also not an airplane. P.S.S. Just kidding I love you. Still isn't an airplane though.[/QUOTE] Hm. I sorta like the idea but both items need some work. Maybe a less circular shape for the tube on the medigun? That syringe guns proportions are all wonky, im guessing its to fit the whole tf2 has cartoony proportions thing but its a little overdone.
[QUOTE=Jalcober;35282242]Hm. I sorta like the idea but both items need some work. Maybe a less circular shape for the tube on the medigun? That syringe guns proportions are all wonky, im guessing its to fit the whole tf2 has cartoony proportions thing but its a little overdone.[/QUOTE] Which tube on The First-Adenine? Nothing really stands out as particularly circular against the current items in game. The Big Shot was a bit of a throwaway. I doodled a little bit on the sheet and I liked the shape so I ran with it. It's inspired by microscopes(or my skewed idea of what a microscope looks like), which tend to have such shapes.
I had this idea for a pyro misc where its the 2 hands of a cloak.itd be about between the eyes adn theyd spin around. [IMG]http://fc05.deviantart.net/fs71/i/2012/084/2/d/pyro_clock_by_scythewielder13-d4txt16.png[/IMG] i have no clue how to model it and as you can see i suck at usign paint. the name would probably be something like killing time or somethign similiar to that. anyone want to make it more than a scribble?
[QUOTE=Rexic;35282638]I had this idea for a pyro misc where its the 2 hands of a cloak.itd be about between the eyes adn theyd spin around. [IMG]http://fc05.deviantart.net/fs71/i/2012/084/2/d/pyro_clock_by_scythewielder13-d4txt16.png[/IMG] i have no clue how to model it and as you can see i suck at usign paint.[/QUOTE] Please spend more than five minutes drawing next time. Here in the Emporium, there's a [I]lot[/I] of concepts thrown around. We don't hate people who try to be an "ideas guy", but you need to realize that you have a lot of competition. Just take a look at your post again. What you drew barely resembles the pyro - the front filter is gone, the head shape is different, the eyes are too small. While this may seem like nitpicking, the readability of a concept is critical to the final product. Nobody will even consider your item if they can't understand your request. Try finding a picture of the pyro's head somewhere. Maybe use the [url=http://wiki.teamfortress.com/w/images/5/5c/Spy_masks.png]Spy's Pyro mask[/url]. Then, draw your concept. Right now people can't tell where the clock hands are even supposed to go. Your problem isn't that you "suck at using paint", it's just that you're not putting forth enough effort. I drew this up in less than a minute, using only ellipses and the line tool. [IMG]http://i.imgur.com/cO83M.png[/IMG] Remember, the easier it is for someone to understand you the more likely it is they will listen to you. Please don't misread this as an example of how "Facepunch is mean", I'm not being rude to spite you. I'm being harsh because I think you can handle it, and I hope you can become a successful poster and Facepuncher.
[thumb]http://dl.dropbox.com/u/32006613/Models/rdepth.png[/thumb] I HATE TRANSPARENCY (help me)
[QUOTE=Corndog Ninja;35282735]Please spend more than five minutes drawing next time. Here in the Emporium, there's a [I]lot[/I] of concepts thrown around. We don't hate people who try to be an "ideas guy", but you need to realize that you have a lot of competition. Just take a look at your post again. What you drew barely resembles the pyro - the front filter is gone, the head shape is different, the eyes are too small. While this may seem like nitpicking, the readability of a concept is critical to the final product. Nobody will even consider your item if they can't understand your request. Try finding a picture of the pyro's head somewhere. Maybe use the [url=http://wiki.teamfortress.com/w/images/5/5c/Spy_masks.png]Spy's Pyro mask[/url]. Then, draw your concept. Right now people can't tell where the clock hands are even supposed to go. Your problem isn't that you "suck at using paint", it's just that you're not putting forth enough effort. I drew this up in less than a minute, using only ellipses and the line tool. [IMG]http://i.imgur.com/cO83M.png[/IMG] Remember, the easier it is for someone to understand you the more likely it is they will listen to you. Please don't misread this as an example of how "Facepunch is mean", I'm not being rude to spite you. I'm being harsh because I think you can handle it, and I hope you can become a successful poster and Facepuncher.[/QUOTE] well that really is the best i can do usign paint.if i hand drew it it might look a little better but still. i dont know about any of the different options or brushes or effects on paint so i wouldnt realyl knwo how to make one that looks as good as yours.but i guess ill try it again
[QUOTE=lemonade1950;35282751][thumb]http://dl.dropbox.com/u/32006613/Models/rdepth.png[/thumb] I HATE TRANSPARENCY (help me)[/QUOTE] hey that still looks pretty rad
[QUOTE=Bazkip;35277165]Pyro's wrist looks really odd in the shotgun pump animation [/QUOTE] I noticed about it. Gonna fix that later.
[img]http://i.imgur.com/Si6jv.png[/img] Don't worry about the geometry pointing out of the bottle, that's just my graphics card going to shit ;( eh well here's a little better pic [img]http://i.imgur.com/Jw7YO.png[/img]
[QUOTE=Teh Kiyoshi;35283193]I noticed about it. Gonna fix that later.[/QUOTE] By any chance when can we expect a release? I can't wait to use these animations!
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