Oh god what have I done...
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=19109[/url]
I feel like a giant cock for even promoting this.
[QUOTE=Quinnjdq;35305579]Would not recommended it. This is idea has been done since the Royzo era.[/QUOTE]
Let me change my question: Why should that stop ME from doing it? I personally haven't done one yet, so I want to. Besides, I like my idea of jury-rigging the Black Rose anims so that the blade actually flips out.
[QUOTE=Mnemosynaut;35311135]So that's that.
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=19082[/url]
[URL="http://steamcommunity.com/sharedfiles/filedetails/?id=19082"]
[IMG]http://dl.dropbox.com/u/22376999/thermal_dynamic_promo.png[/IMG][/URL][/QUOTE]
disliking how it makes the otherwise bright arms all dark
[QUOTE=ZombiPlastiClok;35313279]Let me change my question: Why should that stop ME from doing it? I personally haven't done one yet, so I want to. Besides, I like my idea of jury-rigging the Black Rose anims so that the blade actually flips out.[/QUOTE]
It has been done and over done at that. That is my reason.
[QUOTE=Psychopath12;35312898]Gotta move that gear diagonally.[/QUOTE]
is that just a joke or do you thin it doesn't convey forward motion well?
[QUOTE=Venezuelan;35312629]how about this?
[IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/4f53ad68.png[/IMG][/QUOTE]
More like this :
[IMG]http://img11.hostingpics.net/pics/872040Untitled3.png[/IMG]
Btw, since a lot of people want the custom loading background, i'll working on it again, but i need 2 guys with me:
-one coder, for coding all that stuff and making it working.
and
-an artist, for helping me with the paintovers and for the background creation.
[QUOTE=NassimO PotatO;35313443]More like this :
[IMG]http://img11.hostingpics.net/pics/872040Untitled3.png[/IMG][/QUOTE]
Why not just make it forward, it would work regardless of direction and it makes more sense with "Moving that gear up."
[QUOTE=Quinnjdq;35313472]Why not just make it forward, it would work regardless of direction and it makes more sense with "Moving that gear up."[/QUOTE]
You mean up? I kind of figure that would look weird, since these go above the player head. I was using the diagonal for the up ahead on the rest of the icons so as not to confuse them with ones I already have (Go Left, Go Right, Go Go Go points up). Perhaps if the arrow curved and appeared to flatten out?
How about just have the gear and let players figure out what it's supposed to mean when they hear the classes saying things like "Gotta move that gear up"?
[IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/c40ec9e5.png[/IMG]
so many gears :v:
also here is a terrible representation of what I'm trying to achieve and why I prefer the diagonal method
[IMG]http://speedcap.net/img/b411f99db48e9342c5aa6f981c1c4b99/fd568f3a.png[/IMG]
[QUOTE=Bazkip;35310934]Cutoff for jigglesbones is at 30 fps by default (at least, in-game, not certain about HLMV). Fraps by default records at 30fps.
[img]http://dl.dropbox.com/u/35476992/fraps_framerates.png[/img]
I bet it works if you change that to anything above 30.[/QUOTE]
Nah, iI recorded it with those settings. Thanks for trying helping, though.
[QUOTE=Insaneicide;35312530]ME! ME! I PICK ME TO MAKE THIS ONE
though a shotgun shell version has been made before[/QUOTE]
Sure, go ahead. Just make sure that you make the bullets high enough so it kind of looks like an actual crown and give me a call when you think things are ready to make the UV map. Then I'll just texture it (well, it's really a small texture, but I still want to do it) and ready to go =)
[QUOTE=FloaterTWO;35309064]Maybe angle it 45 degrees to the left, so the window is kind of on the side of the launcher, like in the same position where some rocket launchers like the liberty launcher and the default have sights.[/QUOTE]
Uhm...
[IMG]http://img62.imageshack.us/img62/4323/visork.jpg[/IMG]
I reverted it back to the old version, made the shield wider and the barrel opening smaller.
It's actually funny, the real world counterparts has the window positioned to the right. I will work on some damage later today, trying out to bend it instead of chunks of metal been bit off.
Bonus picture:
dalmatian rocket launcher
[img]http://img52.imageshack.us/img52/7104/dalmatiancrocketblaster.jpg[/img]
[QUOTE=kenshin6;35310857]I have finished texturing and compiling my ammo can hat for the soldier. Thoughts before I submit it to the workshop?
[img]http://dl.dropbox.com/u/52618319/ac_v1-1_wip6.png[/img][img]http://dl.dropbox.com/u/52618319/ac_v1-1_wip7.png[/img]
Soldier misplaced his helmet so he had to improvise and found an empty ammo can nearby.[/QUOTE]
Seems a bit too perfect for me. A visible dent or two in the side would be good.
[B]oh snap[/B]
[IMG]http://i.imgur.com/TEJgV.png[/IMG]
[sup][sub]placeholder does not begin to describe the texture[/sub][/sup]
Rigging this may be the death of me.
Well, let's re works the paintovers,
[IMG]http://img11.hostingpics.net/pics/699836Untitled3.png[/IMG]
[QUOTE=Corndog Ninja;35313803][B]oh snap[/B]
[IMG]http://i.imgur.com/TEJgV.png[/IMG]
[sup][sub]placeholder does not begin to describe the texture[/sub][/sup]
Rigging this may be the death of me.[/QUOTE]
Ugh, i hate the suits with those things. :v:
[QUOTE=Corndog Ninja;35313803][B]oh snap[/B]
[IMG]http://i.imgur.com/TEJgV.png[/IMG]
[sup][sub]placeholder does not begin to describe the texture[/sub][/sup]
Rigging this may be the death of me.[/QUOTE]
Those things always remind me of mr. Bean.
[QUOTE=NassimO PotatO;35313939]Well, let's re works the paintovers,
[IMG]http://img11.hostingpics.net/pics/467909Untitled3.png[/IMG]
Ugh, i hate the suits with those things. :v:[/QUOTE]
By now you can pretty much commit to drawing all of them and get rid of the pictures underneath completly
The shadow on his face is darkee than on his arms, that's a little odd
The Capper's Canopic is now on the Workshop and as a replacement for Mad Milk.:dance:
[URL="http://dl.dropbox.com/u/64876296/Cappers Canopic_madmilk.zip"][IMG]http://i109.photobucket.com/albums/n53/Eanny/capperscanopicemp.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=19136"][IMG]http://i109.photobucket.com/albums/n53/Eanny/WorkshopPromoExtention.png[/IMG][/URL]
[QUOTE=Eanny;35314901]The Capper's Canopic is now on the Workshop and as a replacement for Mad Milk.:dance:
[URL="http://dl.dropbox.com/u/64876296/Cappers Canopic_madmilk.zip"][IMG]http://i109.photobucket.com/albums/n53/Eanny/capperscanopicemp.png[/IMG][/URL][URL="http://steamcommunity.com/sharedfiles/filedetails/?id=19136"][IMG]http://i109.photobucket.com/albums/n53/Eanny/WorkshopPromoExtention.png[/IMG][/URL][/QUOTE]
Does it have a different 'splash' effect?
[QUOTE=HyperTails;35315212]Does it have a different 'splash' effect?[/QUOTE]
Nope, anyone wanna help me with that? :D
[QUOTE=Hideous_;35315183][URL="http://dl.dropbox.com/u/525494/backromobile.zip"][IMG]http://dl.dropbox.com/u/525494/backromobile_promo.png[/IMG][/URL]
[IMG]http://i.imgur.com/wzxqn.png[/IMG][/QUOTE]
That's hilarious. Shame you can't get that scrap pack yet.
[QUOTE=maxumym;35315372]That's hilarious. Shame you can't get that scrap pack yet.[/QUOTE]
uh yeah you can
[QUOTE=psyke;35315396]uh yeah you can[/QUOTE]
How ?
[QUOTE=Totenkreuz;35315457]How ?[/QUOTE]
buy the game
[QUOTE=DatHarry;35315483]buy the game[/QUOTE]
Yep, buying a game just for being able to use a custom mod.
There is not optimistic enough