• TF2 Mod Emporium 45
    5,078 replies, posted
[QUOTE=Drury;34987848]I don't mind the box, makes it look like a chainsaw-cannon-murder-ator. I don't like those beam things though. They're not really necessary IMO. I like how the barrel contrasts with the box.[/QUOTE] The box shape makes it more unique.
[QUOTE=Drury;34987848]I don't mind the box, makes it look like a chainsaw-cannon-murder-ator. I don't like those beam things though. They're not really necessary IMO. I like how the barrel contrasts with the box.[/QUOTE] The problem is that without the beams, nothing holds that front ring at all. Which really bothers me, and I have no idea what to add to make it look okay. [img]http://peniscorp.com/stuff/vinh/shit14.png[/img] And yeah I'd be pretty pissed if I had to replace the box with a cylinder, since it's the whole point of the model. :v: I guess you just don't like the design itself but that's just a matter of personal taste. Personally I think the game needs more box-shaped things, someone made that Black Box inspired flaregun, I thought I might as well make a Black Box grenade launcher.
[QUOTE=LolzMan1325;34974422]What about something like the actual design of it from the game? [img]http://www.instructables.com/files/deriv/FGT/FBX5/FWI9V0X8/FGTFBX5FWI9V0X8.MEDIUM.jpg[/img] [img]http://images.wikia.com/assassinscreed/images/7/7b/Eerste-info-onthuld-over-assassin-s-creed-2_5_460x0.jpg[/img][/QUOTE] Already way ahead of ya.
[QUOTE=_Kilburn;34988010]The problem is that without the beams, nothing holds that front ring at all. Which really bothers me, and I have no idea what to add to make it look okay. [img]http://peniscorp.com/stuff/vinh/shit14.png[/img] And yeah I'd be pretty pissed if I had to replace the box with a cylinder, since it's the whole point of the model. :v: I guess you just don't like the design itself but that's just a matter of personal taste. Personally I think the game needs more box-shaped things, someone made that Black Box inspired flaregun, I thought I might as well make a Black Box grenade launcher.[/QUOTE] Yeah, I guess. It's a nice model in any case, keep going.
[QUOTE=_Kilburn;34988010]The problem is that without the beams, nothing holds that front ring at all. Which really bothers me, and I have no idea what to add to make it look okay.[/QUOTE] Valve never makes their weapons realistic, just follow the trend.
i really am stumped here, what more detail should i add to the carney barker scout scatter? i really have no imagination atm, it looks the same as what i had done still =( not modified it yet
I am redoing some parts of this thing [IMG]http://img710.imageshack.us/img710/407/mmmiq.png[/IMG] [IMG]http://img836.imageshack.us/img836/1292/mmm2o.png[/IMG] Ignore the fugly AO
[QUOTE=Petachepas;34988764]I am redoing some parts of this thing [IMG]http://img710.imageshack.us/img710/407/mmmiq.png[/IMG] [IMG]http://img836.imageshack.us/img836/1292/mmm2o.png[/IMG] Ignore the fugly AO[/QUOTE] That's not a fugly AO.
[QUOTE=Petachepas;34988764]I am redoing some parts of this thing [IMG]http://img710.imageshack.us/img710/407/mmmiq.png[/IMG] [IMG]http://img836.imageshack.us/img836/1292/mmm2o.png[/IMG] Ignore the fugly AO[/QUOTE] >fugly AO I thought it looked good :I
[QUOTE=Totenkreuz;34988789]>fugly AO I thought it looked good :I[/QUOTE] It's an amazing AO. [editline]4th March 2012[/editline] And model.
It's so nice you said it twice
[QUOTE=Totenkreuz;34988817]It's so nice you said it twice[/QUOTE] No i didn't.
[QUOTE=Totenkreuz;34988789]>fugly AO I thought it looked good :I[/QUOTE] It´s just a test AO, and it shows too many pixels, I just took the screenie from a good angle. The AO is ugly in some seams, trust me. But thanks =D
[QUOTE=AyesDyef;34988047]Already way ahead of ya.[/QUOTE] You're awesome.
[QUOTE=ned_ballad;34982194]to be fair to him, he did try to fix it, but Valve refused.[/QUOTE] He didn't tried so hard, none of the fixes were submitted to the Workshop.
So while i was playing A.V.A., so guy was using this really cool Clan Ak-47, So I'm Requesting an AK-Shotgun and Brawler's Blaster Reskin using the design: [URL=http://imageshack.us/photo/my-images/571/ak22requestpic.png/][IMG]http://img571.imageshack.us/img571/5205/ak22requestpic.png[/IMG][/URL]
doesn't colossal come here? Probably should see if he would submit fixed versions of that pack to the workshop (fixed Tomislav AO, fixed Family Business missing face and not pumping).
[QUOTE=MaroonMak;34986524]That worked man, thanks, but now it is time for GUIstudioMDL Error Part 2! Another issue, I think it has something to do with me not parenting the bone correctly, so it is going to be a total bitch to go back in and fix it. Error message: [url]http://pastebin.com/5Rwi4gK9[/url] qc: [url]http://pastebin.com/3rZfVZ15[/url][/QUOTE] Unrelated to your problem, but remove lines 4, 5, and 6. You are also missing your $cdmaterials line which is responsible for telling where the texture is. You'll get that black and pink checkerboard without it
[img]http://peniscorp.com/stuff/vinh/shit15.png[/img][img]http://peniscorp.com/stuff/vinh/shit16.png[/img] Left: [img]http://www.facepunch.com/fp/ratings/tick.png[/img], right: [img]http://www.facepunch.com/fp/ratings/funny2.png[/img] I personally prefer the second one but I just want to make sure. :v:
Doncha mean top and bottom ?
[QUOTE=_Kilburn;34989696]I personally prefer the second one but I just want to make sure. :v:[/QUOTE] The second one looks a bit flimsy, in my opinion. Structurally unsound.
[t]http://dl.dropbox.com/u/40395733/scoutwithmodifiedanger.png[/t] v:v:v
[QUOTE=_Kilburn;34989696][img]http://peniscorp.com/stuff/vinh/shit15.png[/img][img]http://peniscorp.com/stuff/vinh/shit16.png[/img] Left: [img]http://www.facepunch.com/fp/ratings/tick.png[/img], right: [img]http://www.facepunch.com/fp/ratings/funny2.png[/img] I personally prefer the second one but I just want to make sure. :v:[/QUOTE] The second one is not totally structucturaly correct. The part you added can still rotate around that screw, the same as the part with the sight. You will need at least 2 screws in both ends to make it functional as a structure
[QUOTE=Constructor;34989739][t]http://dl.dropbox.com/u/40395733/scoutwithmodifiedanger.png[/t] v:v:v[/QUOTE] Release when ?
[QUOTE=Totenkreuz;34989785]Release when ?[/QUOTE] When Rong bursts into the thread expressing his love for Constructor.
[QUOTE=Petachepas;34989754]The second one is not totally structucturaly correct. The part you added can still rotate around that screw, the same as the part with the sight. You will need at least 2 screws in both ends to make it functional as a structure[/QUOTE] [img]http://peniscorp.com/stuff/vinh/shit17.png[/img] Yeah good point, I never notice that kind of detail.
[QUOTE=_Kilburn;34989869][img]http://peniscorp.com/stuff/vinh/shit17.png[/img] Yeah good point, I never notice that kind of detail.[/QUOTE] Now it´s correct =)
[QUOTE=Petachepas;34989897]Now it´s correct =)[/QUOTE] And yet most prefer the first. Myself included.
[QUOTE=AlfieSR;34989936]And yet most prefer the first. Myself included.[/QUOTE] He said he liked the second one. But before chosing between them, both have to be correct, I think
[IMG]http://i.imgur.com/oSlF3.png[/IMG] Pew pew
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