[QUOTE=psyke;35002794]Kinda wanna take on the invisible gun.
will talk to ronin 'bout it after iv'e got some of the other work done[/QUOTE]
I thought you were mocking me, lol. I was at a blank for a good spy item.
[QUOTE=Agent Fedora;35003097]If you mean a c model that has one model appear in third person and another in first, you need to make the world model a lod that appears at level one.[/QUOTE]
so.. basically, the viewmodel should be the lowest lod? sorry, i shouldn't be confused by this..
[QUOTE=Dumbdee;35002819][B]EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE![/B]
[highlight](User was permabanned for this post ("gimmick" - postal))[/highlight][/QUOTE]
See lads, that's how you get shit done
Ask if a guy who knows what he's doing make a hat for you and force 100% of the profit to go to you
If the modeler disagrees, spew profanity and insults all over the place for guaranteed approval
[QUOTE=Recurracy;35003445]See lads, that's how you get shit done
Ask if a guy who knows what he's doing make a hat for you and force 100% of the profit to go to you
If the modeler disagrees, spew profanity and insults all over the place for guaranteed approval[/QUOTE]
for bonus points, don't even wait until the modeler disagrees
Clearly that dumbdee guy wasn't serious, just some troll thinking he's funny
Can we keep him and name him Scruffy and feed him and build a little house for him? Please?
[QUOTE=Dumbdee;35002819][B]EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE!
EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE! EVERYONE CAN GO FUCKIN DIE![/B]
[highlight](User was permabanned for this post ("gimmick" - postal))[/highlight][/QUOTE]
Wow. :words:
OK, I re-did my LODs by hand this time :dance:
[IMG]http://i109.photobucket.com/albums/n53/Eanny/CryogenatorLOD.jpg[/IMG]
[B]Edited:[/B]
[QUOTE=PSI Guy;35000578]I had these ideas for weapons to go with the 3-piece halloween costumes.
[B]Scout gets one of those jars that contains organs of pharoahs. Replaces Mad Milk.[/B]
Soldier gets a flyswatter, of course.
Pyro gets one of those pitchforks cartoon devils always use.
Demoman gets a wolf's claw using the bottle animation.
Heavy gets his own arm as a bludgeon.
Engineer gets a fly arm to replace the gunslinger.
Medic gets the spy's head on a techno-thing as a solemn vow replacement.
Sniper gets "holy water" (jarate with garlic and wolfsbane in it).
Spy gets an invisible gun, only seeable due to the bandages it's wrapped in.[/QUOTE]
Did some quick work in Maya:
[IMG]http://i109.photobucket.com/albums/n53/Eanny/canopic.jpg[/IMG]
[QUOTE=TheFishyG;34994938]you clearly never had a childhood[/QUOTE]
No, my parents simply didn't buy a fan.
hey guys, trying to texture some metal, can anyone recommend some brush-stroke types as i can never get the correct brush.
[QUOTE=Szraneraxtq;35001112]
:([/QUOTE]
Oh dear- I'm sorry! I didn't mean to offend. :(
When I hit extract on studio compiler it throws me error like this:
Error opening: location of item
[QUOTE=Whiskered;35004115]When I hit extract on studio compiler it throws me error like this:
Error opening: location of item[/QUOTE]
what are the input and output paths?
Oh hello again.
Some brief updates to koth_drogentote:
A new heart with pumping animation from FissionMetroid101
[media]http://www.youtube.com/watch?v=PQ_71-tvdmk[/media]
A completely new (scratch built) BLU spawn to replace the awful gutted badwater building.
Note: this video is now outdated. Further changes have been made to the BLU spawn since this was made.
Also the lighting is awful.
[media]http://www.youtube.com/watch?v=PpSgU9ezxZI[/media]
Other unvideoified changes:
-The windows have a new texture and now have actual frames instead of crudely textured ones that were not accurate.
-The Soldier on the stage now has the whip and hat seen in the update image.
Just a post to say once again that I (and Penguin) are still working on this.
[QUOTE=Lexar;35004130]what are the input and output paths?[/QUOTE]
D:\Rysunki\Tf stuff\Decompiled models\Shot gun\c_shotgun.mdl for input
D:\Rysunki\Tf stuff\Decompiled models\Shot gun\Lod1_parts for output
also how to export model from 3DS max to photoshop?
[QUOTE=GoldenBalls;35004628]Oh hello again.
Some brief updates to koth_drogentote:
A new heart with pumping animation from FissionMetroid101
[media]http://www.youtube.com/watch?v=PQ_71-tvdmk[/media]
A completely new (scratch built) BLU spawn to replace the awful gutted badwater building.
Note: this video is now outdated. Further changes have been made to the BLU spawn since this was made.
Also the lighting is awful.
[media]http://www.youtube.com/watch?v=PpSgU9ezxZI[/media]
Other unvideoified changes:
-The windows have a new texture and now have actual frames instead of crudely textured ones that were not accurate.
-The Soldier on the stage now has the whip and hat seen in the update image.
Just a post to say once again that I (and Penguin) are still working on this.[/QUOTE]
Oh hey, this is your account on FP? Good to know. :v:
der pder pneed a fix
[QUOTE=Demon!;35004748]Oh hey, this is your account on FP? Good to know. :v:[/QUOTE]
It is indeed.
I used to go by GoldenBalls way back in 2005, but I go by Benjamoose on pretty much everything now.
[img]http://i41.tinypic.com/35kllr4.png[/img]
...Gotta love the fans.
[QUOTE=GoldenBalls;35004877]It is indeed.
I used to go by GoldenBalls way back in 2005, but I go by Benjamoose on pretty much everything now.
[img]http://i41.tinypic.com/35kllr4.png[/img]
...Gotta love the fans.[/QUOTE]
Yeahhhh, they can be a bit impatient sometimes.
[QUOTE=Whiskered;35004737]D:\Rysunki\Tf stuff\Decompiled models\Shot gun\c_shotgun.mdl for input
D:\Rysunki\Tf stuff\Decompiled models\Shot gun\Lod1_parts for output [/QUOTE]
hmmm... maybe try using mdldecompile rather then studio decompiler, i thoguht i was the only one have errors with studio decompiler, bu tit seems its an error with the program itself.
so yeah, basically install the second lastest mdldecompiler (latest has crash issues)
[QUOTE=Whiskered;35004737]also how to export model from 3DS max to photoshop?[/QUOTE]
umm...
photoshop: image editor
3ds: model editor
don't see how you can export from 3ds to image editing program. unless you mean uvw unwrapping in the modifiers list. (aka pelting)
[QUOTE=Lexar;35004917]hmmm... maybe try using mdldecompile rather then studio decompiler, i thoguht i was the only one have errors with studio decompiler, bu tit seems its an error with the program itself.
so yeah, basically install the second lastest mdldecompiler (latest has crash issues)
umm...
photoshop: image editor
3ds: model editor
don't see how you can export from 3ds to image editing program. unless you mean uvw unwrapping in the modifiers list. (aka pelting)[/QUOTE]
I was texturing and unwraping objects in photoshop, but they was in obj format.
I was using this tutorial, so I was using both MDL and studio decompiler.
[url]http://www.facepunch.com/threads/1089172-TF2-Emporium-34?p=29992566&viewfull=1#post29992566[/url]
Alos I have installed to 3dS max plugin that allows me to import models from source based games, I cannot find it in max, where it is?
[QUOTE=Whiskered;35004962]I was texturing and unwraping objects in photoshop, but they was in obj format.
I was using this tutorial, so I was using both MDL and studio decompiler.
[url]http://www.facepunch.com/threads/1089172-TF2-Emporium-34?p=29992566&viewfull=1#post29992566[/url]
Alos I have installed to 3dS max plugin that allows me to import models from source based games, I cannot find it in max, where it is?[/QUOTE]
i strongly suggst you start pelting your items and exporting them as smds. also, i never got studio to work but mdldecompiler always worked properly for me.
to import smd files, either go open and select all formats option or simply hit the import option and look for your file from there.
[QUOTE=_Kilburn;35005144][thumb]http://cloud.steampowered.com/ugc/522654875700236308/9F94DBFC5563B7EB3400CFE790C1B51D6F854CAF/[/thumb]
It's... slightly big.
fuck[/QUOTE]
O.O so nice pretty and colorful... looks like playdoh and lego had a child
[QUOTE=Lexar;35005153]O.O so nice pretty and colorful... looks like playdoh and lego had a child[/QUOTE]
Yeah yeah, temporary texture, etc.. :v: Time to learn how to draw nice textures now, I guess.
[QUOTE=-=NARH=-;34994404][url=http://dl.dropbox.com/u/37749778/Releases/GoldenBigKill.rar][img]http://dl.dropbox.com/u/37749778/Releases/GoldenBigKillPromoPromo.png[/img][/url][/QUOTE]
HOLY SHIT YOU USED MY LINE!
[QUOTE=comet1337;35005175]HOLY SHIT YOU USED MY LINE![/QUOTE]
WOAH
OK I have unwraped that stuff, now how I am supposed to draw on this?
Hey!
I've started modeling for about 1.5 months, but ain't very good at texturing, and I'm quite excited to release models to the Steam Workshop.
As such, I am now looking for a long partnership, me as modler, you (the reader) possibly as texturer.
So, if you're experienced with textures and have a good hand at photoshoping, but have no partner who models, contact me!
[URL="http://steamcommunity.com/id/jprasthegreensoldier"] My Profile[/URL]
[URL="steam://friends/add/76561197997321649"] Instant Steam Add[/URL] - ATTENTION: Clicking the link "Instant Steam Add" will automaticly add me, it WILL NOT lead you to my profile. (Obviously, for that, click on the first link). Consider this a fair warning, don't add me by 'mistake'.
I've only been modeling for about 1.7 months, so my models aren't the best, but they will come out good!
Also, I am looking for a long and big partnership, not a one time thing.
How it'll work:
*One of us comes up with an idea;
*I model the idea;
*You texture the model;
*I convert it to Valve model;
*I send you the final .mdl file and you make a cover image for Steam Workshop;
*You get 50% of the profit!
Be sure to have an example and prepare for a big partnership!
Cheers,
JPRAS
[QUOTE=JPRAS;35005759]wall of text[/QUOTE]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=3003]Did you "make" this?[/url]
[QUOTE=Constructor;35005794][url=http://steamcommunity.com/sharedfiles/filedetails/?id=3003]Did you "make" this?[/url][/QUOTE]
No, I hired NeoDement to make it, if you bothered to read the description. I was producing a TF2 Machinima and hired NeoDement to make some items and so that the item wasnt used anywhere else, I submitted it to keep rights over it :P
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