• TF2 Mod Emporium 45
    5,078 replies, posted
[QUOTE=psyke;35106518][img]http://i.imgur.com/zs6qx.png[/img] Coulda looked worse[/QUOTE] they'll be the same region anyway, so it shouldn't really matter those that want it that way can always exploit anyway
question, is there any way to adjust where the muzzle flash is on a gun? if not, might have to do some big changes
[QUOTE=theharribokid;35106464]I don't think the wrench looks unique enough, the shotgun is a rivet gun? i dont like the classic grip on the shotgun if so, seems out of place.[/QUOTE] Yeah, the clamp was supposed to be like the default wrench but with a twist, but doesn't stand out in hindsight. (I've got another design in mind) The gun is a rivet gun indeed, I will see what I can do with the grip. I ditched the old grip so I'll revisit that.
[QUOTE=ned_ballad;35106531]they'll be the same region anyway, so it shouldn't really matter those that want it that way can always exploit anyway[/QUOTE] I'm still wondering why they don't retroactively give it a footstep attribute like the Jingle Belt, Bootie Time, and Ball-Kicking Boots. I want spurs that jingle jangle jingle. :C
[QUOTE=Harakiwi;35106552]Yeah, the clamp was supposed to be like the default wrench but with a twist, but doesn't stand out in hindsight. (I've got another design in mind) The gun is a rivet gun indeed, I will see what I can do with the grip. I ditched the old grip so I'll revisit that.[/QUOTE] how about a broken hose/pipe that the rivet gun used to be connected to?
[QUOTE=LilRobot;35106450]i'm working on a wunderwaffe as a replacement for the pomson 6000 [img_thumb]http://cloud.steampowered.com/ugc/468611959406639585/9DEFC249C5EF41F3F3F6B6F615654FD2AFE1F16A/[/img_thumb] thoughts?[/QUOTE] [IMG]http://i800.photobucket.com/albums/yy285/tehkiyoshi/stuff.jpg[/IMG] The edges of the grip looks really sharp imo.
[QUOTE=Psychopath12;35106574]I'm still wondering why they don't retroactively give it a footstep attribute like the Jingle Belt, Bootie Time, and Ball-Kicking Boots. I want spurs that jingle jangle jingle. :C[/QUOTE] I do also (I have and use the spurs already because they're awesome and subtle) AND USE THE BOOTLEGGER SOUNDS YOU ADDED VALVE D:
the grip is somewhat long, so I will have to fix it
[QUOTE=Constructor;35106524][t]http://dl.dropbox.com/u/40395733/thisdoesnothing.png[/t][/QUOTE] now valve will not only have to figure out how to make different equip regions for different styles but also remove the separation of hats and miscs and just make 3 cosmetic slots both sound like great ideas to me
[QUOTE=theharribokid;35106591]how about a broken hose/pipe that the rivet gun used to be connected to?[/QUOTE] There's usually a hook attached: [IMG]http://img855.imageshack.us/img855/975/picturerivethook.jpg[/IMG] Might be better?
Got a texturer for that pack?? if not hello
Ze Google Style names?: Nothing (on head), Something (on face),(Ghost) Busting (Animated) [editline]12th March 2012[/editline] yeah, try that Harakiwi
[QUOTE=Totenkreuz;35105984]Time for unwrapping. (I don't even know where to begin with this thing.) [IMG]http://i.imgur.com/xkhHG.png[/IMG] What do you guys think. Unseen is the radio at the back.[/QUOTE] So no one has even the smallest bit or criticism ?
[QUOTE=blaholtzen;35106678]Got a texturer for that pack?? if not hello[/QUOTE] [video=youtube;hVcWCKi4yG8]http://www.youtube.com/watch?v=hVcWCKi4yG8[/video] Nope. (...but what about that holomobber?)
I haven't been here for LONG again, maybe caused by my complete laziness. I dropped that laziness yesterday and started to code some Modmaking-Helper with simple C++ code; then all my hopes were destroyed by HLMV & Valve... bin/orangebox'es model viewer isn't even acessible through external programs, and ep1's doesn't even load models - I just get errors. [IMG]http://dl.dropbox.com/u/38415267/Programs/ModAlloc.png[/IMG] I'm still trying to code it and maybe leave out the HLMV feature, at all features could be: - Compile Model - View Model - Place .mdl's and other essential files to replace another item - Exit o.o (how original) Tell me if I should expand features/ you would like to have the program downloadable for yourself. I'm just learning C++, so don't be mad about my (very) CRAPPY coding skills. (If one of you could help a bit at opening HLMV, that would be nice aswell)
[url=http://dl.dropbox.com/u/19306897/burners_brew_chocolate_mod.zip][img]http://dl.dropbox.com/u/19306897/bb1.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=15750&searchtext=][img]http://dl.dropbox.com/u/19306897/Workshop%20Promo%20Extention.png[/img][/url] [url=http://dl.dropbox.com/u/19306897/burners_brew_coffee_mod.zip][img]http://dl.dropbox.com/u/19306897/bb2.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=15750&searchtext=][img]http://dl.dropbox.com/u/19306897/Workshop%20Promo%20Extention.png[/img][/url] Both replace the Dr.Grodbrorbobbobrtbot moonman backpack. If there are any errors (knowing me theres bound to be), tell me and I'll fix them. I need to move onto new projects. I move at a snails pace with this stuff.
[QUOTE=Harakiwi;35106729]Nope.[/QUOTE] Oh. it's you. Uh. i'll get on the right colours/start texturing this soon. i swear [img]http://i.imgur.com/Vg0DH.png[/img]
[QUOTE=Urser;35106807][url=http://dl.dropbox.com/u/19306897/burners_brew_chocolate_mod.zip][img]http://dl.dropbox.com/u/19306897/bb1.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=15750&searchtext=][img]http://dl.dropbox.com/u/19306897/Workshop%20Promo%20Extention.png[/img][/url] [url=http://dl.dropbox.com/u/19306897/burners_brew_coffee_mod.zip][img]http://dl.dropbox.com/u/19306897/bb2.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=15750&searchtext=][img]http://dl.dropbox.com/u/19306897/Workshop%20Promo%20Extention.png[/img][/url] Both replace the Dr.Grodbrorbobbobrtbot moonman backpack. If there are any errors (knowing me theres bound to be), tell me and I'll fix them. I need to move onto new projects. I move at a snails pace with this stuff.[/QUOTE] "C. O. F. F...." "B. E. E...."
[QUOTE=Urser;35106807] Both replace the Dr.Grodbrorbobbobrtbot moonman backpack. If there are any errors (knowing me theres bound to be), tell me and I'll fix them. I need to move onto new projects. I move at a snails pace with this stuff.[/QUOTE] Them descriptions.
[QUOTE=Harakiwi;35106729][video=youtube;hVcWCKi4yG8]http://www.youtube.com/watch?v=hVcWCKi4yG8[/video] Nope. (...but what about that holomobber?)[/QUOTE] [img]http://dl.dropbox.com/u/39556064/holomobberWIP3.jpg[/img] gotten this far and i'm stuck, no idea what to do also having the main body colored made it look like a toy so i took svdl's suggestion of making it more camera-ish
[QUOTE=MaroonMak;35105536]I would fix it completely before I submit it. Don't want to submit a broken file do you?[/QUOTE] I fixed it. (see: my edited post)
[QUOTE=Totenkreuz;35106723]So no one has even the smallest bit or criticism ?[/QUOTE] Maybe make glasses lenses bend back to follow face curvature?
[QUOTE=Urser;35106807][url=http://dl.dropbox.com/u/19306897/burners_brew_chocolate_mod.zip][img]http://dl.dropbox.com/u/19306897/bb1.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=15750&searchtext=][img]http://dl.dropbox.com/u/19306897/Workshop%20Promo%20Extention.png[/img][/url] [url=http://dl.dropbox.com/u/19306897/burners_brew_coffee_mod.zip][img]http://dl.dropbox.com/u/19306897/bb2.png[/img][/url][url=http://steamcommunity.com/sharedfiles/filedetails/?id=15750&searchtext=][img]http://dl.dropbox.com/u/19306897/Workshop%20Promo%20Extention.png[/img][/url] Both replace the Dr.Grodbrorbobbobrtbot moonman backpack. If there are any errors (knowing me theres bound to be), tell me and I'll fix them. I need to move onto new projects. I move at a snails pace with this stuff.[/QUOTE] -snipdonemyselfwooh-
[QUOTE=Totenkreuz;35106723]So no one has even the smallest bit or criticism ?[/QUOTE] Just out of past experience, you could post the polycount and a view which has the edges highlighted (so we can see the distribution of faces). Otherwise the only thing I'd say is that it looks a little bit like the top straps are floating, they don't look like they're actually pressing on his shoulders much.
[QUOTE=blaholtzen;35106911][img]http://dl.dropbox.com/u/39556064/holomobberWIP3.jpg[/img] gotten this far and i'm stuck, no idea what to do also having the main body colored made it look like a toy so i took svdl's suggestion of making it more camera-ish[/QUOTE] I think those base colors are perfect, tbh.
[t]http://dl.dropbox.com/u/40395733/maul.png[/t]
[QUOTE=LilRobot;35106450]i'm working on a wunderwaffe as a replacement for the pomson 6000 [img_thumb]http://cloud.steampowered.com/ugc/468611959406639585/9DEFC249C5EF41F3F3F6B6F615654FD2AFE1F16A/[/img_thumb] thoughts?[/QUOTE] Fits. Just needs different pallet of colors.
[QUOTE=blaholtzen;35106911][img]http://dl.dropbox.com/u/39556064/holomobberWIP3.jpg[/img] gotten this far and i'm stuck, no idea what to do also having the main body colored made it look like a toy so i took svdl's suggestion of making it more camera-ish[/QUOTE] ah it looks fab, but I can see why you got stuck. I think one problem may be due to the tape doesn't stand out against the black and a bit monochromatic. I'd say forget for a moment it's a camera and just look up how a reel to reel recorder looks like? (or in tf2: props spytech, wall computers/consoles I think) For example: [IMG]http://www.bodhgayanews.net/recording/820.jpg[/IMG] [QUOTE=psyke;35106817]Oh. it's you. Uh. i'll get on the right colours/start texturing this soon. i swear [img]http://i.imgur.com/Vg0DH.png[/img][/QUOTE] Holy crumbs and biscuits! How gorgeous!
[QUOTE=Harakiwi;35107379]ah it looks fab, but I can see why you got stuck. I think one problem may be due to the tape doesn't stand out against the black and a bit monochromatic. I'd say forget for a moment it's a camera and just look up how a reel to reel recorder looks like? (or in tf2: props spytech, wall computers/consoles I think) For example: [IMG]http://www.bodhgayanews.net/recording/820.jpg[/IMG][/QUOTE] That's a good idea, i'll try out a colorsceme based on the computer props
Spark I think said he made one of those Recorders for spy a long time ago looked awesome too dunno what he did with it though
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