• TF2 Mod Emporium 45
    5,078 replies, posted
[QUOTE=Jalcober;35181846]hlmv has nothing to do with bad smoothing.[/QUOTE] ! i forgot to smooth, thanks for reminding, jalcober
[QUOTE=MultiTrip;35181264][img]http://i.imgur.com/2zYQx.png[/img] this is for the sea captain set[/QUOTE] Is there facial flexing? Well Multitrip if you plan to give it Facial flexing I'd best ask Mr. tinder for help on it.
[QUOTE=Fillmore;35181839][img]http://media.giantbomb.com/uploads/1/16938/1167525-622655_mr_gold__mr_silver_super.jpg[/img] late as fuck[/QUOTE] I remember that game, awesome game.
[QUOTE=Sexy Robot;35181309][IMG]http://speedcap.net/img/dffeacdebbbfd7e04c9463f873a64f9e/7fc1da9d.png[/IMG] Wasting away my time as I await getting my account back.[/QUOTE] So much want, contact me if you want kill icons again and to have it packaged with your mod release.
Does that Cryoginator still set people on fire with the ice particles? also, should I make an icon for the Wunderwaffle for my backpack icon pack?
[t]http://dl.dropbox.com/u/43795887/screenshots/hl2%202012-03-17%2019-24-54-82.png[/t]
[QUOTE=Mr, Jukebox;35182213]Does that Cryoginator still set people on fire with the ice particles? also, should I make an icon for the Wunderwaffle for my backpack icon pack?[/QUOTE] Yep, and the kills explode people into a shower of snow.
[QUOTE=Mr, Jukebox;35182213]Does that Cryoginator still set people on fire with the ice particles? also, should I make an icon for the Wunderwaffle for my backpack icon pack?[/QUOTE] Personally, I'd wait until it gets better textures. Also, does this icon pack also have the icon for the Prototype S-8 Totenkreuz made for the contest? I saw a preview of it in the last emporium, but I can't remember if you released it or not.
[QUOTE=MultiTrip;35181264][img]http://i.imgur.com/2zYQx.png[/img] this is for the sea captain set[/QUOTE] [quote][img]http://images.piccsy.com/cache/images/2062-captain-haddock-500-500.jpg[/img][/quote] First thing that popped into my head...
I hope Sputnik or Sparkwire can fix this: [img]http://dl.dropbox.com/u/22376999/Sputnik_Knifemare.png[/img] Last time I used it, it wouldn't stop swinging. I really love this! Please get it fixed!
[QUOTE=Rageguy;35182238][t]http://dl.dropbox.com/u/43795887/screenshots/hl2%202012-03-17%2019-24-54-82.png[/t][/QUOTE] Mann.co brand rubber caps.
Someone just brought this to my attention that upon switching weapons the animation doesn't reset but rather "bleeds" into the draw animation of the next weapoin selected. The weapon models "morph" into the next selected weapon instead of drawing them from off screen. I noticed this happening for me one patch ago and I'm wondering if anyone else is noticing this.
[QUOTE=psyke;35183135]Mann.co brand rubber caps.[/QUOTE] I know it looks like rubber; but im not exactly sure on how to make it not look like rubber.
[QUOTE=Rageguy;35183164]I know it looks like rubber; but im not exactly sure on how to make it not look like rubber.[/QUOTE] It needs smoothing groups.
[QUOTE=NuggetWarmer;35183204]It needs smoothing groups.[/QUOTE] And less phong. And an actual texture.
I sort of tweaked the texture, is this in any way better? [t]http://dl.dropbox.com/u/43795887/snipy3.png[/t]
[QUOTE=Rageguy;35183283]I sort of tweaked the texture, is this in any way better? [t]http://dl.dropbox.com/u/43795887/snipy3.png[/t][/QUOTE] Still needs an actual texture. You have base colors. You need a texture.
[QUOTE=Hideous_;35183294]Still needs an actual texture. You have base colors. You need a texture.[/QUOTE] I dont want to sound like a idiot, but i dont know the exact concept of "texture".
[QUOTE=Rageguy;35183305]I dont want to sound like a idiot, but i dont know the exact concept of "texture".[/QUOTE] Make it look like cloth basically. Look at some other hats that are in the game or people who've made some in this thread to see.
[QUOTE=dookster;35183341]Make it look like cloth basically. Look at some other hats that are in the game or people who've made some in this thread to see.[/QUOTE] But like, how can I do that, just magically make it look like cloth? edit: This is my texture im working with. [t]http://dl.dropbox.com/u/43795887/hat.png[/t]
I don't know what you're using to texture but put in highlights and shadows and don't rely purely on the AO. I'd personally also draw in some edges where in a reality a hat would be sewn together. I'd also tone down the specular (I forget what it's called in TF2 terms) as cloth isn't very shiny, wheras your texture is.
[QUOTE=Rageguy;35183283]I sort of tweaked the texture, is this in any way better? [t]http://dl.dropbox.com/u/43795887/snipy3.png[/t][/QUOTE] [t]http://cloud.steampowered.com/ugc/630728788502169915/6389E97F38112CA041AF62BDFD4B85652A9B7AC0/[/t] [t]http://upload.wikimedia.org/wikipedia/en/3/35/Plus_sign.jpg[/t][t]http://dl.dropbox.com/u/900111/modifiedhat.jpg[/t]
[QUOTE=NeoDement;35183589][t]http://cloud.steampowered.com/ugc/630728788502169915/6389E97F38112CA041AF62BDFD4B85652A9B7AC0/[/t] [img]http://upload.wikimedia.org/wikipedia/en/3/35/Plus_sign.jpg[/img] [t]http://dl.dropbox.com/u/900111/modifiedhat.jpg[/t][/QUOTE] [t]http://geekdome.files.wordpress.com/2011/05/equals.jpg[/t] [t]http://dl.dropbox.com/u/43795887/snipy5.png[/t]
that was implied oh dear god why did you explain the joke
[QUOTE=Eeshton;35183667]that was implied oh dear god why did you explain the joke[/QUOTE] because what if people are bad at math
oooh good point, sorry then!
[img]http://dl.dropbox.com/u/25325795/thekid.png[/img]
We made the hat teamcolored, i dont like the tan.
I can already see the Workshop comments about how you just stuck the ten gallon onto the witcher hair
[QUOTE=psyke;35183882][img]http://dl.dropbox.com/u/25325795/thekid.png[/img][/QUOTE] Bro I love your stuff but fuck that ponytail
Sorry, you need to Log In to post a reply to this thread.