anyways, onto a quick request. whilst i was away, i ended up watching the entire season of "Deadliest Warrior" on Spike TV and saw an episode featuring William Wallace, a renegade champion of Scotland. Lo and behold, I saw that some featured weaponry on his side were the claymore (lopped off 3 heads in one sweep in one demo) and the targe (with a hugeass nasty rod for a spike). First thing that came to my mind was DEMOMAN (yes...tf2 came to my mind while i was on vacation...i'm a nerd...) However, a different weapon sparked my attention. It was the ball-and-chain, a solid metal ball about the size of your hand that was held by a chain to a single hoop of metal. The wielder would swing it around and then release, letting loose a devastating blow to whoever he hit (it could also double as a melee weapon of sorts too). So my request is this. A sticky-and-chain sticky bomb launcher.
Pretty much the demo would be holding the chain loop in his right hand and the sticky bomb weight in his left hand as an idle animation. For a toss animation, it would just be...well...him tossing the ball underhand from the chain (kind of hard to explain, I might try to doodle this stuff later later). To charge how far the sticky goes, the animation could be of the demoman swinging the chain till he releases. Then for the reload animation, it could be him swinging the chain again, only a bit slower (one rotation would equal to one reload) so it'd make some sense for when people just reload then shoot in quick succession.
tl;dr - ball-and-chain for the sticky launcher for the demoman in honor of William Wallace
p.s. william won the episode ([url]http://www.spike.com/full-episode/william-wallace-vs/32222[/url])
Someone should combine the 'fro and Halmark.
I have a request
[IMG]http://boomercharged.net/wp-content/uploads/2009/10/250px-minigun_1.png[/IMG]
the left 4 dead minigun in portable version for heavy
[QUOTE=Dr.Scrake;21547657]I have a request
[IMG]http://boomercharged.net/wp-content/uploads/2009/10/250px-minigun_1.png[/IMG]
the left 4 dead minigun in portable version for heavy[/QUOTE]
maybe later.
Spawkwire, Yay
Yay Sparkwire is back
[QUOTE=Sparkwire;21547754]maybe later.[/QUOTE]
Try not to get banned this week :v:
[quote=skizot;21546831]
[img]http://sparkwire.thanez.net/tf2/vintorez/pistol.png[/img]
[/quote]
It's better than I thought. :911: Finish this already so I can use it!
[QUOTE=nmagain;21548060]Shit, Sparkwire is back[/QUOTE]
:eng101:
I like the "Daniel Ass Face" texture for the AK better.
I have a request that I would really appreciate if someone could do; I want the Gibus gone. I think it's an eyesore and doesn't look good on any of the classes. Yet, because the vast majority of players have it, and ONLY it, they wear it.
If someone could make a simple mod that just renders the Gibus invisible, I'd REALLY appreciate it.
Edit: While I'm at it, can I request the same for Max's hat? It's not that I don't like Max's hat, I just don't think it's fitting and I'd like to not see it as well.
Edit 2: And the halo.
Replace each one with something more fitting.
I use different skins for every gibus.
[url]http://www.fpsbanana.com/skins/88668[/url]
[url]http://www.fpsbanana.com/skins/87940[/url]
[url]http://www.fpsbanana.com/skins/86656[/url] (only because i can't find any other Scout gibus skin)
[url]http://www.fpsbanana.com/skins/84419[/url] (only because i can't find any other Medic gibus skin)
[url]http://www.fpsbanana.com/skins/82174[/url]
I tried that before, but I just didn't like it. I'm sort of a minimalist, so I like to keep the number of hats I see to only the (IMO) "real" ones, so to speak. Also, after looking at your choices, they just don't fit into TF2, again, IMO.
[quote=skizot;21546831]
[IMG]http://sparkwire.thanez.net/tf2/derringer/DEMTITS.jpg[/IMG]
all from sparkwire![/quote]
OH HELL YEAH!
Edit: When will be the release?
[QUOTE=Street_Wolf;21548955]
Edit 2: And the halo.[/QUOTE]
[url]http://www.fpsbanana.com/skins/73008[/url]
Sparkwire, your v_models are too close to eyes.
Well, in the exploration of hat combining, i would like to request the pyro's beanie combined with the brain slug.
maybe add some details like having the slug have jiggle bones?
[QUOTE=General Omega;21550241]Well, in the exploration of hat combining, i would like to request the pyro's beanie combined with the brain slug.
maybe add some details like having the slug have jiggle bones?[/QUOTE]
it's a simple but request but it's already been asked before. people wanted a brainslug for each class that has an iconic hat from each class, also a brainslug with hats on it in general
:C
The brain slug should be a misc item that goes on the shoulder. with the beanie, it would up the pyro's silliness level even farther then the glove.
[QUOTE=General Omega;21550629]:C
The brain slug should be a misc item that goes on the shoulder. with the beanie, it would up the pyro's silliness level even farther then the glove.[/QUOTE]
Brain slugs..... Brain? On the shoulder?
[QUOTE=DanielAwesomo;21550831]Brain slugs..... Brain? On the shoulder?[/QUOTE]
That boy ain't right.
[QUOTE=Sparkwire;21550458][url]http://sparkwire.thanez.net/tf2/derringer/[/url][/QUOTE]
Yesss, perfect.
I'm still doing the texture, fixing little things here and stressing out about the engravings. I also made a few color schemes.
[img]http://img175.imageshack.us/img175/4514/gunsx.jpg[/img]
The pearly handle looks nice and fits the weird shine the pocket watch lightwarps create but the gun looks a bit pale overall. The black one makes the gun look like bee and that's not good at all. I kind of like the wooden handles on both gold and silver, though the silver one's going a bit too close to the ambassador color scheme.
[QUOTE=Svdl;21551212]Yesss, perfect.
I'm still doing the texture, fixing little things here and stressing out about the engravings. I also made a few color schemes.
[img_thumb]http://img175.imageshack.us/img175/4514/gunsx.jpg[/img_thumb]
The pearly handle looks nice and fits the weird shine the pocket watch lightwarps create but the gun looks a bit pale overall. The black one makes the gun look like bee and that's not good at all. I kind of like the wooden handles on both gold and silver, though the silver one's going a bit too close to the ambassador color scheme.[/QUOTE]
Why not silver with gold engravings and wood handle?
Or gold with pearl accents and a wood handle?
eh, the engravings alone give it almost too much detail, this I think makes it just look messy.
[img]http://img684.imageshack.us/img684/703/likeso.jpg[/img]
[QUOTE=Svdl;21551212]Yesss, perfect.
I'm still doing the texture, fixing little things here and stressing out about the engravings. I also made a few color schemes.
[img]http://img175.imageshack.us/img175/4514/gunsx.jpg[/img]
The pearly handle looks nice and fits the weird shine the pocket watch lightwarps create but the gun looks a bit pale overall. The black one makes the gun look like bee and that's not good at all. I kind of like the wooden handles on both gold and silver, though the silver one's going a bit too close to the ambassador color scheme.[/QUOTE]
I like the wood handle. Both silver and gold bodies look good to me.
[QUOTE=Svdl;21551581]eh, the engravings alone give it almost too much detail, this I think makes it just look messy.
[img]http://img684.imageshack.us/img684/703/likeso.jpg[/img][/QUOTE]
I like the silver with gold engrave personally it stands out a bit.
My fave is the first, I also like the fourth one but you're right about the ambassadorness.
[QUOTE=Svdl;21551581]eh, the engravings alone give it almost too much detail, this I think makes it just look messy.
[img]http://img684.imageshack.us/img684/703/likeso.jpg[/img][/QUOTE]
I disagree. That gun is pure sex with those engravings. Keep them.
Please don't, or at least don't submit that one to Valve.
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