[QUOTE=NeoDement;21552935]Please don't, or at least don't submit that one to Valve.[/QUOTE]
This.
I like silver and gold with wood handle better, but don't mix gold and silver.
Svdl, your gun is really awesome. I like the Silver with gold engravings version. My idea for an engraving-alternative would be a rose (or somehing else decent).
Edit: Also, will there be custom sounds?
Ivory handle is the best one IMO.
silver body, gold trim, ivory handle?
(starting to remind me of Patton)
I don't think gold/silver mixed looks good. I also dislike the pearl white handle because the gun needs a break from the light color scheme of gold/silver. Wood/black works well, but wood gives more variety of texture.
I don't think we should make it silver all the way through, though. Look too much like the Ambassador from far off.
[QUOTE=Eva-1337;21553751]I don't think we should make it silver all the way through, though. Look too much like the Ambassador from far off.[/QUOTE]
How about dark silver, almost black? Would look somewhat sneaky I think.
I like the first and fourth ones. Perhaps you could make it team-colored?
[QUOTE=Baboo00;21554172]I like the first and fourth ones. Perhaps you could make it team-colored?[/QUOTE]
Please not.
[QUOTE=DatWut?;21554327]Please not.[/QUOTE]
Actually, I like the idea of a team-tinged skull, not obviously so but somewhat tinged.
By team colored, I meant gold = red team and silver = blu team. I meant nothing like adding colors.
-snip-
What about putting the black handle on the silver one?
[img]http://dl.dropbox.com/u/4920003/somethinglikethat.png[/img]
[QUOTE=theguydude;21555181]What about putting the black handle on the silver one?
[img]http://dl.dropbox.com/u/4920003/somethinglikethat.png[/img][/QUOTE]
That's nice. I still like the wood better, though.
I think gold and wood looks best.
I like the wood better on both, seems more fitting.
Maybe a less shiney, darker silver?
I like gold and wood, but the phong lets it down. The gold and pearl one doesn't suffer from that.
[QUOTE=NotUrAvgAzn;21547582]anyways, onto a quick request. whilst i was away, i ended up watching the entire season of "Deadliest Warrior" on Spike TV and saw an episode featuring William Wallace, a renegade champion of Scotland. Lo and behold, I saw that some featured weaponry on his side were the claymore (lopped off 3 heads in one sweep in one demo) and the targe (with a hugeass nasty rod for a spike). First thing that came to my mind was DEMOMAN (yes...tf2 came to my mind while i was on vacation...i'm a nerd...) However, a different weapon sparked my attention. It was the ball-and-chain, a solid metal ball about the size of your hand that was held by a chain to a single hoop of metal. The wielder would swing it around and then release, letting loose a devastating blow to whoever he hit (it could also double as a melee weapon of sorts too). So my request is this. A sticky-and-chain sticky bomb launcher.
Pretty much the demo would be holding the chain loop in his right hand and the sticky bomb weight in his left hand as an idle animation. For a toss animation, it would just be...well...him tossing the ball underhand from the chain (kind of hard to explain, I might try to doodle this stuff later later). To charge how far the sticky goes, the animation could be of the demoman swinging the chain till he releases. Then for the reload animation, it could be him swinging the chain again, only a bit slower (one rotation would equal to one reload) so it'd make some sense for when people just reload then shoot in quick succession.
tl;dr - ball-and-chain for the sticky launcher for the demoman in honor of William Wallace
p.s. william won the episode ([url]http://www.spike.com/full-episode/william-wallace-vs/32222[/url])[/QUOTE]
just reposting to see if i can get some feedback on it
on the topic of the derringer, i'd still like to see silver with the pearl handle finish
Gold with pearl, or gold with wood.
Gold with wood. Not the same wood as the Ambassador to avoid redundancy.
Why is everyone so against team colors?
I see everyone going all 'Disagree' when someone mentions it, and every going all 'Agree' when someone says "No, don't do it."
...Why?
[URL="http://sparkwire.thanez.net/tf2/derringer/"]sup dogs, animation update. this is 99% done. click me.
[/URL]
[QUOTE=Sparkwire;21557107][URL="http://sparkwire.thanez.net/tf2/derringer/"]sup dogs, animation update. this is 99% done. click me.
[/URL][/QUOTE]
not bad, but i think the spy should just flick the barrel shut instead of holding it the whole way through
[QUOTE=NotUrAvgAzn;21557148]not bad, but i think the spy should just flick the barrel shut instead of holding it the whole way through[/QUOTE]
thats dumb as fuck.
[QUOTE=Sparkwire;21557158]thats dumb as fuck.[/QUOTE]
:saddowns:
If he flicks it open, why can't he flick it shut.
[QUOTE=Sparkwire;21557158]thats dumb as fuck.[/QUOTE]
That's what sort of thing always happens in game reload animations, it saves a ton of time
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