[QUOTE=iRunner;21648083][URL]http://www.tf2items.com/id/Sparkwire[/URL]
are you sure?[/QUOTE]
That's why I asked him.
[QUOTE=Sparkwire;21647930]shugo i have gold medal :frogc00l:[/QUOTE]
I SHOULD have gold since I bought the game on day one, but... Back then, my computer was terribad, so I opted for the Xbox 360 version. I didn't upgrade my computer and get PC TF2 until after the Goldrush Update. :frown:
[QUOTE=Shugo;21648139]I SHOULD have gold since I bought the game on day one, but... Back then, my computer was terribad, so I opted for the Xbox 360 version. I didn't upgrade my computer and get PC TF2 until after the Goldrush Update. :frown:[/QUOTE]
Oh... Baaad.
I'd like to request giant dispensers and giant teleporters for the train and the saw, respectively.
[QUOTE=AlfieSR;21648424]I'd like to request giant dispensers and giant teleporters for the train and the saw, respectively.[/QUOTE]
I would like this as well, I can already imagine a giant dispenser plowing through Well, killing everyone it's path!
[QUOTE=DatWut?;21647985]Rethink in what way?[/QUOTE]
Well, it would have to not be absolutely terrible in regular combat. Still not as good as the revolver, but not a horribly inaccurate weapon either. I'd say that making a slight accuracy reduction on first shot, then having a relatively large cooldown time (think current spy unlock) might work. Still not the best solution though.
This is aimed only at option 3.
-snip-
very late bro
[QUOTE=Sparkwire;21647226]
also post taunt ideas for derringer.[/QUOTE]
[media]http://www.youtube.com/watch?v=FUVBRrBl-yc[/media]
Except remove the walking
Have him doing something before he reacts, like flicking ashes off a cig, fiddling with a weapon, or maybe pulling something out of his suit (As my friend suggested)
[QUOTE=!xHDMicrobe;21648923]Have him doing something before he reacts, like flicking ashes off a cig, fiddling with a weapon, or maybe pulling something out of his suit (As my friend suggested)[/QUOTE]
You are creepily fast at posting from an IM window.
Updated.
[url=http://www.fpsbanana.com/guis/23562][img]http://img709.imageshack.us/img709/4695/shugoicons2.png[/img][/url]
FPSB is being really screwy right now, so the version they have may not yet be up to date. Give it a while.
[QUOTE=Shugo;21649118]Updated.
[URL="http://www.fpsbanana.com/guis/23562"][IMG]http://img709.imageshack.us/img709/4695/shugoicons2.png[/IMG][/URL][/QUOTE]
make icons for the derringer.
[QUOTE=Sparkwire;21649132]make icons for the derringer.[/QUOTE]
Then PM me the derringer's compiled c_model/w_model with textures.
What got updated?
[editline]04:02PM[/editline]
Medals and the can I guess.
[QUOTE=NeoDement;21649227]What got updated?
[editline]04:02PM[/editline]
Medals and the can I guess.[/QUOTE]
UPDATED! (04/30/10):
Added icons for the updated Chargin' Targe and the new Crit-a-Cola item.
Added icon sets for 10 requested skins:
-The American Dream (by Svdl)
-The Challenger (by Reag)
-The Red Queen (by RedRogueXIII and yumyumshisha)
-The Ubersyringe (by Insandeicide and Revenant100)
-The Skullbuster (by Evil_Ice, BlightedArt, and McNeebs)
-The Koala Bear (by Sliferjam and Reaper)
-The Deagle Brand Deagle (by The_Fanciest_Of_Pants, SoJa The Painkilla, and Frag.got)
-Tranquilizer Gun (by AoM, Blackholeson, strangemodul3, radioactivebunny, pauliep83, etnies, and Valve)
-The Clean Ambassador (by BrainZ)
-The iRinger (by micropro)
The medals are wearables and thus will be included in my hat icon pack whenever I get around to updating that.
[QUOTE=Shugo;21649277]UPDATED! (04/30/10):
Added icons for the updated Chargin' Targe and the new Crit-a-Cola item.
Added icon sets for 10 requested skins:
-The American Dream (by Svdl)
-The Challenger (by Reag)
-The Red Queen (by RedRogueXIII and yumyumshisha)
-The Ubersyringe (by Insandeicide and Revenant100)
-The Skullbuster (by Evil_Ice, BlightedArt, and McNeebs)
-The Koala Bear (by Sliferjam and Reaper)
-The Deagle Brand Deagle (by The_Fanciest_Of_Pants, SoJa The Painkilla, and Frag.got)
-Tranquilizer Gun (by AoM, Blackholeson, strangemodul3, radioactivebunny, pauliep83, etnies, and Valve)
-The Clean Ambassador (by BrainZ)
-The iRinger (by micropro)
The medals are wearables and thus will be included in my hat icon pack whenever I get around to updating that.[/QUOTE]
whats the american dream
[QUOTE=Sparkwire;21649303]whats the american dream[/QUOTE]
[IMG]http://img402.imageshack.us/img402/4273/promogun.png[/IMG]
[QUOTE=Sparkwire;21649303]whats the american dream[/QUOTE]
Check the picture in the description for my mod. If you want the American Dream itself, I included a link to it in the readme for its icons.
EDIT: Ninja'd.
Well... I was gonna start texturing both dashing demoman and suave soldier... But it's my birthday today.
Seeeee you guys next week ;D
[QUOTE=Sparkwire;21649303]whats the american dream[/QUOTE]
A pistol replacement.
My idea for a custom taunt: How about the Spy looking at the gun as if he wants to check something, and then maybe one of the unused Spy taunts.
[Editline]5.11pm[/editline] Ninja'd big time.
Also:
[QUOTE=AyesDyef;21649342]Well... I was gonna start texturing both dashing demoman and suave soldier... But it's my birthday today.
Seeeee you guys next week ;D[/QUOTE]
Happy birthday.
[QUOTE=AyesDyef;21649342]Well... I was gonna start texturing both dashing demoman and suave soldier... But it's my birthday today.
Seeeee you guys next week ;D[/QUOTE]
Happy birthday! Rated heart.
Better Idea for a custom taunt: How about the Spy holding the weapon next to his head (see the first TF2 trailer) and then doing his "Rape-Face" from the Meet the Spy (the part when he looks at the Medic).
Happy birthday AyesDyef!
I love to model and I really want to model for TF2, but it feels like I still lack enough to skill to do that, atleast to make good looking models. My main problem is to make smooth shapes, and by that I do not mean turbosmoothing the shit out of something. What I mean is, making softer shapes, rounded handles etc. I can't do small details without raping the polycount either. I beg you experienced fellas to share some tips and good tutorials. Please! Feels like I'm getting nowhere with my modeling.
[QUOTE=CommanderPT;21649916]I love to model and I really want to model for TF2, but it feels like I still lack enough to skill to do that, atleast to make good looking models. My main problem is to make smooth shapes, and by that I do not mean turbosmoothing the shit out of something. What I mean is, making softer shapes, rounded handles etc. I can't do small details without raping the polycount either. I beg you experienced fellas to share some tips and good tutorials. Please! Feels like I'm getting nowhere with my modeling.[/QUOTE]
Try poly-editing.
Make a corner, chamfer it.
Can someone replace the Crit-A-Cola with Jarate?
Manliness Guaranteed!
So guys, here I am (actually, we are, Svdl and me) with the latest news about the Derringer and what it does:
Damages:
Base: 37 (3 more than the Ambassador does, 3 less than the Revolver)
Long range: 19
Mid Range: 37
Point Blank: 56
Minicrit: 50
Full Crit: 111
Rate of Fire: 25% slower than Revolver (so 5%slower than Ambassador)
And it will be highly inaccurate.
Special Abilitie will be the Sapper-to-Crit one I posted earlier today. Specific it will be lke this:
Sap a building to get Crits, after destroying the building, you'll get 3 Seconds of extra crits. If the Sapper gets removed, no extra crits.
[QUOTE=AyesDyef;21649342]Well... I was gonna start texturing both dashing demoman and suave soldier... But it's my birthday today.
Seeeee you guys next week ;D[/QUOTE]
:lovewcc:
Happy Birthday!
Happy Birthday Ayes!
DatWut: I wouldn't bother with the "stay near it" restriction; the accuracy drop is enough of a deterrent already. Looking good on the other stats!
[QUOTE=AyesDyef;21649342]Well... I was gonna start texturing both dashing demoman and suave soldier... But it's my birthday today.
Seeeee you guys next week ;D[/QUOTE]
[img]http://i111.photobucket.com/albums/oo204/Dirt_Photo_Album/TF2/Happybday.jpg[/img]
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