• New Beta weapons revealed
    293 replies, posted
[QUOTE=Mexican;17201580]If that happens it's a shit spy. The good ones are just going to cloak.[/QUOTE] 95% of the people who use it are gonna be shit spies.
[QUOTE=J. H. Rrerrman;17201642]All of the spies weaknesses created by not having a revolver are solved by making him go faster. All of the potential strengths of being immune/resistant against fire are offset by not having a revolver. It works out really well in my mind.[/QUOTE] A spy going faster HAH you wish, a pyros flames can burn about 1/2-1 full flame more then it actually shows.
[QUOTE=QuikSilvers;17204734]Ubersaw nerf sucks.[/QUOTE] It's not fully a nerf, it actually gets you more uber.
-20% attack speed AND 25% damage? Fuck that. Or -20 health on hit, fuck that too.
[QUOTE=OutOfExile;17204953]95% of the people who use it are gonna be shit spies.[/QUOTE] Well that's their problem, and easy kills for the rest of us.
[QUOTE=OutOfExile;17204953]95% of the people who use it are gonna be shit spies.[/QUOTE] True, I mainly play as the spy. Really spies don't need some stupid suite. Although I will probably use it if it comes out, if it exists I will use it.
[QUOTE=Awesomecaek;17199182]Needlegun and bonersaw were never shitty. You are just spoiled by the overpowered bloodsucker. Medic patch was the first update coming. Valve didn't had everything sorted out back at then. Medic is fun healing, not running around like an idiot shooting things. We have scout for that.[/QUOTE] Yeah but I still think the medic should be allowed to protect himself if he haves to. Sure the medic is supposed to rely on his teammates and I do that mostly when I'm a medic, however when I see some sneaky ass fucker on the way to kill me I still want to be able to defend myself because my teammates aren't always not retarded.
[B]THIS JUST IN: a few more beta tests and weapons[/B] [B]New Medigun concept (hell yes)[/B] [media]http://www.cubeupload.com/files/939a001252485373240.jpg[/media] [B]Another Blut nerf suggestion (is dumb)[/B] [media]http://www.cubeupload.com/files/c3a0001252485493881.jpg[/media] [B]Changes to the Backpack[/B] [media]http://www.cubeupload.com/files/4ca8001252485888095.jpg[/media] [B]And suggested changes for the Sandvich and Medigun[/B] [quote] Alt-fire on the Sandvich now drops sandviches: 1. A single sandvich can be dropped at a time. Dropping the sandvich removes it from the Heavy. 2. A Heavy can regain his sandvich by collecting a healthkit while already being at full health. 3. Eating a sandvich using the taunt method now heals a Heavy to full health. 4. Dropped sandviches heal 50% of the collector's health. Medic regen changes: 1. Base regen amount increased from 1/sec to 3/sec. 2. Regen amount increase since time of last damage decreased from 3x to 2x. 3. End result of above: Old healing scaled from 1/sec to 3/sec based on time since being damaged. New healing scales from 3/sec to 6/sec.[/quote] Why does the Medigun say "Level 5 Syringe Gun"?
[QUOTE=kikka;17208574]Some cool stuff.[/QUOTE] Yess. Backpack pages! And None decaying Overheal. DO WANT! Those Sandvich ideas look awesome. And why are they working on medic unlocks when soldier, demo and engi still havent got them, unless they already have them sorted... Also, where's Blut Beta 3? We've only seen 1 2 and 4. The Blut Beta 4 isn't a bad idea. It basically negates the Medic's natural healing ability. And if he's getting more healing then surely this blut would be awesome. He won't take damage from it, but he won't heal up as quickly.
Backpack sorting and extra Backpack pages? FUCK YES. Well...the pages no longer benefit me since the cheater purge. ;-;
[QUOTE=Shugo;17208633]Backpack sorting and extra Backpack pages? FUCK YES. Well...the pages no longer benefit me since the cheater purge. ;-;[/QUOTE] We'll be able to hold moar dupes for crafting! WEWT!
DROPPABLE SANDVICH? INCREASED REGEN? MORE BACKPACK SPACE? bison_yes.wav
The Blutsuager is broken... I've seen people getting crits with it and I don't know if the normal nedleegun does damage.
[QUOTE=Neuquen;17209198]The Blutsuager is broken... I've seen people getting crits with it and I don't know if the normal nedleegun does damage.[/QUOTE] Can you confirm that this was without both Kritzkrieg or Capcrits? Also, YES! We want! at Medigun, droppable Sandvich and Double backpack size
[QUOTE=Neuquen;17209198]The Blutsuager is broken... I've seen people getting crits with it and I don't know if the normal nedleegun does damage.[/QUOTE] Normal needlegun does damage and Blut can crit in seize or kritz.
I'm loving the new Medigun concept. I hope they keep it.
[QUOTE=kikka;17211029]I'm loving the new Medigun concept. I hope they keep it.[/QUOTE] I want the Overhealer so much.
So do I! It would help on pub as they would have more health and the medics might be able to concentrate on others too while not some scout comes whining in just because his overheal faded
[QUOTE=Henslengtkadaver;17209554]Can you confirm that this was without both Kritzkrieg or Capcrits? Also, YES! We want! at Medigun, droppable Sandvich and Double backpack size[/QUOTE] It wasn't on kritz or capcrit, normal random critical.
No sourcemod running either? Not an admin?
Nope.
I had better start seeing extra backpack sections, because i need space for my useless duplicates that i will use for when the trading system is out ;.;.
How was this revealed?
[QUOTE=B1N4RY;17213471]How was this revealed?[/QUOTE] [QUOTE=Campin Carl;17196677][url]http://forums.somethingawful.com/showthread.php?threadid=3186461&userid=0&perpage=40&pagenumber=138[/url] And then the Counter source: [url]http://forums.steampowered.com/forums/showpost.php?p=11189339&postcount=991[/url] You guys happy now?[/QUOTE] When will people learn to read short threads or atleast search the word "source" in a thread? :sigh:
Wait what? Are these wepon going to be in the game or am i just stupid?
[QUOTE=ica|kvantum;17214478]Wait what? Are these wepon going to be in the game or am i just stupid?[/QUOTE] They're being tested still, stupid. Whatever's liked most will get put in.
Wow they're seriously nerfing the blutsager. Those ideas are insanely bad and extreme, Medigun idea is interesting though. They may as well call it the Overhealer.
[QUOTE=kikka;17177728]The problem with the Ubersaw currently is that there's no reason to switch over to the Bonesaw, it has way too many benefits over the other one. Same with the Blutsauger.[/QUOTE] I disagree. The Bonesaw is a great companion to the Kritzkreig. With the regular Medigun, sure, the Ubersaw is the obvious choice. On the other hand, the Kritz charges fast enough as is, and the Bonesaw is a deadly powerful weapon; great combo.
[QUOTE=OutOfExile;17215527]Wow they're seriously nerfing the blutsager. [/QUOTE] Read the "counter-source" he says the devs are now focuing on buffing the standard weapons to the same level, not nerfing the blut atleast. [QUOTE=Campin Carl;17196677][url]http://forums.somethingawful.com/showthread.php?threadid=3186461&userid=0&perpage=40&pagenumber=138[/url] And then the Counter source: [url]http://forums.steampowered.com/forums/showpost.php?p=11189339&postcount=991[/url] You guys happy now?[/QUOTE]
[QUOTE=Henslengtkadaver;17215939]Read the "counter-source" he says the devs are now focuing on buffing the standard weapons to the same level, not nerfing the blut atleast.[/QUOTE] I knew the other ones were old but I thought this was a more recent one.
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