• [09/15/09] Team Fortress 2 Update.
    243 replies, posted
[QUOTE=suran37;17326643]lol so blautsauger kills you unless your actively hitting people?[/QUOTE] You shouldn't be a gold member. Blut = 1 health/second idle regen Regular 3 heatlh/second idle regen
Now the Blutsauger's name makes even more sense...
Awesome: [img]http://i27.tinypic.com/21dhbmf.jpg[/img] Also something peculiar. [img]http://i27.tinypic.com/dfk6ti.png[/img] Health drain? What health drain? And with the addition of crits its essentially a buff.
Jesus Christ people, how stupid are the lot of you? THE BLUTSAUGER CAN CRIT NOW AND YOU GAIN 1 HEALTH PER SECOND WHEN IT IS EQUIPPED, RATHER THAN GAINING 3 HEALTH PER SECOND ITS THE SAME AS ALWAYS EXCEPT MEDICS WITH THE NEEDLEGUN GAIN 3 HEALTH PER SECOND
Still don't care. Where's my Meet the Sniper song?
[QUOTE=Foogooman;17326779]Jesus Christ people, how stupid are the lot of you? THE BLUTSAUGER CAN CRIT NOW AND YOU GAIN 1 HEALTH PER SECOND WHEN IT IS EQUIPPED, RATHER THAN GAINING 3 HEALTH PER SECOND ITS THE SAME AS ALWAYS EXCEPT MEDICS WITH THE NEEDLEGUN GAIN 3 HEALTH PER SECOND[/QUOTE] That's what I'm trying to say.
I was about to rage from the Bluts nerf, but then I [i]read[/i] and :shivdurf::respek::downs:
Awesome, Sandvich bu- [release]Fixed Sniper using the reference pose if he has the Huntsman deployed when his team loses Fixed being able to fire the Huntsman under water if you jump into the water with the arrow charged[/release] Motherfucker.
And so the hoards of complaints begins
Fixed Halo glow effect not being hidden for cloak/disguised enemy Spies fucking finally
[QUOTE=xpod1;17326803]Awesome, Sandvich bu- Motherfucker.[/QUOTE] The sandvich was buffed, yeah. What's the problem?
Goddamn, Blut isn't ruined. If anything it got a buff, considering it can now hit crits. The whole hp regen thing doesn't even count as a nerf now, considering that Medics regen per second is increased from 1hp/s to 3hp/s. So even with the blut equipped, you'll be getting the same heath regen as a medic before this update. The insentive for NOT using the blut is that the medic becomes more likely to survive without it when not in combat, as his hp regenerates 3x faster than before. TL;DfuckingR: Blut is the same but now with crits. Medics that don't use the blut have the added bonus of better health regen when not in combat. If you're a Blut Medics you wont even need the health regen buff anyway, considering that the Bluts heal rate on hit does that for you. [b]everyone[/b] [b]fucking[/b] [b]wins[/b] inb4 late
Woah...heavy is credit to team. Now he needs a chef suit. Sandvich servered, doctor!
Okay, Valve failed hard this update. "Invalid attribute specified in item. 'health drain' could not be found in attributes definition file." For the Blutsauger. The health drain doesn't work.
Can i still idle in spec or no?
I'm sure there will be a blog post today or tomorrow explaining the blutsauger mess so more retards don't cry nerf. [editline]10:57PM[/editline] [QUOTE=HSACEVOLI;17326911]Can i still idle in spec or no?[/QUOTE] not on normal servers.
Fuck yes time for a sandvich dropping spree
[QUOTE=HSACEVOLI;17326911]Can i still idle in spec or no?[/QUOTE] No. You [highlight]CHEATER[/highlight]. [editline]crysomemoar[/editline] Aww, some butthurt [highlight]CHEATERS[/highlight] gave me some boxes. Cry some moar. [sp]To be honest, I actualy idled myself, but I got nothing but dupes, which I deleted. I never got a halo either.[/sp] [highlight](User was banned for this post ("trolling" - Greeman))[/highlight]
I just thought of something though. If a medic is overhealed they lose it quicker than before if they have the blut equipped. Medics don't regen overheal, and the blut hurts you by 2 every second. So the overheal drains quicker because there is no medic healing effect to counter the blut. wow, who rated disagree? Are you stupid? Unless they added a check for overheals, this is the case. Haven't tested it yet but knowing valve they didn't take overheals into account.
I don't like that it checks for people who just joined. I often join a server and then go get something to eat/ go to the bathroom/ whatever while it loads. I'll be pissed if I get kicked before I get back.
[QUOTE=Foogooman;17326948]I just thought of something though. If a medic is overhealed they lose it quicker than before if they have the blut equipped. Medics don't regen overheal, and the blut hurts you by 2 every second. So the overheal drains quicker because there is no medic healing effect to counter the blut.[/QUOTE] ...What? It's pretty safe to assume that it's just a change to the heal rate, not outright damage.
[QUOTE=CharlesMan;17326988]...What? It's pretty safe to assume that it's just a change to the heal rate, not outright damage.[/QUOTE] "-2 health drained per second on wearer"
[QUOTE=CharlesMan;17326936]Fuck yes time for a sandvich dropping spree[/QUOTE] I tried doing this, but it seems if you drop a sandvich and dropped another one the first one disappears.
I just tried it and the blutsauger doesn't hurt regen at all and I regen at same rate, but now have crits :) probably a bug they will fix.
"What's that, Sandvich? Feed them all? [i]Good idea![/i]"
Whoop de doo, I lose 2 seconds of health regeneration. Thanks for the crits back.
[QUOTE=Octo pie;17327036]I just tried it and the blutsauger doesn't hurt regen at all and I regen at same rate, but now have crits :) probably a bug they will fix.[/QUOTE] So you're getting healed by three health every second?
[QUOTE=Shadekill;17327034]I tried doing this, but it seems if you drop a sandvich and dropped another one the first one disappears.[/QUOTE] Blast, foiled again.
there should be no limit to dropped sandviches so you can fill up the spawn with sandviches and make sandviches collide so you can put them on top of each other
[QUOTE=Neckbeard;17326550]Blutsauger Medics are gonna be [i]pissed[/i].[/QUOTE] I am quite pissed, thank you very much. :saddowns:
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